some changelog fixes/changes:
1) use past for "Fixed bug #ABC" 2) keep conventions for players_changelog in regards to "end each entry as if it was a sentence" 3) sort items in misc secion alphabetically/by bug number
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2 changed files with 18 additions and 18 deletions
23
changelog
23
changelog
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@ -1,10 +1,9 @@
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Version 1.7.15+svn:
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* AI:
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* Fix bug #14247: make formula AI behave correctly if the side has only 1
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* Fixed bug #14247: make formula AI behave correctly if the side has only 1
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potential recruit.
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* Graphics:
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* New Cave Spider graphics
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* New Cuttle Fish graphics
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* New Cave Spider and Cuttle Fish graphics
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* Language and i18n:
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* New translations: Serbian Ijekavian, Serbian Ijekavian Latin
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* Updated translations: Czech, Finnish, French, German, Hungarian, Japanese,
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@ -19,16 +18,16 @@ Version 1.7.15+svn:
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* Work around a lobby resize issue, which made game list contents too small
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(bug #15561)
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* Miscellaneous and bug fixes:
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* Defaulted log level to error again
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* Fix bug #13882: Map which is invalid aborts map selection
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* Fix bug #14114: checksum operations fail against certain scenario events
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* Fix bug #15545: recall list gone after loading savegame created in linger
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mode
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* Fix bug #15656: OOS errors in LoW from differing starting gold
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* Fix bug #15598: can't move units after reloading game
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* Fix bug #15601: replay crashes when replay log messages are enabled
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* Fix segfault due to missing seed-attribute of an attack in a replay
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* Added the first draft of the gui2 design documentation
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* Defaulted log level to error again
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* Fixed bug #13882: Map which is invalid aborts map selection
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* Fixed bug #14114: checksum operations fail against certain scenario events
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* Fixed bug #15545: recall list gone after loading savegame created in
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linger mode
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* Fixed bug #15598: can't move units after reloading game
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* Fixed bug #15601: replay crashes when replay log messages are enabled
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* Fixed bug #15656: OOS errors in LoW from differing starting gold
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* Fixed segfault due to missing seed-attribute of an attack in a replay
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* Limit the maximum length of the mp command dialog as workaround for bug
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#13333 (This workaround is only implemented for Windows and Mac)
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@ -4,8 +4,7 @@ changelog: http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog
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Version 1.7.15+svn:
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* Graphics:
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* New Cave Spider graphics
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* New Cuttle Fish graphics
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* New Cave Spider and Cuttle Fish graphics
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* Language and i18n:
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* New translations: Serbian Ijekavian, Serbian Ijekavian Latin.
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* Updated translations: Czech, Finnish, French, German, Hungarian, Japanese,
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@ -16,10 +15,12 @@ Version 1.7.15+svn:
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* The titlescreen will play a random music playlist, instead of looping the
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main menu song (but will still start with the main menu theme).
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* Miscellaneous and bug fixes:
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* Fix bug #13882: Map which is invalid aborts map selection
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* Fix bug #15545: recall list gone after loading savegame created in linger
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mode
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* Fix bug #15656: OOS errors in LoW from differing starting gold
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* Fixed bug #13882: Map which is invalid aborts map selection.
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* Fixed bug #15545: Recall list gone after loading savegame created in
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linger mode.
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* Fixed bug #15598: Can't move units after reloading game.
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* Fixed bug #15656: OutOfSync errors in Legend of Wesmere due to differing
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starting gold
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Version 1.7.15-1.8rc1:
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