remove additional reload for sp campaigns.

This commit is contained in:
Nathan Walker 2014-07-12 18:24:14 -05:00
parent efdea6573f
commit c77be2489f

View file

@ -677,6 +677,7 @@ static int do_gameloop(int argc, char** argv)
if(game->new_campaign() == false) {
continue;
}
should_reload = game_launcher::NO_RELOAD_DATA;
} else if(res == gui2::ttitle_screen::MULTIPLAYER) {
game_config::debug = game_config::mp_debug;
if(game->play_multiplayer() == false) {