Fixed a bunch of typos
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2 changed files with 13 additions and 13 deletions
20
changelog
20
changelog
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@ -53,7 +53,7 @@ Version 1.13.0-dev:
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* Use the new bigmaps for A Tale of Two Brothers, Delfadors Memoirs, The
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Hammer of Thursagan, Northern Rebirth and the epilogue of Legend of
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Wesmere.
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* Remaining cases of old-style note and carryover imformation in [objectives]
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* Remaining cases of old-style note and carryover information in [objectives]
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have been converted to a newer style.
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* A Tale of Two Brothers:
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* Updated music playlists.
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@ -83,7 +83,7 @@ Version 1.13.0-dev:
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the other is on the north or west map edges.
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* Sister Threa and Father Morvin will no longer speak dialog on their death
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after 'The Pursuit'.
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* The maps for 'Infested Caves', 'Clearning the Mines', and 'The Pursuit'
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* The maps for 'Infested Caves', 'Clearing the Mines', and 'The Pursuit'
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have been completely redone.
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* All scenarios up to 'Old Friend' have been significantly tweaked and
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rebalanced.
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@ -107,7 +107,7 @@ Version 1.13.0-dev:
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* The Rise of Wesnoth:
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* Hide unit variations that should not be listed in the help browser.
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* Tutorial:
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* Rewitten with an eye to being less constricting and more informative.
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* Rewritten with an eye to being less constricting and more informative.
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* Under the Burning Suns
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* Fixed recruited Desert Archers being always male.
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* Fixed malformed rand range errors during AI turns on medium difficulty
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@ -122,7 +122,7 @@ Version 1.13.0-dev:
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* Added an entry for the terrain description help to the context menu.
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* Default hotkey bindings for brushes (1-5)
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* Disabled the swap palette button when the unit palette is active.
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* Disabled the tod schedule and playlist menues in pure map mode.
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* Disabled the tod schedule and playlist menus in pure map mode.
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* Support for displaying the saved status of the selected area.
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* Fixed error messages about missing UI elements.
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* Fixed falcon race missing an icon due to having incorrectly-named image
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@ -144,7 +144,7 @@ Version 1.13.0-dev:
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* Added Brazier and Lit Brazier embellishment terrains
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* New beach waves terrain animation.
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* Help browser:
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* Seveal sections have been rewritten or had their layout improved
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* Several sections have been rewritten or had their layout improved
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* Added trait list with links to the help page for unit types
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* Added "Defense Capped" column with notification in the "terrain modifiers
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table" in the unit help page, for when a defense rating is negative. The
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@ -288,7 +288,7 @@ Version 1.13.0-dev:
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* [unit] uses passed [advancement]s instead of unittypes advancements if
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[advancement] were given in [unit].
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* allow [lua] tags inside [modification] and [era] (which have the same
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efffect as [lua] tags inside [scenario]).
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effect as [lua] tags inside [scenario]).
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* enable side_for= in key [message] with [option]s.
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* added [effect] apply_to=fearless/healthy which is now used by
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healthy/fearless traits instead of hardcoding the id of those traits in c++.
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@ -427,7 +427,7 @@ Version 1.13.0-dev:
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* Add "MAKE_ENUM" macro to simplify parsing of WML options.
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* "MAKE_ENUM" macro signals WML parsing errors when the game is run
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in debug mode, and an illegal value for an attribute is encountered.
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* Fix bug #21397 Reloading may cause a side's turn is not initalized.
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* Fix bug #21397 Reloading may cause a side's turn is not initialized.
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This bug affected only networked mp, at least since version 1.8.
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* [modify_side] may now alter the value of [side] defeat_condition.
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* Fix bug #22116: unlock movement when attacking enemy+discovering in fog
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@ -440,7 +440,7 @@ Version 1.13.0-dev:
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not fix bug #15545, which was the reason that this behavior was introduced.
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* Fix bug #22123 "Replays don't reset map when reset button is pressed,
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causing OOS"
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* Wesnoth reports an error if it evalutes [if] and finds no [then], [else],
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* Wesnoth reports an error if it evaluates [if] and finds no [then], [else],
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[elseif] children, as a chat message from lua.
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* Fix bug #22134: Campaign prefix not used in mp campaign saves
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* Made the error messages sent to stderr when the core data dir is
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@ -498,7 +498,7 @@ Version 1.13.0-dev:
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* Fix minor bug where toggling accelerated speed caused two lines of print
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messages to display on top of one another. Reported here:
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http://forums.wesnoth.org/viewtopic.php?f=5&t=40745
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* Fix bug #22611: loading a theme with nonexistant button images would cause
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* Fix bug #22611: loading a theme with nonexistent button images would cause
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the program to close.
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* Fix bug #22487: advanced preferences descriptions not showing up
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* Fix bug #22646: Tooltips broken in replay viewer
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@ -520,7 +520,7 @@ Version 1.13.0-dev:
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dedicated channel for UI sounds, and moving the "Ready to start" sound to
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the turn bell channel.
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* Bug fix: another instance of "overlapping messages", this time with the
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planning mode activiation hotkey
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planning mode activation hotkey
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* Fix bug #21400: Use unit 'image' with higher priority than 'image_icon'
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for animation frames with no specified image.
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* New filesystem implementation based on boost filesystem
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@ -35,7 +35,7 @@ Version 1.13.0-dev:
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the other is on the north or west map edges.
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* Sister Threa and Father Morvin will no longer speak dialog on their death
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after 'The Pursuit'.
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* The maps for 'Infested Caves', 'Clearning the Mines', and 'The Pursuit'
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* The maps for 'Infested Caves', 'Clearing the Mines', and 'The Pursuit'
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have been completely redone.
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* All scenarios up to 'Old Friend' have been significantly tweaked and
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rebalanced.
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@ -53,7 +53,7 @@ Version 1.13.0-dev:
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* The Rise of Wesnoth:
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* Hide unit variations that should not be listed in the help browser.
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* Tutorial:
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* Rewitten with an eye to being less constricting and more informative.
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* Rewritten with an eye to being less constricting and more informative.
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* Under the Burning Suns:
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* Fixed recruited Desert Archers being always male.
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* Fixed malformed rand range errors during AI turns on medium difficulty
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@ -71,7 +71,7 @@ Version 1.13.0-dev:
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* New beach waves terrain animation.
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* Help browser:
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* Seveal sections have been rewritten or had their layout improved
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* Several sections have been rewritten or had their layout improved
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* Autogenerated Time of Day Schedule section
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* Unit types that do not include any visible (hide_help=no) variations no
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longer generate topic sections.
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