remove [portait] tags

these had no effect since the corresponding c++ code was never
implemented.
This commit is contained in:
gfgtdf 2016-12-09 02:31:14 +01:00
parent 5f8e6f9a7b
commit c8236777ab
7 changed files with 0 additions and 84 deletions

View file

@ -17,18 +17,6 @@
description= _ "Exceptionally large and strong mermen are sometimes more comfortable with their own fists and tails than with other weapons."+{SPECIAL_NOTES}+{SPECIAL_NOTES_STUN}
die_sound=mermen-die.ogg
{DEFENSE_ANIM "units/merfolk/brawler-defend.png" "units/merfolk/brawler-defend.png" mermen-hit.wav }
[portrait]
size=400
side="left"
mirror="false"
image="portraits/brawler.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="true"
image="portraits/brawler.png"
[/portrait]
[attack]
name=fist-merman
description=_"fist"

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@ -17,18 +17,6 @@
description= _ "When a merman king dies, the next in line becomes king however young he is. It is his job to lead his troops in combat if necessary. Good soldiers will do as they are told, but a very young king will get little real respect."
die_sound=mermen-die.ogg
# {DEFENSE_ANIM "units/merfolk/child_king-defend.png" "units/merfolk/child_king.png" mermen-hit.wav }
[portrait]
size=400
side="left"
mirror="false"
image="portraits/kai_krellis.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="true"
image="portraits/kai_krellis.png"
[/portrait]
[attack]
name=scepter
description=_"scepter"

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@ -17,18 +17,6 @@
description= _ "Mermen are mostly peaceful, but will fight to defend their homes. In this situation, even mermen with no weapons or training can be dangerous."
die_sound=mermen-die.ogg
{DEFENSE_ANIM "units/merfolk/citizen-defend.png" "units/merfolk/citizen-defend.png" mermen-hit.wav }
[portrait]
size=400
side="left"
mirror="false"
image="portraits/brawler.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="true"
image="portraits/brawler.png"
[/portrait]
[attack]
name=fist-merman
description=_"fist"

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@ -30,18 +30,6 @@
blade=80
pierce=80
[/resistance]
[portrait]
size=400
side="left"
mirror="false"
image="portraits/kai_krellis2.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="true"
image="portraits/kai_krellis2.png"
[/portrait]
[attack]
name=mace-spiked
description=_"mace"

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@ -31,18 +31,6 @@
blade=70
impact=90
[/resistance]
[portrait]
size=400
side="left"
mirror="false"
image="portraits/kai_krellis2.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="true"
image="portraits/kai_krellis2.png"
[/portrait]
[attack]
name=mace-spiked
description=_"mace"

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@ -26,18 +26,6 @@
description= _ "A young king with some battle experience will be treated with some respect. Common citizens will be inspired to do their utmost when the king is nearby, but battle-hardened veterens will be less impressed."+{SPECIAL_NOTES}+{SPECIAL_NOTES_LEADERSHIP}
die_sound=mermen-die.ogg
# {DEFENSE_ANIM "units/merfolk/young_king-defend.png" "units/merfolk/young_king.png" mermen-hit.wav }
[portrait]
size=400
side="left"
mirror="false"
image="portraits/kai_krellis.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="true"
image="portraits/kai_krellis.png"
[/portrait]
[attack]
name=mace
description=_"mace"

View file

@ -19,16 +19,4 @@
usage=healer
hide_help=true
do_not_list=yes
[portrait]
size=400
side="left"
mirror="false"
image="portraits/dionli.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="true"
image="portraits/dionli.png"
[/portrait]
[/unit_type]