language tweaks
This commit is contained in:
parent
74fba821f6
commit
c70bbd7229
2 changed files with 3 additions and 3 deletions
|
@ -26,7 +26,7 @@ tip_of_day25= _ "Read the hotkeys list in the preferences menu."
|
|||
tip_of_day26= _ "If you move a unit, but don't attack or discover any additional information, you can undo your move by pressing 'u'."
|
||||
tip_of_day27= _ "You can see how far enemy units can move by moving the mouse cursor over them."
|
||||
tip_of_day28= _ "Use healers to support your attacks - they will win you battles without needing to attack anything themselves."
|
||||
tip_of_day29= _ "The 'slow' attack ability makes enemy units move slower, but it also removes their zone of control, allowing your wounded units to escape or helping you reach fleeing ennemy units."
|
||||
tip_of_day29= _ "The 'slow' attack ability makes enemy units move slower, but it also removes their zone of control, allowing your wounded units to escape or helping you reach fleeing enemy units."
|
||||
tip_of_day30= _ "Holy attacks are very powerful against undead."
|
||||
tip_of_day31= _ "Units are healed when they advance a level. Used wisely, this can turn a fight."
|
||||
tip_of_day32= _ "Charging units are best used against enemies they can kill with a single blow."
|
||||
|
|
|
@ -90,10 +90,10 @@ ability_teleport= _ "teleport"
|
|||
# Weapon special effect descriptions
|
||||
|
||||
weapon_special_backstab_description= _ "Backstab:
|
||||
This attack deals double damage when the attacking unit is adjacent to the target and there is a unit on the directly opposite side of the target that is not allied with the target and that is not incapacitated (e.g. turned to stone)."
|
||||
This attack deals double damage if there is a friendly unit on the opposite side of the target, and that unit is not incapacitated (eg. turned to stone)."
|
||||
|
||||
weapon_special_berserk_description= _ "Berserk:
|
||||
Whether used offensively or defensively, this attack presses the engagement until one of the combatants is slain (or 30 rounds of attacks have occurred)."
|
||||
Whether used offensively or defensively, this attack presses the engagement until one of the combatants is slain, or 30 rounds of attacks have occurred."
|
||||
|
||||
weapon_special_charge_description= _ "Charge:
|
||||
This attack deals double damage to the target. It also causes this unit to take double damage from the target's counterattack."
|
||||
|
|
Loading…
Add table
Reference in a new issue