update changelog
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@ -16,6 +16,8 @@ Version 1.11.18+dev:
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* Upgraded Lua to version 5.2.3.
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* Miscellaneous and bug fixes:
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* Micro AIs: only display on-screen error messages when in debug mode
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* Nearest neighbor interpolation used when zooming in on units and terrains
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See https://github.com/wesnoth/wesnoth/pull/316 and related dev-talk email
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* WML engine:
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* Fixed a bug that prevented [animate_unit] from displaying death or victory
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animations for those units that filter them based on weapon (eg. Wose)
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