Moderately functional blend transition...
...between the previously extremely ugly mountains next to chasm.
This commit is contained in:
parent
32e0743943
commit
c7db529955
2 changed files with 6 additions and 2 deletions
|
@ -108,6 +108,7 @@ Version 1.9.0-svn:
|
|||
* added wooden floor terrain
|
||||
* added mushroom farm terrain
|
||||
* added volcano combo terrain.
|
||||
* added a special blend transition for mountains next to chasms
|
||||
* Terrain WML
|
||||
* rename TRANSITION_RESTRICTED and TRANSITION_RESTRICTED2 to
|
||||
OVERLAY_ROTATION_RESTRICTED and OVERLAY_ROTATION_RESTRICTED2
|
||||
|
|
|
@ -522,6 +522,9 @@
|
|||
{TRANSITION_COMPLETE_LF (!,Cud,Kud,!,C*,K*) Qx* -80 transition2 unwalkable/castle-chasm}
|
||||
{TRANSITION_COMPLETE_LF (!,Cud,Kud,!,C*,K*) Ql -80 transition2 unwalkable/castle-lava-chasm}
|
||||
|
||||
# Special Mountain to Chasm Blend transition
|
||||
{TRANSITION_COMPLETE_LF (Qx*,Ql) (M*,Qv) 2 transition3 mountains/blend-from-chasm}
|
||||
|
||||
#chasm/lava transitions always below castles/walls
|
||||
{WALL_TRANSITION2_LF Ql Qx*,Xv,_off^_usr (!,Ql,Qx*) -90 ground unwalkable/lava-chasm}
|
||||
{WALL_TRANSITION_LF Qlf Qx*,Xv,_off^_usr -90 ground unwalkable/lava-chasm}
|
||||
|
@ -542,8 +545,8 @@
|
|||
{TRANSITION_COMPLETE_L Md (!,Md,Qx*) -160 mountains/desert}
|
||||
|
||||
# Special mountain to dry/desert terrain trans
|
||||
{TRANSITION_COMPLETE_LF (Hd,Hhd,Rb,Re,Rd,D*,Gd,Ha) M*,Qv 0 transition3 mountains/blend-from-dry}
|
||||
{TRANSITION_COMPLETE_L (M*,Qv) (Hd,Hhd,Rb,Re,Rd,D*,Gd,Ha) -166 hills/dry}
|
||||
{TRANSITION_COMPLETE_LF (Hd,Hhd,Rb,Re,Rd,D*,Gd,Ha,U*) M*,Qv 0 transition3 mountains/blend-from-dry}
|
||||
{TRANSITION_COMPLETE_L (M*,Qv) (Hd,Hhd,Rb,Re,Rd,D*,Gd,Ha,U*) -166 hills/dry}
|
||||
|
||||
{TRANSITION_COMPLETE_L (Ms,Ha) Hh* -170 hills/snow-to-hills}
|
||||
{TRANSITION_COMPLETE_L (Ms,Ha) (W*,Ss) -171 hills/snow-to-water}
|
||||
|
|
Loading…
Add table
Reference in a new issue