Fixed a bunch of typos

This commit is contained in:
Charles Dang 2015-04-12 22:10:19 +11:00
parent 2d1e0804aa
commit c824388546
2 changed files with 13 additions and 13 deletions

View file

@ -53,7 +53,7 @@ Version 1.13.0-dev:
* Use the new bigmaps for A Tale of Two Brothers, Delfadors Memoirs, The
Hammer of Thursagan, Northern Rebirth and the epilogue of Legend of
Wesmere.
* Remaining cases of old-style note and carryover imformation in [objectives]
* Remaining cases of old-style note and carryover information in [objectives]
have been converted to a newer style.
* A Tale of Two Brothers:
* Updated music playlists.
@ -83,7 +83,7 @@ Version 1.13.0-dev:
the other is on the north or west map edges.
* Sister Threa and Father Morvin will no longer speak dialog on their death
after 'The Pursuit'.
* The maps for 'Infested Caves', 'Clearning the Mines', and 'The Pursuit'
* The maps for 'Infested Caves', 'Clearing the Mines', and 'The Pursuit'
have been completely redone.
* All scenarios up to 'Old Friend' have been significantly tweaked and
rebalanced.
@ -107,7 +107,7 @@ Version 1.13.0-dev:
* The Rise of Wesnoth:
* Hide unit variations that should not be listed in the help browser.
* Tutorial:
* Rewitten with an eye to being less constricting and more informative.
* Rewritten with an eye to being less constricting and more informative.
* Under the Burning Suns
* Fixed recruited Desert Archers being always male.
* Fixed malformed rand range errors during AI turns on medium difficulty
@ -122,7 +122,7 @@ Version 1.13.0-dev:
* Added an entry for the terrain description help to the context menu.
* Default hotkey bindings for brushes (1-5)
* Disabled the swap palette button when the unit palette is active.
* Disabled the tod schedule and playlist menues in pure map mode.
* Disabled the tod schedule and playlist menus in pure map mode.
* Support for displaying the saved status of the selected area.
* Fixed error messages about missing UI elements.
* Fixed falcon race missing an icon due to having incorrectly-named image
@ -144,7 +144,7 @@ Version 1.13.0-dev:
* Added Brazier and Lit Brazier embellishment terrains
* New beach waves terrain animation.
* Help browser:
* Seveal sections have been rewritten or had their layout improved
* Several sections have been rewritten or had their layout improved
* Added trait list with links to the help page for unit types
* Added "Defense Capped" column with notification in the "terrain modifiers
table" in the unit help page, for when a defense rating is negative. The
@ -288,7 +288,7 @@ Version 1.13.0-dev:
* [unit] uses passed [advancement]s instead of unittypes advancements if
[advancement] were given in [unit].
* allow [lua] tags inside [modification] and [era] (which have the same
efffect as [lua] tags inside [scenario]).
effect as [lua] tags inside [scenario]).
* enable side_for= in key [message] with [option]s.
* added [effect] apply_to=fearless/healthy which is now used by
healthy/fearless traits instead of hardcoding the id of those traits in c++.
@ -427,7 +427,7 @@ Version 1.13.0-dev:
* Add "MAKE_ENUM" macro to simplify parsing of WML options.
* "MAKE_ENUM" macro signals WML parsing errors when the game is run
in debug mode, and an illegal value for an attribute is encountered.
* Fix bug #21397 Reloading may cause a side's turn is not initalized.
* Fix bug #21397 Reloading may cause a side's turn is not initialized.
This bug affected only networked mp, at least since version 1.8.
* [modify_side] may now alter the value of [side] defeat_condition.
* Fix bug #22116: unlock movement when attacking enemy+discovering in fog
@ -440,7 +440,7 @@ Version 1.13.0-dev:
not fix bug #15545, which was the reason that this behavior was introduced.
* Fix bug #22123 "Replays don't reset map when reset button is pressed,
causing OOS"
* Wesnoth reports an error if it evalutes [if] and finds no [then], [else],
* Wesnoth reports an error if it evaluates [if] and finds no [then], [else],
[elseif] children, as a chat message from lua.
* Fix bug #22134: Campaign prefix not used in mp campaign saves
* Made the error messages sent to stderr when the core data dir is
@ -498,7 +498,7 @@ Version 1.13.0-dev:
* Fix minor bug where toggling accelerated speed caused two lines of print
messages to display on top of one another. Reported here:
http://forums.wesnoth.org/viewtopic.php?f=5&t=40745
* Fix bug #22611: loading a theme with nonexistant button images would cause
* Fix bug #22611: loading a theme with nonexistent button images would cause
the program to close.
* Fix bug #22487: advanced preferences descriptions not showing up
* Fix bug #22646: Tooltips broken in replay viewer
@ -520,7 +520,7 @@ Version 1.13.0-dev:
dedicated channel for UI sounds, and moving the "Ready to start" sound to
the turn bell channel.
* Bug fix: another instance of "overlapping messages", this time with the
planning mode activiation hotkey
planning mode activation hotkey
* Fix bug #21400: Use unit 'image' with higher priority than 'image_icon'
for animation frames with no specified image.
* New filesystem implementation based on boost filesystem

View file

@ -35,7 +35,7 @@ Version 1.13.0-dev:
the other is on the north or west map edges.
* Sister Threa and Father Morvin will no longer speak dialog on their death
after 'The Pursuit'.
* The maps for 'Infested Caves', 'Clearning the Mines', and 'The Pursuit'
* The maps for 'Infested Caves', 'Clearing the Mines', and 'The Pursuit'
have been completely redone.
* All scenarios up to 'Old Friend' have been significantly tweaked and
rebalanced.
@ -53,7 +53,7 @@ Version 1.13.0-dev:
* The Rise of Wesnoth:
* Hide unit variations that should not be listed in the help browser.
* Tutorial:
* Rewitten with an eye to being less constricting and more informative.
* Rewritten with an eye to being less constricting and more informative.
* Under the Burning Suns:
* Fixed recruited Desert Archers being always male.
* Fixed malformed rand range errors during AI turns on medium difficulty
@ -71,7 +71,7 @@ Version 1.13.0-dev:
* New beach waves terrain animation.
* Help browser:
* Seveal sections have been rewritten or had their layout improved
* Several sections have been rewritten or had their layout improved
* Autogenerated Time of Day Schedule section
* Unit types that do not include any visible (hide_help=no) variations no
longer generate topic sections.