Update release notes and changelog for SDL2 status

This commit is contained in:
Andreas Löf 2016-01-17 08:23:31 +13:00
parent 10f5d9d713
commit c699c23e86
2 changed files with 7 additions and 1 deletions

View file

@ -41,6 +41,11 @@ KNOWN BUGS
[list]
[*]The MP server has trouble with Local player types in campaigns (bug [bug]21965[/bug]). We have decided to postpone dealing with this. In the meantime, you might try assigning such sides to the host, or running multiple instances of Wesnoth.
[/list]
[*]Doubled-up GUI1 dialogs don't redraw the secondary in SDL2 (bug [bug]24294[/bug]).
[*]Window state handling inconsistent across different OSes in SDL2 builds (bug [bug]24270[/bug]).
[*]Area under Objectives not redrawn on resize (bug [bug]24261[/bug]).
[*]Menu and Action buttons disappear on resize (bug [bug]24260[/bug]).
[*]Wesnoth does not exist on the panel (bug [bug]24202[/bug]).
[/raissue]
[raissue="Carried over from 1.12.x"]

View file

@ -25,7 +25,8 @@ Version 1.13.2+dev:
* Fix bug #18112: Color cursor causes slow mouse movement at menus
* Fix bug #24214: SDL2 build handles fullscreen toggle badly
* Fix bug #23934: Resize actions are laggy
* Fix bug #24209: Screen becomes black upon minimise and restore
* Fix bug #24213: SDL2 build leaves menu items stuck if window dimensions change when open
Version 1.13.2:
* Add-ons client: