re port en_GB translation files from branches/1.8...

...since this lang seems to have some probs with the pofix.py
conversions.
This commit is contained in:
Nils Kneuper 2010-09-14 16:28:35 +00:00
parent 344daf2240
commit c63edac17e
23 changed files with 636 additions and 1177 deletions

View file

@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-08-30 11:56+0200\n"
"POT-Creation-Date: 2010-05-24 17:53+0200\n"
"PO-Revision-Date: 2009-11-23 09:41-0500\n"
"Last-Translator: Eric S. Raymond <esr@thyrsus.com>\n"
"Language-Team: English (British) <en@li.org>\n"
@ -139,13 +139,12 @@ msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
#, fuzzy
msgid ""
"It would seem the enemy has built some underground mushroom mines nearby — "
"it must be where the mainstay of their resources are produced. If we could "
"destroy them our chances wouldnt nearly be so slim."
msgstr ""
"It would seem the enemy has built some underground mushroom mines nearby - "
"It would seem the enemy has built some underground mushroom mines nearby "
"it must be where the mainstay of their resources are produced. If we could "
"destroy them our chances wouldnt nearly be so slim."
@ -336,9 +335,8 @@ msgstr "Help"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
#, fuzzy
msgid "A New Land — Help"
msgstr "A New Land - Help"
msgstr "A New Land Help"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:104
@ -497,22 +495,20 @@ msgstr "Negotiation Complete"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
#, fuzzy
msgid ""
"Our talks are complete — the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
msgstr ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"Our talks are complete the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
#, fuzzy
msgid ""
"Our talks are complete — the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
msgstr ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"Our talks are complete the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
#. [set_menu_item]: id=anl_choose_new_recruit

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-13 11:01+0200\n"
"POT-Creation-Date: 2010-09-13 11:11+0200\n"
"PO-Revision-Date: 2009-11-02 10:11-0500\n"
"Last-Translator: Eric S. Raymond <esr@thyrsus.com>\n"
"Language-Team: none\n"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-13 11:01+0200\n"
"POT-Creation-Date: 2010-09-13 11:11+0200\n"
"PO-Revision-Date: 2009-11-02 10:12-0500\n"
"Last-Translator: Eric S. Raymond <esr@thyrsus.com>\n"
"Language-Team: none\n"
@ -277,13 +277,12 @@ msgstr "Death of Drogan"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:185
#, fuzzy
msgid ""
"Malin, troubled by his fathers death, argues to no avail that Darken Volk "
"be allowed to stay to help defend the town. The necromancer leaves Parthyn "
"without incident."
msgstr ""
"Malin, troubled by his father's death, argues to no avail that Darken Volk "
"Malin, troubled by his fathers death, argues to no avail that Darken Volk "
"be allowed to stay to help defend the town. The necromancer leaves Parthyn "
"without incident."
@ -499,12 +498,11 @@ msgstr "I am resolved."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:363
#, fuzzy
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
"errand."
msgstr ""
"You'll go without my blessing or my men, then. I wont spare any on such an "
"Youll go without my blessing or my men, then. I wont spare any on such an "
"errand."
#. [message]: speaker=narrator
@ -1639,12 +1637,11 @@ msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:362
#, fuzzy
msgid ""
"That gate wont hold back the soldiers for more than a few hours. Wed "
"better hurry."
msgstr ""
"That gate wont hold back the soldiers for more than a few hours. We'd "
"That gate wont hold back the soldiers for more than a few hours. Wed "
"better hurry."
#. [message]: speaker=Darken Volk
@ -2576,12 +2573,6 @@ msgstr ""
msgid "Then my battle against the orcs is lost!"
msgstr "Then my battle against the orcs is lost!"
#~ msgid "Phew! Lets get out of here"
#~ msgstr "Phew! Lets get out of here"
#~ msgid "Door"
#~ msgstr "Door"
#~ msgid "Time runs out"
#~ msgstr "Time runs out"
@ -2624,3 +2615,9 @@ msgstr "Then my battle against the orcs is lost!"
#~ msgstr ""
#~ "Given an adequate supply of food, some rats can grow to truly impressive "
#~ "sizes. They can also grow quite aggressive."
#~ msgid "Door"
#~ msgstr "Door"
#~ msgid "Phew! Let's get out of here"
#~ msgstr "Phew! Let's get out of here"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-13 11:01+0200\n"
"POT-Creation-Date: 2010-09-13 11:11+0200\n"
"PO-Revision-Date: 2009-11-02 10:16-0500\n"
"Last-Translator: Eric S. Raymond <esr@thyrsus.com>\n"
"Language-Team: none\n"
@ -16,9 +16,8 @@ msgstr ""
#. [editor_group]: id=dm
#: data/campaigns/Delfadors_Memoirs/_main.cfg:25
#: data/campaigns/Delfadors_Memoirs/_main.cfg:99
#, fuzzy
msgid "Delfadors Memoirs"
msgstr "Delfador's Memoirs"
msgstr "Delfadors Memoirs"
#. [campaign]: id=Delfadors_Memoirs
#: data/campaigns/Delfadors_Memoirs/_main.cfg:26
@ -369,12 +368,11 @@ msgstr ""
#. [message]: speaker=Grogor-Tuk
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:81
#, fuzzy
msgid ""
"Thats where you are wrong, puny mage. War is coming, humans... War! Take "
"their villages, and spare no-one!"
msgstr ""
"That's where you are wrong, puny mage. War is coming, humans... War! Take "
"Thats where you are wrong, puny mage. War is coming, humans... War! Take "
"their villages, and spare no-one!"
#. [objective]: condition=win
@ -415,9 +413,8 @@ msgstr "Grooar! Burn! Burn! Ahahaha..."
#. [message]: id=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:127
#, fuzzy
msgid "No! Methor... Dont die!"
msgstr "No! Methor... Don't die!"
msgstr "No! Methor... Dont die!"
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:131
@ -524,12 +521,11 @@ msgstr "Defeat enemy leader"
#. [message]: speaker=narrator
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:108
#, fuzzy
msgid ""
"Delfador followed Methors advice, and headed over the hills towards Weldyn. "
"But the roads were more dangerous than he had expected..."
msgstr ""
"Delfador followed Methor's advice, and headed over the hills towards Weldyn. "
"Delfador followed Methors advice, and headed over the hills towards Weldyn. "
"But the roads were more dangerous than he had expected..."
#. [event]
@ -549,13 +545,12 @@ msgstr "Gar"
#. [message]: speaker=Derrin
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:134
#, fuzzy
msgid ""
"Beware, stranger! I come to warn you — a party of orcs have moved into the "
"Great Valley to the north, and have been raiding the lands around. If you "
"press on westward, you will have to fight them."
msgstr ""
"Beware, stranger! I come to warn you - a party of orcs have moved into the "
"Beware, stranger! I come to warn you a party of orcs have moved into the "
"Great Valley to the north, and have been raiding the lands around. If you "
"press on westward, you will have to fight them."
@ -568,14 +563,13 @@ msgstr ""
#. [message]: speaker=Derrin
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:142
#, fuzzy
msgid ""
"You see me armed for war because we were mustering to aid our kin. We can "
"help each other — and youll not be sorry to fight beside us, for this "
"region trains the best bowmen in Wesnoth."
msgstr ""
"You see me armed for war because we were mustering to aid our kin. We can "
"help each other - and you'll not be sorry to fight beside us, for this "
"help each other — and youll not be sorry to fight beside us, for this "
"region trains the best bowmen in Wesnoth."
#. [message]: speaker=unit
@ -585,9 +579,8 @@ msgstr "Take this, you slimy invader!"
#. [message]: role=bowman_advisor
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:171
#, fuzzy
msgid "Beware! Night is falling — thats when the orcs tend to attack!"
msgstr "Beware! Night is falling - that's when the orcs tend to attack!"
msgstr "Beware! Night is falling — thats when the orcs tend to attack!"
#. [message]: role=bowman_advisor
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:186
@ -677,14 +670,13 @@ msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:155
#, fuzzy
msgid ""
"Well met, Leollyn! My friends and I will roust this barbarian for you. Were "
"getting used to such work by now — I did not expect to have so much trouble "
"getting here!"
msgstr ""
"Well met, Leollyn! My friends and I will roust this barbarian for you. Were "
"getting used to such work by now - I did not expect to have so much trouble "
"getting used to such work by now I did not expect to have so much trouble "
"getting here!"
#. [message]: speaker=Leollyn
@ -705,9 +697,8 @@ msgstr "Yes... yes... slay them, my assassins!"
#. [message]: speaker=second_unit
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:180
#, fuzzy
msgid "Uh oh... I dont like the look of this..."
msgstr "Uh oh... I don't like the look of this..."
msgstr "Uh oh... I dont like the look of this..."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:194
@ -721,9 +712,8 @@ msgstr "You are a brave fighter, young friend."
#. [message]: speaker=Leollyn
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:213
#, fuzzy
msgid "Ive told you, all of you have to be extra careful!"
msgstr "I've told you, all of you have to be extra careful!"
msgstr "Ive told you, all of you have to be extra careful!"
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:217
@ -741,22 +731,20 @@ msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:238
#, fuzzy
msgid ""
"Delfador, sir. Actually, I came seeking you — you see, I was a student of "
"Methors. He said that you might find me employment in Weldyn."
msgstr ""
"Delfador, sir. Actually, I came seeking you - you see, I was a student of "
"Methor's. He said that you might find me employment in Weldyn."
"Delfador, sir. Actually, I came seeking you you see, I was a student of "
"Methors. He said that you might find me employment in Weldyn."
#. [message]: speaker=Leollyn
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:242
#, fuzzy
msgid ""
"Ah, one of Methors, eh? Good, good... Well, young Garard certainly needs "
"all the hands he can muster right now. Especially those who know their magic!"
msgstr ""
"Ah, one of Methor's, eh? Good, good... Well, young Garard certainly needs "
"Ah, one of Methors, eh? Good, good... Well, young Garard certainly needs "
"all the hands he can muster right now. Especially those who know their magic!"
#. [message]: speaker=Delfador
@ -781,15 +769,14 @@ msgstr "Is that Garard, King of Wesnoth, you refer to?!"
#. [message]: speaker=Leollyn
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:262
#, fuzzy
msgid ""
"Of course — do you know any other kings by that name? I was one of his "
"fathers most trusted advisors until he passed away earlier this year, and I "
"still have the sons ear, though being young he listens perhaps less well "
"than he should."
msgstr ""
"Of course - do you know any other kings by that name? I was one of his "
"father's most trusted advisors until he passed away earlier this year, and I "
"Of course do you know any other kings by that name? I was one of his "
"fathers most trusted advisors until he passed away earlier this year, and I "
"still have the sons ear, though being young he listens perhaps less well "
"than he should."
@ -810,7 +797,6 @@ msgstr "Gurcyn"
#. [message]: speaker=narrator
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:72
#, fuzzy
msgid ""
"Delfador and Leollyn met no more opposition in returning to Weldyn. As they "
"entered the city, Delfador was amazed by its size, its grand walls and "
@ -820,7 +806,7 @@ msgid ""
msgstr ""
"Delfador and Leollyn met no more opposition in returning to Weldyn. As they "
"entered the city, Delfador was amazed by its size, its grand walls and "
"impressive citadel. After a night's rest, Leollyn invited him to attend a "
"impressive citadel. After a nights rest, Leollyn invited him to attend a "
"meeting with the king himself. Garard, it seemed, was anxious to hear news "
"from the borders of Wesnoth."
@ -833,7 +819,6 @@ msgstr ""
#. [message]: speaker=Lionel
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:96
#, fuzzy
msgid ""
"Bad news, my liege. The orcs mass in great numbers on the north shore of the "
"river, near to the Ford of Abez. We have been cut off from the dwarves of "
@ -845,7 +830,7 @@ msgid ""
msgstr ""
"Bad news, my liege. The orcs mass in great numbers on the north shore of the "
"river, near to the Ford of Abez. We have been cut off from the dwarves of "
"Knalga - the rumor is that the orcs plan to overrun them, then turn their "
"Knalga the rumor is that the orcs plan to overrun them, then turn their "
"attention to Wesnoth. The good people of our northern provinces flee, and "
"the land there falls into anarchy. We were attacked more than once by thugs "
"and bandits, and by evil creatures that roamed the night in the shapes of "
@ -853,17 +838,15 @@ msgstr ""
#. [message]: speaker=Leollyn
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:100
#, fuzzy
msgid ""
"Worse news — the orcs are already here, sire. I myself was set upon within "
"the royal forest. Were it not for this young fellow here..."
msgstr ""
"Worse news - the orcs are already here, sire. I myself was set upon within "
"Worse news the orcs are already here, sire. I myself was set upon within "
"the royal forest. Were it not for this young fellow here..."
#. [message]: speaker=Garard
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:104
#, fuzzy
msgid ""
"Then there is no time to be lost! I will ride to the Ford of Abez with an "
"army. As bold as the orcs may be to cross our borders in secret and prey on "
@ -876,7 +859,7 @@ msgstr ""
"army. As bold as the orcs may be to cross our borders in secret and prey on "
"the defenseless, they are disorganized and cowardly in the face of a foe "
"worth their mettle. They need reminding that Wesnoth is too hot for them. "
"Gurcyn, you have been to the west - will the Elves lend their archers to "
"Gurcyn, you have been to the west will the Elves lend their archers to "
"help us?"
#. [message]: speaker=Gurcyn
@ -892,17 +875,15 @@ msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:112
#, fuzzy
msgid ""
"Your majesty... may I join your army? I mean, I came to Weldyn to seek your "
"employ. And if its archers you need, might not a mage be of help?"
msgstr ""
"Your majesty... may I join your army? I mean, I came to Weldyn to seek your "
"employ. And if it's archers you need, might not a mage be of help?"
"employ. And if its archers you need, might not a mage be of help?"
#. [message]: speaker=Garard
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:116
#, fuzzy
msgid ""
"Ah, young Delfador... you speak well, and Leollyn has already told me of "
"your bravery. I accept your offer of service with gratitude, but this is a "
@ -912,11 +893,10 @@ msgstr ""
"Ah, young Delfador... you speak well, and Leollyn has already told me of "
"your bravery. I accept your offer of service with gratitude, but this is a "
"task for warriors, not magic-makers. You shall stay here with Leollyn and be "
"Leollyn's right hand as he is mine."
"Leollyns right hand as he is mine."
#. [message]: speaker=Leollyn
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:141
#, fuzzy
msgid ""
"Delfador, I may have a task for you... Lionels talk of evil night creatures "
"troubles me. Such stories have reached me before. There are a few places "
@ -927,7 +907,7 @@ msgid ""
"had thought to undertake such a mission myself... but now I must remain in "
"Weldyn... perhaps you could go in my place?"
msgstr ""
"Delfador, I may have a task for you... Lionel's talk of evil night creatures "
"Delfador, I may have a task for you... Lionels talk of evil night creatures "
"troubles me. Such stories have reached me before. There are a few places "
"where the spirit world comes close to the earth we know, and there a trained "
"mage may communicate with the spirits of the dead through meditation. The "
@ -938,17 +918,15 @@ msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:145
#, fuzzy
msgid ""
"Im honored that you would entrust me with such a task... but I too stay in "
"Weldyn, by the kings order!"
msgstr ""
"I'm honored that you would entrust me with such a task... but I too stay in "
"Weldyn, by the king's order!"
"Im honored that you would entrust me with such a task... but I too stay in "
"Weldyn, by the kings order!"
#. [message]: speaker=Leollyn
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:149
#, fuzzy
msgid ""
"Hmmm... King Garard placed you under my command, and I may command you to "
"travel north, if you wish to; he will not interfere with a mission of magery "
@ -961,7 +939,7 @@ msgstr ""
"travel north, if you wish to; he will not interfere with a mission of magery "
"as he might with one of war. But you must be sure you are ready for such a "
"grave task. Dealings with the spirit world are dangerous even for the most "
"powerful mages. Allow only your mind to enter the land of the dead - should "
"powerful mages. Allow only your mind to enter the land of the dead should "
"your body follow, there is no return! Do you still wish to go?"
#. [message]: speaker=Delfador
@ -1012,14 +990,13 @@ msgstr "Death of Lionel"
#. [message]: speaker=Lionel
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:116
#, fuzzy
msgid ""
"These are the swamps of Illuven — lesser kin of the Swamp of Dread north of "
"the Great River, but noxious enough in their own fashion. Our way lies west "
"and north across them to the Ford of Abez. The western road around the other "
"edge of the Brown Hills would have been safer, but..."
msgstr ""
"These are the swamps of Illuven - lesser kin of the Swamp of Dread north of "
"These are the swamps of Illuven lesser kin of the Swamp of Dread north of "
"the Great River, but noxious enough in their own fashion. Our way lies west "
"and north across them to the Ford of Abez. The western road around the other "
"edge of the Brown Hills would have been safer, but..."
@ -1041,25 +1018,22 @@ msgstr "No, men of Wesnoth... but those who dwell here are a lawless lot."
#. [message]: speaker=Garrath
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:135
#, fuzzy
msgid ""
"Greetings, strangers! This swamp is dangerous... You wanna cross it, youll "
"need protection — cost you only $fee gold!"
msgstr ""
"Greetings, strangers! This swamp is dangerous... You wanna cross it, youll "
"need protection - cost you only $fee gold!"
"need protection cost you only $fee gold!"
#. [option]: speaker=Garrath
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:137
#, fuzzy
msgid "Thanks very much. Heres the gold..."
msgstr "Thanks very much. Here's the gold..."
msgstr "Thanks very much. Heres the gold..."
#. [message]: speaker=Garrath
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:150
#, fuzzy
msgid "Its been a pleasure doing business with you... Bye!"
msgstr "It's been a pleasure doing business with you... Bye!"
msgstr "Its been a pleasure doing business with you... Bye!"
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:167
@ -1078,15 +1052,13 @@ msgstr "Well, at least we only have to deal with one of them now..."
#. [option]: speaker=Garrath
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:185
#, fuzzy
msgid "No thanks — well manage by ourselves..."
msgstr "No thanks - we'll manage by ourselves..."
msgstr "No thanks — well manage by ourselves..."
#. [message]: speaker=Garrath
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:189
#, fuzzy
msgid "Youll regret it!"
msgstr "You'll regret it!"
msgstr "Youll regret it!"
#. [message]: speaker=Harold
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:193
@ -1107,12 +1079,11 @@ msgstr "Night in the Swamp"
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:85
#, fuzzy
msgid ""
"I think thats all of them! Lets move on — the less time we spend in this "
"swamp the better."
msgstr ""
"I think that's all of them! Let's move on - the less time we spend in this "
"I think thats all of them! Lets move on — the less time we spend in this "
"swamp the better."
#. [objective]: condition=win
@ -1127,19 +1098,17 @@ msgstr "These swamps seem to go on forever!"
#. [message]: speaker=Lionel
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:130
#, fuzzy
msgid ""
"One more days travel, I think. We should camp for the night now — we should "
"be out of it by tomorrow evening."
msgstr ""
"One more days travel, I think. We should camp for the night now - we should "
"One more days travel, I think. We should camp for the night now we should "
"be out of it by tomorrow evening."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:138
#, fuzzy
msgid "Those standing stones — they summon evil creatures!"
msgstr "Those standing stones - they summon evil creatures!"
msgstr "Those standing stones they summon evil creatures!"
#. [message]: speaker=Lionel
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:142
@ -1178,13 +1147,12 @@ msgstr "At last, morning is here!"
#. [message]: speaker=Lionel
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:191
#, fuzzy
msgid ""
"I hope I never see another night like that! Lets leave this evil place as "
"quickly as possible — I want to get us out of Illuven before dusk."
msgstr ""
"I hope I never see another night like that! Lets leave this evil place as "
"quickly as possible - I want to get us out of Illuven before dusk."
"quickly as possible I want to get us out of Illuven before dusk."
#. [side]: type=Ancient Wose, id=Ur-Thorodor
#. [scenario]: id=08_Ur-Thorodor
@ -1209,13 +1177,12 @@ msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:92
#, fuzzy
msgid ""
"I believe that they are woses — tree guardians. I have heard of them, but "
"thought they were gone from Wesnoth forever. They are not evil, it is said, "
"but yet they may be hostile to us. We had best be careful."
msgstr ""
"I believe that they are woses - tree guardians. I have heard of them, but "
"I believe that they are woses tree guardians. I have heard of them, but "
"thought they were gone from Wesnoth forever. They are not evil, it is said, "
"but yet they may be hostile to us. We had best be careful."
@ -1259,13 +1226,12 @@ msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:112
#, fuzzy
msgid ""
"It seems there is no alternative — we must get onto that island! Perhaps if "
"we can get close to Ur-Thorodor, and speak with him again, he will "
"understand."
msgstr ""
"It seems there is no alternative - we must get onto that island! Perhaps if "
"It seems there is no alternative we must get onto that island! Perhaps if "
"we can get close to Ur-Thorodor, and speak with him again, he will "
"understand."
@ -1286,14 +1252,13 @@ msgstr "Hruuuarrgh! The vile human-creatures hew at me..."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:160
#, fuzzy
msgid ""
"Ur-Thorodor, you must listen to us! A great evil power threatens all living "
"things in Wesnoth — we must fight against it together, or all life here will "
"perish."
msgstr ""
"Ur-Thorodor, you must listen to us! A great evil power threatens all living "
"things in Wesnoth - we must fight against it together, or all life here will "
"things in Wesnoth we must fight against it together, or all life here will "
"perish."
#. [message]: speaker=Ur-Thorodor
@ -1359,7 +1324,6 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:218
#, fuzzy
msgid ""
"As the Wesnothians withdrew from the island, the woses melted away into the "
"trees. Delfador began the meditation that would place him in contact with "
@ -1374,7 +1338,7 @@ msgstr ""
"the spirit world.\n"
"\n"
"But as Delfadors meditation deepened, and the woses sank into their "
"timeless dreams of earth and trees, something else stirred on the island - "
"timeless dreams of earth and trees, something else stirred on the island "
"for a few orcish scouts had indeed crossed the Ford of Abez..."
#. [message]: speaker=Delfador
@ -1788,21 +1752,19 @@ msgstr "Defeat Iliah-Malal"
#. [message]: speaker=Iliah-Malal
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:97
#, fuzzy
msgid ""
"So, this is the one my minions told me of... the living man who walks here "
"among the dead. You have come in time to see my greatest achievement — an "
"end to death itself!"
msgstr ""
"So, this is the one my minions told me of... the living man who walks here "
"among the dead. You have come in time to see my greatest achievement - an "
"among the dead. You have come in time to see my greatest achievement an "
"end to death itself!"
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:102
#, fuzzy
msgid "Thats impossible! You must be insane!"
msgstr "That's impossible! You must be insane!"
msgstr "Thats impossible! You must be insane!"
#. [message]: speaker=Iliah-Malal
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:107
@ -1969,7 +1931,6 @@ msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:188
#, fuzzy
msgid ""
"Oh... well... very nice of you, but I dont feel very fated. In fact, Ive "
"been positively blundering! I was just trying to defend my master Methors "
@ -1977,7 +1938,7 @@ msgid ""
"activity... and I have failed at both."
msgstr ""
"Oh... well... very nice of you, but I dont feel very fated. In fact, Ive "
"been positively blundering! I was just trying to defend my master Methor's "
"been positively blundering! I was just trying to defend my master Methors "
"school against the orcs, and then to find out the source of the undead "
"activity... and I have failed at both."
@ -2156,9 +2117,8 @@ msgstr ""
#. [message]: id=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:246
#, fuzzy
msgid "Stay close. I dont like the feel of it either."
msgstr "Stay close. I don't like the feel of it either."
msgstr "Stay close. I dont like the feel of it either."
#. [unit]: id=Axhamr, type=Draug
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:253
@ -2267,12 +2227,11 @@ msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:422
#, fuzzy
msgid ""
"That shall soon end. Send to them in my name and the Arch-Mage Leollyns; "
"nay, tell them that in this matter I speak with the Kings voice!"
msgstr ""
"That shall soon end. Send to them in my name and the Arch-Mage Leollyn's; "
"That shall soon end. Send to them in my name and the Arch-Mage Leollyns; "
"nay, tell them that in this matter I speak with the Kings voice!"
#. [message]: speaker=Niktor
@ -2311,12 +2270,11 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:563
#, fuzzy
msgid ""
"Leollyns emissary, Delfador, requests your help. He bears Leollyns token, "
"which is not lightly given."
msgstr ""
"Leollyn's emissary, Delfador, requests your help. He bears Leollyn's token, "
"Leollyns emissary, Delfador, requests your help. He bears Leollyns token, "
"which is not lightly given."
#. [message]: speaker=Arpus
@ -2620,14 +2578,13 @@ msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1198
#, fuzzy
msgid ""
"It is not to be, Delfador. I must return to Lintanir as swiftly as I may; "
"the Northern Elves must be informed immediately — and mayhap I can find High "
"Lord Kalenz or get a message to him."
msgstr ""
"It is not to be, Delfador. I must return to Lintanir as swiftly as I may; "
"the Northern Elves must be informed immediately - and mayhap I can find High "
"the Northern Elves must be informed immediately and mayhap I can find High "
"Lord Kalenz or get a message to him."
#. [message]: speaker=Delfador
@ -2913,9 +2870,8 @@ msgstr ""
#. [scenario]: id=14_Shadows_in_the_Dark
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:4
#, fuzzy
msgid "Shadows in the Dark"
msgstr "Shadows in the dark"
msgstr "Shadows in the Dark"
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:19
@ -2950,12 +2906,11 @@ msgstr "Defeat all enemy leaders"
#. [message]: id=Kalenz
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:149
#, fuzzy
msgid ""
"This forest looks quiet — too quiet. Proceed carefully, I dont like this at "
"all."
msgstr ""
"This forest looks quiet - too quiet. Proceed carefully, I don't like this at "
"This forest looks quiet — too quiet. Proceed carefully, I dont like this at "
"all."
#. [message]: id=Barth-Malal
@ -3611,7 +3566,6 @@ msgstr "What are my orders, then?"
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:78
#, fuzzy
msgid ""
"As a reward for Delfadors bravery, I am temporarily appointing you and your "
"men to be his personal guard. Make sure nothing untoward happens to him, as "
@ -3619,7 +3573,7 @@ msgid ""
msgstr ""
"As a reward for Delfadors bravery, I am temporarily appointing you and your "
"men to be his personal guard. Make sure nothing untoward happens to him, as "
"the circumstances of Leollyn's death are not fully clear."
"the circumstances of Leollyns death are not fully clear."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:82
@ -4577,13 +4531,11 @@ msgstr "We are too late! All is lost!"
#. [scenario]: id=21_Clash_at_the_Manor
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:4
#, fuzzy
msgid "Clash at the Manor"
msgstr "Clash at the manor"
msgstr "Clash at the Manor"
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:26
#, fuzzy
msgid ""
"Upon his return to Weldyn, Delfador discovered that the queen had left with "
"a strong escort to visit her familys demesne and her ailing parents. "
@ -4597,7 +4549,7 @@ msgstr ""
"Lionel, the Kings most trusted general, had been sent at Ashevieres "
"request on an errand to Knalga to retrieve the Sceptre of Fire. That mission "
"would cost Lionel his life; and neither Lionel nor Delfador knew that "
"Lionel's mission had been compromised from the start."
"Lionels mission had been compromised from the start."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:29
@ -4708,9 +4660,8 @@ msgstr "Reinforcements on the horizon. We are too late!"
#. [scenario]: id=22_Face_of_the_Enemy
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:4
#, fuzzy
msgid "Face of the Enemy"
msgstr "Face of the enemy"
msgstr "Face of the Enemy"
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:21
@ -5021,18 +4972,16 @@ msgstr "No! So young..."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/utils/deaths.cfg:27
#, fuzzy
msgid "No! Without Lionels help, I am as good as defeated!"
msgstr "No! Without Lionel's help, I am as good as defeated!"
msgstr "No! Without Lionels help, I am as good as defeated!"
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/utils/deaths.cfg:40
#, fuzzy
msgid ""
"Chantal! No — you cant be dead! I have no hope of returning to Wesnoth "
"now..."
msgstr ""
"Chantal! No - you can't be dead! I have no hope of returning to Wesnoth "
"Chantal! No — you cant be dead! I have no hope of returning to Wesnoth "
"now..."
#. [message]: speaker=unit

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-13 11:01+0200\n"
"POT-Creation-Date: 2010-09-13 11:11+0200\n"
"PO-Revision-Date: 2009-11-02 10:17-0500\n"
"Last-Translator: Eric S. Raymond <esr@thyrsus.com>\n"
"Language-Team: en_GB\n"

View file

@ -5,7 +5,7 @@ msgid ""
msgstr ""
"Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-13 11:01+0200\n"
"POT-Creation-Date: 2010-09-13 11:11+0200\n"
"PO-Revision-Date: 2009-11-02 10:18-0500\n"
"Last-Translator: Eric S. Raymond <esr@thyrsus.com>\n"
"Language-Team: English (British) <en@li.org>\n"
@ -1511,11 +1511,10 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:573
#, fuzzy
msgid ""
"Thats the bandit leader! Kill him, and we will have fulfilled our duty!"
msgstr ""
"That's the bandit leader! Kill him, and we will have fulfilled our duty!"
"Thats the bandit leader! Kill him, and we will have fulfilled our duty!"
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:613
@ -2502,7 +2501,7 @@ msgid ""
"my eqpment is. But evryone not ovr theah on that side when it blows wll "
"be killed by the orcs fa sure!"
msgstr ""
"Deal. I cn blower up once I get to that signpost ov'r dere. That's where "
"Deal. I cn blower up once I get to that signpost ov'r dere. Thats where "
"my eqpment is. But evryone not ovr theah on that side when it blows wll "
"be killed by the orcs fa sure!"
@ -2835,7 +2834,6 @@ msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:26
#, fuzzy
msgid ""
"The greatest seer in the land, Galdren, foresaw that some day, some day "
"soon, a great evil would spread over the land. The king, naturally, was "
@ -2846,7 +2844,7 @@ msgstr ""
"The greatest seer in the land, Galdren, foresaw that some day, some day "
"soon, a great evil would spread over the land. The king, naturally, was "
"worried. The seer told him that the only way to stop the evil was to appoint "
"a mage, versed well in combat with the spirits of darkness, to be the king's "
"a mage, versed well in combat with the spirits of darkness, to be the kings "
"advisor."
#. [part]
@ -3258,7 +3256,7 @@ msgid ""
"Wait — what just happened? He called more warriors out of the ground! Thats "
"not allowed!"
msgstr ""
"Wait - what just happened? He called more warriors out of the ground! That's "
"Wait - what just happened? He called more warriors out of the ground! Thats "
"not allowed!"
#. [message]: speaker=Mal-Ravanal
@ -3398,7 +3396,6 @@ msgstr "Epilog"
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:18
#, fuzzy
msgid ""
"When Mal-Ravanal fell, the living creatures under his banner broke and fled; "
"the undead simply collapsed like puppets with their strings cut. As the "
@ -3411,7 +3408,7 @@ msgid ""
msgstr ""
"When Mal-Ravanal fell, the living creatures under his banner broke and fled; "
"the undead simply collapsed like puppets with their strings cut. As the "
"lich's death-scream echoed in the air, a vast and louring column of shadow "
"lichs death-scream echoed in the air, a vast and louring column of shadow "
"arose from his corpse like smoke from an unclean fire; then it divided "
"fivefold at its height, reaching for the heavens like a clutching hand.\n"
"\n"

View file

@ -5,7 +5,7 @@ msgid ""
msgstr ""
"Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-13 11:01+0200\n"
"POT-Creation-Date: 2010-09-13 11:11+0200\n"
"PO-Revision-Date: 2009-11-02 10:24-0500\n"
"Last-Translator: Eric S. Raymond <esr@thyrsus.com>\n"
"Language-Team: English (British) <en@li.org>\n"
@ -2548,11 +2548,10 @@ msgstr "The Queen has sent me to stop you, impostor!"
#. [message]: role=Advisor
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:172
#, fuzzy
msgid ""
"Thats the princess, Lisar. The daughter of the Queen, and her successor!"
msgstr ""
"That's the princess, Lisar. The daughter of the Queen, and her successor!"
"Thats the princess, Lisar. The daughter of the Queen, and her successor!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:176
@ -3181,9 +3180,8 @@ msgstr "We were winning the battle. We were repelling them..."
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:214
#, fuzzy
msgid "And then the kings son, in the heat of battle, turned upon the king!"
msgstr "And then the king's son, in the heat of battle, turned upon the king!"
msgstr "And then the kings son, in the heat of battle, turned upon the king!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:218
@ -3378,9 +3376,8 @@ msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:439
#, fuzzy
msgid "Do you think shes really going to chase us, Delfador?"
msgstr "Do you think she's really going to chase us, Delfador?"
msgstr "Do you think shes really going to chase us, Delfador?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:444
@ -4505,14 +4502,13 @@ msgstr "Lionel? A General? I remember that name..."
#. [message]: speaker=Lionel
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:491
#, fuzzy
msgid ""
"Remember me, do you? Aye. I was the kings finest general, sent down to "
"these pits to retrieve the Scepter. But the orcs trapped me and my men in "
"this cavern, to starve to death. The dwarves were no help, leaving me to "
"die. Now I will get revenge on you all!"
msgstr ""
"Remember me, do you? Aye. I was the king's finest general, sent down to "
"Remember me, do you? Aye. I was the kings finest general, sent down to "
"these pits to retrieve the Sceptre. But the orcs trapped me and my men in "
"this cavern, to starve to death. The dwarves were no help, leaving me to "
"die. Now I will get revenge on you all!"
@ -4580,7 +4576,7 @@ msgid ""
"survive without assistance."
msgstr ""
"The Scepter? Ah, the Scepter ye seek. You surface dwellers are ambitious. "
"Beyond my citadel the spawn of the darkness hold complete sway. You'll no' "
"Beyond my citadel the spawn of the darkness hold complete sway. Youll no' "
"survive without assistance."
#. [message]: speaker=Konrad
@ -5417,9 +5413,8 @@ msgstr ""
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:142
#: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:349
#, fuzzy
msgid "He was just someone who couldnt handle the power given to him."
msgstr "He was just someone who couldn't handle the power given to him."
msgstr "He was just someone who couldnt handle the power given to him."
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:146
@ -5647,7 +5642,6 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:322
#, fuzzy
msgid ""
"A final blow destroys the lich, releasing a small shock wave of energy "
"outwards. The Death Knights silently fall to the ground, inanimate. A giant "
@ -5656,7 +5650,7 @@ msgid ""
msgstr ""
"A final blow destroys the lich, releasing a small shock wave of energy "
"outwards. The Death Knights silently fall to the ground, inanimate. A giant "
"cloud of dust bellows out as the remnants of the lich's once-mortal skin and "
"cloud of dust bellows out as the remnants of the lichs once-mortal skin and "
"centuries of grime and gristle are dislodged for the last time."
#. [message]: speaker=narrator
@ -8549,7 +8543,6 @@ msgstr ""
#. [part]
#: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:26
#, fuzzy
msgid ""
"But Garards arch-mage, Delfador, had escaped the battle and, riding with "
"haste, reached Weldyn first. He mustered a force of loyalists to fight "
@ -8558,7 +8551,7 @@ msgid ""
msgstr ""
"But Garards arch-mage, Delfador, had escaped the battle and, riding with "
"haste, reached Weldyn first. He mustered a force of loyalists to fight "
"Eldred and avenge the king's death. The loyalist army marched north to meet "
"Eldred and avenge the kings death. The loyalist army marched north to meet "
"Eldred."
#. [part]
@ -8594,14 +8587,13 @@ msgstr ""
#. [part]
#: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:42
#, fuzzy
msgid ""
"Asheviere herself then took command of the army and led it back to Weldyn. "
"Knowing that the kings young nephews were next in line to the throne, she "
"ordered them all killed, and declared herself Queen of Wesnoth."
msgstr ""
"Asheviere herself then took command of the army and led it back to Weldyn. "
"Knowing that the king's young nephews were next in line to the throne, she "
"Knowing that the kings young nephews were next in line to the throne, she "
"ordered them all killed, and declared herself Queen of Wesnoth."
#. [part]
@ -8626,9 +8618,6 @@ msgstr ""
"Delfador raised the child Konrad under the protection of the Elves, watching "
"sadly as Ashevieres reign of terror over the land began..."
#~ msgid "Herbert"
#~ msgstr "Herbert"
#~ msgid "Turns run out"
#~ msgstr "Turns run out"
@ -8691,6 +8680,9 @@ msgstr ""
#~ "<span color='white'>Optional objective:</span>\n"
#~ "<span color='green'>Rescue the sergeant</span>"
#~ msgid "Herbert"
#~ msgstr "Herbert"
#~ msgid ""
#~ "<span color='white'>Optional objective:</span>\n"
#~ "<span color='green'>Help the Wose fend off the undead attack</span>"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-13 11:01+0200\n"
"POT-Creation-Date: 2010-09-13 11:11+0200\n"
"PO-Revision-Date: 2009-11-02 10:25-0500\n"
"Last-Translator: Eric S. Raymond <esr@thyrsus.com>\n"
"Language-Team: none\n"
@ -1157,12 +1157,11 @@ msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:495
#, fuzzy
msgid ""
"Im not sure where were supposed to go now. If we go into town we can start "
"asking around for information."
msgstr ""
"I'm not sure where were supposed to go now. If we go into town we can start "
"Im not sure where were supposed to go now. If we go into town we can start "
"asking around for information."
#. [unit]: type=Thief, id=Link

View file

@ -5,7 +5,7 @@ msgid ""
msgstr ""
"Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-13 11:01+0200\n"
"POT-Creation-Date: 2010-09-13 11:11+0200\n"
"PO-Revision-Date: 2009-11-15 15:28-0500\n"
"Last-Translator: Eric S. Raymond <esr@thyrsus.com>\n"
"Language-Team: English (British) <en@li.org>\n"
@ -2681,67 +2681,15 @@ msgstr ""
msgid "In section '[$section|]' the mandatory key '$key|' isn't set."
msgstr "In section '[$section|]' the mandatory key '$key|' isn't set."
#~ msgid "None"
#~ msgstr "None"
#~ msgid "Ice"
#~ msgstr "Ice"
#~ msgid "Snow"
#~ msgstr "Snow"
#~ msgid "Crater"
#~ msgstr "Crater"
#, fuzzy
#~ msgid "Mixed Flowers"
#~ msgstr "Fall Mixed Forest"
#~ msgid "Farmland"
#~ msgstr "Farmland"
#, fuzzy
#~ msgid "Mushrooms"
#~ msgstr "Mushroom Grove"
#, fuzzy
#~ msgid "Mushroom Farm"
#~ msgstr "Mushroom Grove"
#, fuzzy
#~ msgid "Desert Plants"
#~ msgstr "Desert Mountains"
#~ msgid "Chasm"
#~ msgstr "Chasm"
#~ msgid "Lava chasm"
#~ msgstr "Lava chasm"
#~ msgid "Lava"
#~ msgstr "Lava"
#~ msgid "Impassable Mountains"
#~ msgstr "Impassable Mountains"
#~ msgid "Cave Wall"
#~ msgstr "Cave Wall"
#~ msgid "Wall"
#~ msgstr "Wall"
#~ msgid "Void"
#~ msgstr "Void"
#~ msgid "Castle Keep"
#~ msgstr "Castle Keep"
#~ msgid "None"
#~ msgstr "None"
#~ msgid "Could not get image for terrain: $terrain."
#~ msgstr "Could not get image for terrain: $terrain."
#~ msgid "Error creating or aquiring an image."
#~ msgstr "Error creating or aquiring an image."
#~ msgid "Encampment"
#~ msgstr "Encampment"
@ -2757,12 +2705,18 @@ msgstr "In section '[$section|]' the mandatory key '$key|' isn't set."
#~ msgid "Fort Keep"
#~ msgstr "Fort Keep"
#~ msgid "Castle Keep"
#~ msgstr "Castle Keep"
#~ msgid "Elven Keep"
#~ msgstr "Elven Keep"
#~ msgid "Ruined Castle Keep"
#~ msgstr "Ruined Castle Keep"
#~ msgid "Crater"
#~ msgstr "Crater"
#~ msgid "Desert"
#~ msgstr "Desert"
@ -2793,6 +2747,9 @@ msgstr "In section '[$section|]' the mandatory key '$key|' isn't set."
#~ msgid "Summer Mixed Forest"
#~ msgstr "Summer Mixed Forest"
#~ msgid "Fall Mixed Forest"
#~ msgstr "Fall Mixed Forest"
#~ msgid "Winter Mixed Forest"
#~ msgstr "Winter Mixed Forest"
@ -2826,27 +2783,60 @@ msgstr "In section '[$section|]' the mandatory key '$key|' isn't set."
#~ msgid "Savanna"
#~ msgstr "Savanna"
#~ msgid "Desert Mountains"
#~ msgstr "Desert Mountains"
#~ msgid "Snowy Mountains"
#~ msgstr "Snowy Mountains"
#~ msgid "Chasm"
#~ msgstr "Chasm"
#~ msgid "Lava chasm"
#~ msgstr "Lava chasm"
#~ msgid "Lava"
#~ msgstr "Lava"
#~ msgid "Road"
#~ msgstr "Road"
#~ msgid "Dirt"
#~ msgstr "Dirt"
#~ msgid "Farmland"
#~ msgstr "Farmland"
#~ msgid "Cave path"
#~ msgstr "Cave path"
#~ msgid "River Ford"
#~ msgstr "River Ford"
#~ msgid "Impassable Mountains"
#~ msgstr "Impassable Mountains"
#~ msgid "Impassable Desert Mountains"
#~ msgstr "Impassable Desert Mountains"
#~ msgid "Cave Wall"
#~ msgstr "Cave Wall"
#~ msgid "Wall"
#~ msgstr "Wall"
#~ msgid "Void"
#~ msgstr "Void"
#~ msgid "Window not defined."
#~ msgstr "Window not defined."
#~ msgid "Could not get image for terrain: $terrain."
#~ msgstr "Could not get image for terrain: $terrain."
#~ msgid "Error creating or aquiring an image."
#~ msgstr "Error creating or aquiring an image."
#~ msgid "Save The Map"
#~ msgstr "Save The Map"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-13 11:01+0200\n"
"POT-Creation-Date: 2010-09-13 11:11+0200\n"
"PO-Revision-Date: 2009-11-02 10:39-0500\n"
"Last-Translator: Eric S. Raymond <esr@thyrsus.com>\n"
"Language-Team: none\n"
@ -638,7 +638,7 @@ msgstr ""
#: data/campaigns/Legend_of_Wesmere/scenarios/01_The_Uprooting.cfg:436
#, fuzzy
msgid "We will follow you, Kalenz — but where can we go?"
msgstr "We will follow you, Kalenz - but where can we go? We are surrounded!"
msgstr "We will follow you, Kalenz but where can we go? We are surrounded!"
#. [message]: id=Kalenz
#: data/campaigns/Legend_of_Wesmere/scenarios/01_The_Uprooting.cfg:441
@ -648,7 +648,7 @@ msgid ""
"recapture our home."
msgstr ""
"We must reach the elvish council in Kalian and enlist their help to "
"recapture our home. Lets storm the orcs southern outpost before more "
"recapture our home. Let's storm the orcs southern outpost before more "
"enemies arrive!"
#. [message]: id=Landar
@ -666,9 +666,8 @@ msgstr ""
#. [message]: id=Anduilas
#: data/campaigns/Legend_of_Wesmere/scenarios/01_The_Uprooting.cfg:455
#, fuzzy
msgid "Very well, Kalenz — lead us!"
msgstr "Very well, Kalenz - lead us!"
msgstr "Very well, Kalenz lead us!"
#. [message]: id=Velon
#: data/campaigns/Legend_of_Wesmere/scenarios/01_The_Uprooting.cfg:473
@ -745,9 +744,8 @@ msgstr "Flee, Kalenz...our hopes ride with you..."
#. [scenario]: id=02_Hostile_mountains
#: data/campaigns/Legend_of_Wesmere/scenarios/02_Hostile_mountains.cfg:12
#, fuzzy
msgid "Hostile Mountains"
msgstr "Hostile mountains"
msgstr "Hostile Mountains"
#. [part]
#: data/campaigns/Legend_of_Wesmere/scenarios/02_Hostile_mountains.cfg:32
@ -933,9 +931,8 @@ msgstr ""
#. [scenario]: id=03_Kalian
#: data/campaigns/Legend_of_Wesmere/scenarios/03_Kalian.cfg:26
#, fuzzy
msgid "Kalian under Attack"
msgstr "Ka'lian under attack"
msgstr "Kalian under Attack"
#. [part]
#: data/campaigns/Legend_of_Wesmere/scenarios/03_Kalian.cfg:66
@ -1071,14 +1068,13 @@ msgstr ""
#. [message]: id=Kalenz
#: data/campaigns/Legend_of_Wesmere/scenarios/03_Kalian.cfg:814
#, fuzzy
msgid ""
"Great hosts of orcs converge on the Kalian! But if we fall upon them from "
"behind as they are fully engaged with the defenders, we and they together "
"might yet defeat them."
msgstr ""
"Great hosts of orcs converge on the Kalian! But if we fall upon them from "
"behind as they are fully engaged wit the defenders, we and they together "
"behind as they are fully engaged with the defenders, we and they together "
"might yet defeat them."
#. [message]: id=Galtrid
@ -1666,9 +1662,8 @@ msgstr ""
#. [message]: id=Cleodil
#: data/campaigns/Legend_of_Wesmere/scenarios/06_Acquaintance_in_Need.cfg:259
#, fuzzy
msgid "Let us give them aid — its clear they need it!"
msgstr "Let us give them aid - it's clear they need it!"
msgstr "Let us give them aid — its clear they need it!"
#. [message]: id=Landar
#: data/campaigns/Legend_of_Wesmere/scenarios/06_Acquaintance_in_Need.cfg:263
@ -1735,12 +1730,11 @@ msgstr ""
#. [message]: id=Olurf
#: data/campaigns/Legend_of_Wesmere/scenarios/06_Acquaintance_in_Need.cfg:297
#, fuzzy
msgid ""
"A proper contract for good money? Thats a different matter; Im sure I can "
"find some o my people willing to fight on those terms!"
msgstr ""
"A proper contract for good money? That's a different matter; Im sure I can "
"A proper contract for good money? Thats a different matter; Im sure I can "
"find some o my people willing to fight on those terms!"
#. [message]: id=Landar
@ -1798,8 +1792,9 @@ msgstr ""
#. [side]: type=Elvish Marshal, id=El'Isomithir
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_last_stand.cfg:149
#: data/campaigns/Legend_of_Wesmere/utils/characters.cfg:115
#, fuzzy
msgid "ElIsomithir"
msgstr "ElIsomithir"
msgstr "El'Isomithir"
#. [side]: type=Orcish Warlord, id=Mordrum
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_last_stand.cfg:179
@ -2160,9 +2155,8 @@ msgstr ""
#. [message]: id=Landar
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_last_stand_utils.cfg:123
#, fuzzy
msgid "In a few days? Thats too late! We want our gold back!"
msgstr "In a few days? That's too late! We want our gold back!"
msgstr "In a few days? Thats too late! We want our gold back!"
#. [message]: id=Olurf
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_last_stand_utils.cfg:127
@ -2214,9 +2208,8 @@ msgstr "You do me great honour, but I am not yet ready for this."
#. [scenario]: id=08_Council_of_hard_choices
#: data/campaigns/Legend_of_Wesmere/scenarios/08_Council_of_hard_choices.cfg:11
#, fuzzy
msgid "Council of Hard Choices"
msgstr "Council of hard choices"
msgstr "Council of Hard Choices"
#. [part]
#: data/campaigns/Legend_of_Wesmere/scenarios/08_Council_of_hard_choices.cfg:32
@ -2849,9 +2842,8 @@ msgstr "Drolg"
#. [scenario]: id=11_Battle_of_the_book
#: data/campaigns/Legend_of_Wesmere/scenarios/11_Battle_of_the_book.cfg:12
#, fuzzy
msgid "Battle of the Book"
msgstr "Battle of the book"
msgstr "Battle of the Book"
#. [part]
#: data/campaigns/Legend_of_Wesmere/scenarios/11_Battle_of_the_book.cfg:33
@ -3376,7 +3368,6 @@ msgstr "What undesirable effects?"
#. [part]
#: data/campaigns/Legend_of_Wesmere/scenarios/12_Revelations.cfg:223
#, fuzzy
msgid ""
"Your physical strength will decrease, though in return you will be able to "
"use magic more easily and powerfully. Cleodil will show you. But the real "
@ -3388,7 +3379,7 @@ msgid ""
msgstr ""
"Your physical strength will decrease, though in return you will be able to "
"use magic more easily and powerfully. Cleodil will show you. But the real "
"danger will be the touch of the lich's evil nature stealing through your "
"danger will be the touch of the lichs evil nature stealing through your "
"veins. You will need to fight and master this evil in yourself, else you "
"might slowly turn into a lesser demilich yourself. This is why you must take "
"only a small dose and finish the job quickly. Delay and you will fail in "
@ -3441,9 +3432,8 @@ msgstr ""
#. [scenario]: id=13_News_from_the_front
#: data/campaigns/Legend_of_Wesmere/scenarios/13_News_from_the_front.cfg:17
#, fuzzy
msgid "News from the Front"
msgstr "News from the front"
msgstr "News from the Front"
#. [part]
#: data/campaigns/Legend_of_Wesmere/scenarios/13_News_from_the_front.cfg:35
@ -4014,9 +4004,8 @@ msgstr "I knew it! I always told you we stand alone!"
#. [scenario]: id=16_The_Chief_must_die
#: data/campaigns/Legend_of_Wesmere/scenarios/16_The_Chief_must_die.cfg:5
#, fuzzy
msgid "The Chief Must Die"
msgstr "The Chief must die"
msgstr "The Chief Must Die"
#. [part]
#: data/campaigns/Legend_of_Wesmere/scenarios/16_The_Chief_must_die.cfg:39
@ -4391,9 +4380,8 @@ msgstr "Gulmod"
#. [scenario]: id=17_Breaking_the_siege
#: data/campaigns/Legend_of_Wesmere/scenarios/17_Breaking_the_siege.cfg:12
#, fuzzy
msgid "Breaking the Siege"
msgstr "Breaking the siege"
msgstr "Breaking the Siege"
#. [part]
#: data/campaigns/Legend_of_Wesmere/scenarios/17_Breaking_the_siege.cfg:35
@ -4811,9 +4799,8 @@ msgstr "Dont flee. We cannot abandon our capitol."
#. [scenario]: id=20_Council_ruling
#: data/campaigns/Legend_of_Wesmere/scenarios/20_Council_ruling.cfg:3
#, fuzzy
msgid "Council Ruling"
msgstr "Council ruling"
msgstr "Council Ruling"
#. [part]
#: data/campaigns/Legend_of_Wesmere/scenarios/20_Council_ruling.cfg:15
@ -5336,7 +5323,6 @@ msgstr ""
#. [part]
#: data/campaigns/Legend_of_Wesmere/scenarios/24_Epilogue.cfg:36
#, fuzzy
msgid ""
"Cleodil bore Kalenz children who were tall, and beautiful, and inherited in "
"full measure both their mothers healing gifts and their fathers talented "
@ -5345,7 +5331,7 @@ msgid ""
"Elves, aging swiftly to a peaceful end."
msgstr ""
"Cleodil bore Kalenz children who were tall, and beautiful, and inherited in "
"full measure both their mothers healing gifts and their father's talented "
"full measure both their mothers healing gifts and their fathers talented "
"and searching mind. In the fullness of time, after a long life full of "
"accomplishment and love and laughter, Cleodil died after the manner of "
"Elves, aging swiftly to a peaceful end."
@ -5500,9 +5486,8 @@ msgstr "I cannot fight the orcs alone! Its all over!"
#. [message]: id=Kalenz
#: data/campaigns/Legend_of_Wesmere/utils/deaths.cfg:146
#, fuzzy
msgid "Farewell $unit.name. Your loyal service wont be forgotten."
msgstr "Farewell $unit.name. Your loyal service won't be forgotten."
msgstr "Farewell $unit.name. Your loyal service wont be forgotten."
#. [message]: speaker=unit
#: data/campaigns/Legend_of_Wesmere/utils/deaths.cfg:157

View file

@ -3509,13 +3509,6 @@ msgstr "Fighting"
#. type: Content of: <book><chapter><section><simpara>
#: ../../doc/manual/manual.en.xml:2045
#, fuzzy
#| msgid ""
#| "If you move next to an enemy unit, you may attack it. Click on your unit "
#| "that is next to an enemy unit, and click on the enemy you want to attack "
#| "— this will bring up a window that presents further options for the "
#| "fight. Every unit has one or more weapons it can attack with. Some "
#| "weapons, such as swords, are melee weapons, and some weapons, such as "
#| "bows, are ranged weapons."
msgid ""
"If you move next to an enemy unit, you may attack it. Click on your unit "
"that is next to an enemy unit, and click on the enemy you want to attack "

View file

@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-13 11:01+0200\n"
"POT-Creation-Date: 2010-09-13 11:11+0200\n"
"PO-Revision-Date: 2009-11-02 10:43-0500\n"
"Last-Translator: Eric S. Raymond <esr@thyrsus.com>\n"
"Language-Team: English (British) <en@li.org>\n"

File diff suppressed because it is too large Load diff

View file

@ -4,7 +4,7 @@ msgid ""
msgstr ""
"Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-13 11:01+0200\n"
"POT-Creation-Date: 2010-09-13 11:11+0200\n"
"PO-Revision-Date: 2009-11-02 19:24-0500\n"
"Last-Translator: Eric S. Raymond <esr@thyrsus.com>\n"
"Language-Team: English (British)\n"
@ -62,7 +62,6 @@ msgstr "(Expert level, 9 scenarios.)"
#. [campaign]: id=Sceptre_of_Fire
#: data/campaigns/Sceptre_of_Fire/_main.cfg:30
#, fuzzy
msgid ""
"The land of Wesnoths banner bold\n"
"Comes not from its own land;\n"
@ -78,8 +77,8 @@ msgstr ""
"Comes not from its own land;\n"
"It comes from Dwarfdom, grim and old\n"
"Made by a runesmiths hand.\n"
"So now I tell from whence it came -\n"
"The Fire-sceptre great -\n"
"So now I tell from whence it came \n"
"The Fire-sceptre great \n"
"And of the makers of the same,\n"
"Their tale I now relate...\n"
"\n"
@ -370,12 +369,11 @@ msgstr ""
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:261
#, fuzzy
msgid ""
"Uh, no, wait! Lets talk business — how much will you pay us to do this for "
"you?"
msgstr ""
"Uh, no, wait! Lets talk business - how much will you pay us to do this for "
"Uh, no, wait! Lets talk business how much will you pay us to do this for "
"you?"
#. [message]: speaker=Haldric II
@ -413,12 +411,11 @@ msgstr ""
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:286
#, fuzzy
msgid ""
"Fine then — ten thousand... now, what exactly do you want us to make the "
"stone into?"
msgstr ""
"Fine then - ten thousand... now, what exactly do you want us to make the "
"Fine then ten thousand... now, what exactly do you want us to make the "
"stone into?"
#. [message]: speaker=Haldric II
@ -512,13 +509,12 @@ msgstr ""
#. [message]: speaker=Haldric II
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:348
#, fuzzy
msgid ""
"Ah, I see — you are one of the rebels. Our treaty with the elves does not "
"apply to you, so I have no problem with slaying you if you stand in our way. "
"Rugnur, we will proceed with the shipment."
msgstr ""
"Ah, I see - you are one of the rebels. Our treaty with the elves does not "
"Ah, I see you are one of the rebels. Our treaty with the elves does not "
"apply to you, so I have no problem with slaying you if you stand in our way. "
"Rugnur, we will proceed with the shipment."
@ -533,12 +529,11 @@ msgstr ""
#. [message]: speaker=Alanin
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:400
#, fuzzy
msgid ""
"Heres the stone, for you dwarves! Now, if youll excuse me, I think Ill be "
"taking refuge in this castle here... I dont much like fighting."
msgstr ""
"Here's the stone, for you dwarves! Now, if youll excuse me, I think Ill be "
"Heres the stone, for you dwarves! Now, if youll excuse me, I think Ill be "
"taking refuge in this castle here... I dont much like fighting."
#. [message]: speaker=Haldric II
@ -566,9 +561,8 @@ msgstr ""
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:492
#, fuzzy
msgid "Thats the last caravan! We will commence work immediately."
msgstr "That's the last caravan! We will commence work immediately."
msgstr "Thats the last caravan! We will commence work immediately."
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:506
@ -593,11 +587,10 @@ msgstr ""
#. [message]: speaker=Glildur
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:529
#, fuzzy
msgid ""
"We will see about that — if you ever get underground, which I doubt. Ha!"
msgstr ""
"We will see about that - if you ever get underground, which I doubt. Ha!"
"We will see about that if you ever get underground, which I doubt. Ha!"
#. [message]: speaker=Haldric II
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:537
@ -694,7 +687,6 @@ msgstr ""
#. [message]: speaker=Alanin
#: data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg:147
#, fuzzy
msgid "Here — Ill go warn the council. You stay here and fight."
msgstr "Here - I'll go and warn the council. You stay here and fight."
@ -836,13 +828,12 @@ msgstr ""
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg:251
#, fuzzy
msgid ""
"You may be more powerful than us, but I doubt even you can blast through "
"dwarf-made stonecraft. We refuse — now lets close these gates!"
msgstr ""
"You may be more powerful than us, but I doubt even you can blast through "
"dwarf-made stonecraft. We refuse - now let's close these gates!"
"dwarf-made stonecraft. We refuse — now lets close these gates!"
#. [message]: speaker=unit
#: data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg:345
@ -871,13 +862,12 @@ msgstr "We have everyone positioned on the glyphs! What do we do now?"
#. [message]: speaker=Baglur
#: data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg:427
#, fuzzy
msgid ""
"Just watch. The gates wi close very soon. Then the elves outside — and, "
"unfortunately, our dwarves who are still out there — wi become irrelevant."
msgstr ""
"Just watch. The gates wi' close very soon. Then the elves outside - and, "
"unfortunately, our dwarves who are still out there - wi' become irrelevant."
"Just watch. The gates wi close very soon. Then the elves outside — and, "
"unfortunately, our dwarves who are still out there — wi become irrelevant."
#. [message]: speaker=Glindur
#: data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg:501
@ -920,12 +910,11 @@ msgstr "Kill all elves in the caves"
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg:585
#, fuzzy
msgid ""
"Thats all of the elves. Now I should go down to the city and report. Im "
"late already..."
msgstr ""
"That's all of the elves. Now I should go down to the city and report. Im "
"Thats all of the elves. Now I should go down to the city and report. Im "
"late already..."
#. [message]: speaker=Rugnur
@ -1203,7 +1192,6 @@ msgstr "Searching for the Runecrafter"
#. [part]
#: data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg:36
#, fuzzy
msgid ""
"The journey to the far northern wastelands was long and perilous. For the "
"tunnels were winding and treacherous, and the paths were not safe from orcs, "
@ -1213,7 +1201,7 @@ msgstr ""
"The journey to the far northern wastelands was long and perilous. For the "
"tunnels were winding and treacherous, and the paths were not safe from orcs, "
"or worse. Nevertheless, they did reach the northlands, and began to search "
"for the runesmith named Thursagan - the sage of fire."
"for the runesmith named Thursagan the sage of fire."
#. [objective]: condition=win
#: data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg:97
@ -1510,7 +1498,6 @@ msgstr "The Council Regathers"
#. [part]
#: data/campaigns/Sceptre_of_Fire/scenarios/3t_The_Council_Regathers.cfg:39
#, fuzzy
msgid ""
"The path back was less dangerous than it was a year earlier. It did not take "
"them so long. So they quickly returned to the dwarven city, with two new "
@ -1518,7 +1505,7 @@ msgid ""
msgstr ""
"The path back was less dangerous than it was a year earlier. It did not take "
"them so long. So they quickly returned to the dwarven city, with two new "
"members of their party - one expected, and one not."
"members of their party one expected, and one not."
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/3t_The_Council_Regathers.cfg:144
@ -1551,12 +1538,11 @@ msgstr "Now, where is this ruby that I am to work with, eh Durstorn?"
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/3t_The_Council_Regathers.cfg:165
#, fuzzy
msgid ""
"In the treasury. And leave it there until youre ready to work with it — I "
"still dont trust you."
msgstr ""
"In the treasury. And leave it there until you're ready to work with it - I "
"In the treasury. And leave it there until youre ready to work with it — I "
"still dont trust you."
#. [message]: speaker=Thursagan
@ -1624,7 +1610,6 @@ msgstr "Oh, what?"
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/3t_The_Council_Regathers.cfg:212
#, fuzzy
msgid ""
"I would say probably ten stone of artifact-quality gold and twenty stone of "
"the finest coal, and many of the finest jewels in the land — well need "
@ -1632,7 +1617,7 @@ msgid ""
"the ruby once I have the plans done."
msgstr ""
"I would say probably ten stone of artifact-quality gold and twenty stone of "
"the finest coal, and many of the finest jewels in the land - we'll need "
"the finest coal, and many of the finest jewels in the land — well need "
"others to search for those, though. Ill also need to have the jeweller cut "
"the ruby once I have the plans done."
@ -1768,14 +1753,13 @@ msgstr "1 load of gold and 2 loads of coal are needed"
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/4_Gathering_Materials.cfg:295
#, fuzzy
msgid ""
"Well, these are the eastern mines. Trolls and ogres live here, be prepared "
"to fight them; also be prepared to spend quite some time here — mining can "
"take a while."
msgstr ""
"Well, these are the eastern mines. Trolls and ogres live here, be prepared "
"to fight them; also be prepared to spend quite some time here - mining can "
"to fight them; also be prepared to spend quite some time here mining can "
"take a while."
#. [message]: speaker=Thursagan
@ -1805,12 +1789,11 @@ msgstr ""
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/4_Gathering_Materials.cfg:311
#, fuzzy
msgid ""
"Yes, although we will have to hire the miners — they dont work for free. "
"But beware, there are trolls and such down here..."
msgstr ""
"Yes, although we will have to hire the miners - they don't work for free. "
"Yes, although we will have to hire the miners — they dont work for free. "
"But beware, there are trolls and such down here..."
#. [message]: speaker=unit
@ -1843,9 +1826,8 @@ msgstr "My load of coal is delivered!"
#. [message]: speaker=unit
#: data/campaigns/Sceptre_of_Fire/scenarios/4_Gathering_Materials.cfg:662
#, fuzzy
msgid "Thats the last load of coal we need."
msgstr "That's the last load of coal we need."
msgstr "Thats the last load of coal we need."
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/4_Gathering_Materials.cfg:672
@ -1859,9 +1841,8 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Sceptre_of_Fire/scenarios/4_Gathering_Materials.cfg:699
#, fuzzy
msgid "Heres the gold."
msgstr "Here's the gold."
msgstr "Heres the gold."
#. [side]: type=Troll Warrior, type=Troll
#: data/campaigns/Sceptre_of_Fire/scenarios/4_Gathering_Materials.cfg:857
@ -1877,7 +1858,6 @@ msgstr "The Jeweller"
#. [part]
#: data/campaigns/Sceptre_of_Fire/scenarios/4t_The_Jeweler.cfg:39
#, fuzzy
msgid ""
"Rugnur and his companions returned home. Now, I do not want to give the "
"impression that only Rugnur and Thursagan worked on this masterpiece. There "
@ -2144,14 +2124,13 @@ msgstr "Enemies"
#. [part]
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:100
#, fuzzy
msgid ""
"All dwarves are known for a love of gold and a heart of stone. The Shorbears "
"were no exception. They were crafters of crafters — they made tools. The "
"best in the land. And they bartered well."
msgstr ""
"All dwarves are known for a love of gold and a heart of stone. The Shorbears "
"were no exception. They were crafters of crafters - they made tools. The "
"were no exception. They were crafters of crafters they made tools. The "
"best in the land. And they bartered well."
#. [objective]: condition=win
@ -2235,12 +2214,11 @@ msgstr "Well, fine, Ill hear your offer."
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:241
#, fuzzy
msgid ""
"Wed like to rent your best tools for a short period of time. Well only be "
"cutting one jewel with it. My starting offer is two hundred silver."
msgstr ""
"We'd like to rent your best tools for a short period of time. Well only be "
"Wed like to rent your best tools for a short period of time. Well only be "
"cutting one jewel with it. My starting offer is two hundred silver."
#. [message]: speaker=Glonoin
@ -2254,9 +2232,8 @@ msgstr ""
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:249
#, fuzzy
msgid "Thats none of your concern!"
msgstr "That's none of your concern!"
msgstr "Thats none of your concern!"
#. [message]: speaker=Glonoin
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:253
@ -2407,12 +2384,11 @@ msgstr ""
#. [message]: speaker=Lyndar
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:365
#, fuzzy
msgid ""
"How about this — I help you defeat them, and you let me keep the ruby when "
"we have?"
msgstr ""
"How about this - I help you defeat them, and you let me keep the ruby when "
"How about this I help you defeat them, and you let me keep the ruby when "
"we have?"
#. [message]: speaker=Glonoin
@ -2470,12 +2446,11 @@ msgstr ""
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:480
#, fuzzy
msgid ""
"Well, back to the battle — we are all in the caves, but there are still "
"enemies in here also!"
msgstr ""
"Well, back to the battle - we are all in the caves, but there are still "
"Well, back to the battle we are all in the caves, but there are still "
"enemies in here also!"
#. [message]: speaker=Durstorn
@ -2501,12 +2476,11 @@ msgstr "True. I suspect these elves will try to besiege us here."
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:544
#, fuzzy
msgid ""
"Well, back to the battle — we need everyone to get into the Shorbear caves. "
"And then stop any enemies from coming in here."
msgstr ""
"Well, back to the battle - we need everyone to get into the Shorbear caves. "
"Well, back to the battle we need everyone to get into the Shorbear caves. "
"And then stop any enemies from coming in here."
#. [message]: speaker=Durstorn
@ -2614,12 +2588,11 @@ msgstr ""
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:208
#, fuzzy
msgid ""
"All this time and he couldnt make it? Fine, we should try to leave... but "
"its not like we could leave if we wanted to. Were surrounded!"
msgstr ""
"All this time and he couldn't make it? Fine, we should try to leave... but "
"All this time and he couldnt make it? Fine, we should try to leave... but "
"its not like we could leave if we wanted to. Were surrounded!"
#. [message]: speaker=Baglur
@ -2742,12 +2715,11 @@ msgstr ""
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:352
#, fuzzy
msgid ""
"Well, I suppose we were right to silence him, but I dont like this. In any "
"case, now we should try to get out of here."
msgstr ""
"Well, I suppose we were right to silence him, but I don't like this. In any "
"Well, I suppose we were right to silence him, but I dont like this. In any "
"case, now we should try to get out of here."
#. [message]: speaker=Thursagan
@ -2757,12 +2729,11 @@ msgstr "Yes. So, see the area to the northeast of us?"
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:366
#, fuzzy
msgid ""
"Thats where there are the least elvish guards, so we have the greatest "
"chance of success there. I think we should try to get to it."
msgstr ""
"That's where there are the least elvish guards, so we have the greatest "
"Thats where there are the least elvish guards, so we have the greatest "
"chance of success there. I think we should try to get to it."
#. [message]: speaker=Alanin
@ -2802,12 +2773,11 @@ msgstr ""
#. [message]: speaker=Alanin
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:382
#, fuzzy
msgid ""
"Thats fine for you, you can run fast in caves, but I cant! What am I "
"supposed to do?"
msgstr ""
"That's fine for you, you can run fast in caves, but I cant! What am I "
"Thats fine for you, you can run fast in caves, but I cant! What am I "
"supposed to do?"
#. [message]: speaker=Rugnur
@ -2838,15 +2808,14 @@ msgstr ""
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:404
#, fuzzy
msgid ""
"You going south has more of a chance of success for you than staying here or "
"going back to the mines! And getting news to Haldric of what has happened is "
"also the best way to get help to us."
msgstr ""
"You going south has more of a chance of success for you than staying here or "
"going to back to the mines! And getting news to Haldric of what has happened "
"is also the best way to get help to us."
"going back to the mines! And getting news to Haldric of what has happened is "
"also the best way to get help to us."
#. [message]: speaker=Alanin
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:408
@ -2910,13 +2879,12 @@ msgstr "Outriding the Outriders"
#. [part]
#: data/campaigns/Sceptre_of_Fire/scenarios/7_Outriding_the_Outriders.cfg:56
#, fuzzy
msgid ""
"Rugnur had fled across the Arkan-thoria, but Alanin could not do that. He "
"went south — back to the Wesnoth border."
msgstr ""
"Rugnur had fled across the Arkan-thoria, but Alanin could not do that. He "
"went south - back to the Wesnoth border."
"went south back to the Wesnoth border."
#. [part]
#: data/campaigns/Sceptre_of_Fire/scenarios/7_Outriding_the_Outriders.cfg:59
@ -3179,14 +3147,13 @@ msgstr "Whats this? A dwarf fighting against us with the elves?!"
#. [message]: speaker=Baglur
#: data/campaigns/Sceptre_of_Fire/scenarios/8_The_Dragon.cfg:271
#, fuzzy
msgid ""
"It must be one of those Surghan mercenaries. Ill bet those elves have hired "
"more of them. Thats bad news for us, for theyll go as fast in caves as we "
"do."
msgstr ""
"It must be one of those Surghan mercenaries. Ill bet those elves have hired "
"more of them. That's bad news for us, for theyll go as fast in caves as we "
"more of them. Thats bad news for us, for theyll go as fast in caves as we "
"do."
#. [message]: speaker=Krawg
@ -3438,9 +3405,8 @@ msgstr "Move onto the glyph in the centre of the volcano"
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:492
#, fuzzy
msgid "Thats it! The volcano will erupt soon now that youve triggered it."
msgstr "That's it! The volcano will erupt soon now that youve triggered it."
msgstr "Thats it! The volcano will erupt soon now that youve triggered it."
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:508
@ -3535,13 +3501,12 @@ msgstr "Epilogue"
#. [part]
#: data/campaigns/Sceptre_of_Fire/scenarios/Epilogue.cfg:35
#, fuzzy
msgid ""
"And thus Rugnur died — a glorious death, in the eyes of the dwarven sages. "
"But our tale is not yet complete. For Alanin lived still, as did Krawg the "
"Gryphon."
msgstr ""
"And thus Rugnur died - a glorious death, in the eyes of the dwarven sages. "
"And thus Rugnur died a glorious death, in the eyes of the dwarven sages. "
"But our tale is not yet complete. For Alanin lived still, as did Krawg the "
"Gryphon."
@ -3556,12 +3521,11 @@ msgstr ""
#. [part]
#: data/campaigns/Sceptre_of_Fire/scenarios/Epilogue.cfg:42
#, fuzzy
msgid ""
"And Krawg — well, Krawg followed him. I know not how. But Krawg made his way "
"south, to Weldyn, and reached it about the time that Alanin did."
msgstr ""
"And Krawg - well, Krawg followed him. I know not how. But Krawg made his way "
"And Krawg well, Krawg followed him. I know not how. But Krawg made his way "
"south, to Weldyn, and reached it about the time that Alanin did."
#. [unit]: type=Royal Guard, id=Guard Captain
@ -3795,13 +3759,12 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Sceptre_of_Fire/scenarios/Epilogue.cfg:248
#, fuzzy
msgid ""
"But before it was found, legends grew up around it, and around its makers — "
"Thursagan, most brilliant of the Dwarven Sages, and Rugnur, the greatest of "
"the Dwarven Heroes of old."
msgstr ""
"But before it was found, legends grew up around it, and around its makers - "
"But before it was found, legends grew up around it, and around its makers "
"Thursagan, most brilliant of the Dwarven Sages, and Rugnur, the greatest of "
"the Dwarven Heroes of old."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-13 11:01+0200\n"
"POT-Creation-Date: 2010-09-13 11:11+0200\n"
"PO-Revision-Date: 2009-11-02 19:25-0500\n"
"Last-Translator: Eric S. Raymond <esr@thyrsus.com>\n"
"Language-Team: en_GB\n"
@ -222,7 +222,6 @@ msgstr ""
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:107
#, fuzzy
msgid ""
"So impressed was Rahul with the intelligence, prowess and leadership of "
"Black-Eye Karun that he invited him to become a Lord Companion of the "
@ -237,8 +236,8 @@ msgstr ""
"So impressed was Rahul with the intelligence, prowess and leadership of "
"Black-Eye Karun that he invited him to become a Lord Companion of the "
"Northern Alliance. After much deliberation Black-Eye Karun decided to accept "
"the offer. However, on the way to the city of Dwarven Doors - the "
"headquarters of the Northern Alliance - Karun and his small group of "
"the offer. However, on the way to the city of Dwarven Doors the "
"headquarters of the Northern Alliance Karun and his small group of "
"bodyguards were attacked and slain to the last man. There were no survivors "
"to confirm the incident, but it soon became believed among the orcs that the "
"Northern Alliance had deliberately set up this ambush in order to break the "
@ -246,7 +245,6 @@ msgstr ""
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:112
#, fuzzy
msgid ""
"The peace treaty still held however, partially because the treaty — although "
"arranged by the Northern Alliance — was between the local earls and the "
@ -256,17 +254,16 @@ msgid ""
"and they once again descended into inner squabbling. Thus the years that "
"followed were relatively peaceful and prosperous — at least, for the humans."
msgstr ""
"The peace treaty still held however, partially because the treaty - although "
"arranged by the Northern Alliance - was between the local earls and the "
"The peace treaty still held however, partially because the treaty although "
"arranged by the Northern Alliance was between the local earls and the "
"orcish tribes and didnt have any direct connection with the Northern "
"Alliance. The other - and perhaps the main - reason why the treaty held was "
"Alliance. The other — and perhaps the main — reason why the treaty held was "
"that with the death of the Black Eye, the unity of the orcs was shattered "
"and they once again descended into inner squabbling. Thus the years that "
"followed were relatively peaceful and prosperous - at least, for the humans."
"followed were relatively peaceful and prosperous at least, for the humans."
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:118
#, fuzzy
msgid ""
"In the thirteenth year of the Lord Protectorship of Howgarth III — the "
"successor of Rahul I — tension began to rise between orcish tribes and human "
@ -275,8 +272,8 @@ msgid ""
"remained part of the Alliance, feeling the pressure, either left Alliance "
"territory or revolted and were destroyed."
msgstr ""
"In the thirteenth year of the Lord Protectorship of Howgarth III - the "
"successor of Rahul I - tension began to rise between orcish tribes and human "
"In the thirteenth year of the Lord Protectorship of Howgarth III the "
"successor of Rahul I tension began to rise between orcish tribes and human "
"earldoms in the Northlands. Famine led humans to colonize some orcish lands "
"and push orcs into desolated hill country. The few orcish tribes who had "
"remained part of the Alliance, feeling the pressure, either left Alliance "
@ -284,7 +281,6 @@ msgstr ""
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:123
#, fuzzy
msgid ""
"Retaliating, the orcs systematically slaughtered human colonies and villages "
"on their lands. Then, Earl Lanbech — the most powerful human warlord of the "
@ -292,8 +288,8 @@ msgid ""
"leadership of it to his son-in-law Baron Albert."
msgstr ""
"Retaliating, the orcs systematically slaughtered human colonies and villages "
"on their lands. Then, Earl Lanbec'h - the most powerful human warlord of the "
"North - determined to abolish the orcish menace raised an army and conferred "
"on their lands. Then, Earl Lanbech — the most powerful human warlord of the "
"North determined to abolish the orcish menace raised an army and conferred "
"leadership of it to his son-in-law Baron Albert."
#. [part]
@ -325,9 +321,8 @@ msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:151
#, fuzzy
msgid "Who is this unlicked whelp? Grunts — kill him and bring me his head!"
msgstr "Who is this unlicked whelp? Grunts - kill him and bring me his head!"
msgstr "Who is this unlicked whelp? Grunts kill him and bring me his head!"
#. [message]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:162
@ -410,12 +405,11 @@ msgstr ""
#. [message]: speaker=Vrag
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:243
#, fuzzy
msgid ""
"Wise decision, Kapoue. By the size of that army, this is no mere raid — it "
"seems to me that the humans have decided to declare war on us."
msgstr ""
"Wise decision, Kapou'e. By the size of that army, this is no mere raid - it "
"Wise decision, Kapoue. By the size of that army, this is no mere raid — it "
"seems to me that the humans have decided to declare war on us."
#. [message]: speaker=Kapou'e
@ -511,12 +505,11 @@ msgstr "So this is the bold orc who has dared kill my son-in-law."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:107
#, fuzzy
msgid ""
"And this is that stupid human who dares march against Kapoue — Son of the "
"Black-Eye!"
msgstr ""
"And this is that stupid human who dares march against Kapou'e - Son of the "
"And this is that stupid human who dares march against Kapoue — Son of the "
"Black-Eye!"
#. [message]: speaker=narrator
@ -630,9 +623,8 @@ msgstr "Well be back, you foul mud-sucking humans!"
#. [message]: speaker=Lanbec'h
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:276
#, fuzzy
msgid "Thats right, flee, you cowardly orcs! This land is mine!"
msgstr "That's right, flee, you cowardly orcs! This land is mine!"
msgstr "Thats right, flee, you cowardly orcs! This land is mine!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:281
@ -731,12 +723,11 @@ msgstr "It looks like we might have to fight them after all."
#. [message]: role=Helper
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:169
#, fuzzy
msgid ""
"Hey, Chief, I was thinking — dwarves are pretty slow; why dont we just "
"bypass them?"
msgstr ""
"Hey, Chief, I was thinking - dwarves are pretty slow; why don't we just "
"Hey, Chief, I was thinking — dwarves are pretty slow; why dont we just "
"bypass them?"
#. [message]: role=Helper
@ -865,9 +856,8 @@ msgstr "Father! Oh no!"
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:325
#, fuzzy
msgid "Filthy dwarves! Now Ill kill you to the last!"
msgstr "Filthy dwarves! Now I'll kill you to the last!"
msgstr "Filthy dwarves! Now Ill kill you to the last!"
#. [message]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:336
@ -1294,12 +1284,11 @@ msgstr "Good. Reinforcements at last!"
#. [message]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:534
#, fuzzy
msgid ""
"Thats right! Now lets drive those mincing tree-shaggers back into their "
"forests!"
msgstr ""
"That's right! Now let's drive those mincing tree-shaggers back into their "
"Thats right! Now lets drive those mincing tree-shaggers back into their "
"forests!"
#. [message]: speaker=Pirk
@ -1535,9 +1524,8 @@ msgstr ""
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:342
#, fuzzy
msgid "Thats right, lets go!"
msgstr "That's right, lets go!"
msgstr "Thats right, lets go!"
#. [message]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:356
@ -2096,17 +2084,15 @@ msgstr "Raceme"
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:130
#, fuzzy
msgid ""
"As soon as the sandstorm died down, Kapoue and his men — eager to escape "
"the searing heat — left the oasis and continued on their trek."
msgstr ""
"As soon as the sandstorm died down, Kapou'e and his men - eager to escape "
"the searing heat - left the oasis and continued on their trek."
"As soon as the sandstorm died down, Kapoue and his men — eager to escape "
"the searing heat left the oasis and continued on their trek."
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:135
#, fuzzy
msgid ""
"It was with great relief that they finally spotted the silent forest on the "
"evening of their second day. They quickly made camp in the hope of getting "
@ -2117,7 +2103,7 @@ msgstr ""
"It was with great relief that they finally spotted the silent forest on the "
"evening of their second day. They quickly made camp in the hope of getting "
"some much needed rest. However, as dawn approached, a thick fog rolled in "
"and all the natural sounds of the forest died away - leaving everything "
"and all the natural sounds of the forest died away leaving everything "
"deathly quiet."
#. [message]: speaker=Kapou'e
@ -2515,14 +2501,13 @@ msgstr ""
#. [message]: speaker=Pirk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:209
#, fuzzy
msgid ""
"Leave your people here Kapoue — they are safe for the moment — and go "
"defend Prestim. In the meantime, now that the council is complete again, we "
"will decide. We may have to form the Great Horde again, and give you the "
"leadership on it."
msgstr ""
"Leave your people here Kapou'e - they are safe for the moment - and go "
"Leave your people here Kapoue — they are safe for the moment — and go "
"defend Prestim. In the meantime, now that the council is complete again, we "
"will decide. We may have to form the Great Horde again, and give you the "
"leadership on it."
@ -2671,7 +2656,6 @@ msgstr ""
#. [message]: speaker=Thelarion
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:231
#, fuzzy
msgid ""
"Hey look, that tribe of orcs that destroyed my enclave in the Silent Forest "
"have reinforced Prestim. It is time to avenge the death of our fallen kin my "
@ -2679,7 +2663,7 @@ msgid ""
msgstr ""
"Hey look, that tribe of orcs that destroyed my enclave in the Silent Forest "
"have reinforced Prestim. It is time to avenge the death of our fallen kin my "
"friends - get them!"
"friends get them!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:235
@ -2765,9 +2749,8 @@ msgstr "Bye bye, $unit.name|!"
#. [message]: speaker=Inarix
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:532
#, fuzzy
msgid "Damn you, Son of the Black-Eye! Youll pay for this!"
msgstr "Damn you, Son of the Black-Eye! You'll pay for this!"
msgstr "Damn you, Son of the Black-Eye! Youll pay for this!"
#. [message]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:546
@ -3075,14 +3058,13 @@ msgstr ""
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:122
#, fuzzy
msgid ""
"After a fair amount of squabbling — for some of the older warlords were "
"reluctant to let this young upstart lead them — and a few consequent "
"executions, the leadership of the horde was formally bestowed upon Kapoue."
msgstr ""
"After a fair amount of squabbling - for some of the older warlords were "
"reluctant to let this young upstart lead them - and a few consequent "
"After a fair amount of squabbling for some of the older warlords were "
"reluctant to let this young upstart lead them and a few consequent "
"executions, the leadership of the horde was formally bestowed upon Kapoue."
#. [part]
@ -3096,7 +3078,6 @@ msgstr ""
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:132
#, fuzzy
msgid ""
"The horde was then split into two forces. On the advice of the shamans, "
"Kapoue placed one force under the leadership of Shan Taum the Smug, who — "
@ -3106,33 +3087,31 @@ msgid ""
"orcish territory."
msgstr ""
"The horde was then split into two forces. On the advice of the shamans, "
"Kapou'e placed one force under the leadership of Shan Taum the Smug, who - "
"despite his obnoxious nature - was a fierce and capable leader. He was sent "
"Kapoue placed one force under the leadership of Shan Taum the Smug, who — "
"despite his obnoxious nature was a fierce and capable leader. He was sent "
"to Bitok, the most southwestern orcish city, to cut off the humans already "
"invading the harbor of Tirigaz, and to stop any further human incursion into "
"orcish territory."
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:138
#, fuzzy
msgid ""
"He sent the shamans, Pirk, Gork and Vraurk back to Borstep — a city just "
"north of the Mourned Hills — to organize any remaining orcish forces as well "
"as create an arms and supply depot."
msgstr ""
"He sent the shamans, Pirk, Gork and Vraurk back to Borstep - a city just "
"north of the Mourned Hills - to organize any remaining orcish forces as well "
"He sent the shamans, Pirk, Gork and Vraurk back to Borstep a city just "
"north of the Mourned Hills to organize any remaining orcish forces as well "
"as create an arms and supply depot."
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:143
#, fuzzy
msgid ""
"Kapoue himself — desiring to settle this business once and for all — led "
"his remaining forces to Dorset, the human city due southeast of Prestim, to "
"which Earl Lanbech had retreated."
msgstr ""
"Kapou'e himself - desiring to settle this business once and for all - led "
"Kapoue himself — desiring to settle this business once and for all — led "
"his remaining forces to Dorset, the human city due southeast of Prestim, to "
"which Earl Lanbech had retreated."
@ -3177,11 +3156,10 @@ msgstr "No matter. Horde smash!"
#. [message]: speaker=Arthur
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:225
#, fuzzy
msgid ""
"The orcs are making headway. The city must not fall — call the reserves!"
msgstr ""
"The orcs are making headway. The city must not fall - call the reserves!"
"The orcs are making headway. The city must not fall call the reserves!"
#. [scenario]: id=Dwarvish_Stand
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:4
@ -3205,7 +3183,6 @@ msgstr ""
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:111
#, fuzzy
msgid ""
"After a few weeks of putting down minor rebellions and clearing out the last "
"human strongholds, the first snows of the long northern winter began to "
@ -3215,8 +3192,8 @@ msgid ""
msgstr ""
"After a few weeks of putting down minor rebellions and clearing out the last "
"human strongholds, the first snows of the long northern winter began to "
"fall. A few days after the first snowfall a goblin rider - half dead from "
"exhaustion - raced into Dorset with the news that Borstep was under siege by "
"fall. A few days after the first snowfall a goblin rider half dead from "
"exhaustion raced into Dorset with the news that Borstep was under siege by "
"a large force of dwarves, outlaws and elves."
#. [part]
@ -3795,7 +3772,6 @@ msgstr ""
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:171
#, fuzzy
msgid ""
"Kapoue vowed that this would not happen. Events had the smell of a "
"treacherous plot aimed at destroying the unity of the orcs. Furthermore, if "
@ -3812,7 +3788,7 @@ msgstr ""
"all. What an orc expected to gain from destroying his own race was beyond "
"Kapoue, but he decided to march to Bitok personally and confront the "
"traitor. Bitok being on the far side of orcish territory, this would also "
"give him a good chance to clobber the orcs together again - the old "
"give him a good chance to clobber the orcs together again the old "
"fashioned way."
#. [part]
@ -4025,14 +4001,13 @@ msgstr "What... Kapoue! What in the frozen northlands are you doing here."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:251
#, fuzzy
msgid ""
"Oh, I just thought I would take a bracing winter stroll and visit my "
"fathers old friend. How could I not, given his impressive list of recent "
"accomplishments."
msgstr ""
"Oh, I just thought I would take a bracing winter stroll and visit my "
"father's old friend. How could I not, given his impressive list of recent "
"fathers old friend. How could I not, given his impressive list of recent "
"accomplishments."
#. [message]: speaker=Shan Taum
@ -4167,7 +4142,6 @@ msgstr ""
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Attack.cfg:140
#, fuzzy
msgid ""
"Their presence proved to be unnecessary. It came as a shock to Kapoue to "
"discover, after a few days, that his people held him in awe. News of "
@ -4178,7 +4152,7 @@ msgid ""
msgstr ""
"Their presence proved to be unnecessary. It came as a shock to Kapoue to "
"discover, after a few days, that his people held him in awe. News of "
"Kapou'e's exploits had been widely circulated - from his rescue of the "
"Kapoues exploits had been widely circulated — from his rescue of the "
"shamans at Barag Gór, to his forced march through the northern blizzards. "
"Younger grunts especially worshiped him with such fervor that he found it "
"almost frightening."
@ -4590,7 +4564,6 @@ msgstr "Epilogue"
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:28
#, fuzzy
msgid ""
"True to his word, once Lanbech had been slain, Howgarth III dispersed the "
"Earls forces and withdrew them from orcish territory. For his part Kapoue "
@ -4601,8 +4574,8 @@ msgstr ""
"True to his word, once Lanbech had been slain, Howgarth III dispersed the "
"Earls forces and withdrew them from orcish territory. For his part Kapoue "
"withdrew from Dorset and dispersed the Great Horde. However, before the "
"horde was dispersed he appointed three more shamans - with the consent of "
"all - to make the Great Council complete again."
"horde was dispersed he appointed three more shamans with the consent of "
"all to make the Great Council complete again."
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:34

View file

@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-13 11:01+0200\n"
"POT-Creation-Date: 2010-09-13 11:11+0200\n"
"PO-Revision-Date: 2009-11-02 10:47-0500\n"
"Last-Translator: Eric S. Raymond <esr@thyrsus.com>\n"
"Language-Team: English (British) <en@li.org>\n"
@ -1029,9 +1029,8 @@ msgstr "Thanks! Irritating little formality, isnt it?"
#. [message]: speaker=Guard2_leader
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:521
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:637
#, fuzzy
msgid "Thats the wrong password! These arent our relief! Get them!"
msgstr "That's the wrong password! These arent our relief! Get them!"
msgstr "Thats the wrong password! These arent our relief! Get them!"
#. [message]: speaker=Arne
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:527
@ -1422,6 +1421,16 @@ msgid ""
"In the meantime, though, it's good to relax and enjoy the peace."
msgstr ""
#~ msgid ""
#~ "(Novice level, 4 scenarios; the 'Hard' version may challenge more "
#~ "experienced players.)"
#~ msgstr ""
#~ "(Novice level, 4 scenarios; the 'Hard' version may challenge more "
#~ "experienced players.)"
#~ msgid "Turns run out"
#~ msgstr "Turns run out"
#~ msgid "Greetings, my brother! How may my men and I be of aid?"
#~ msgstr "Greetings, my brother! How may my men and I be of aid?"
@ -1498,16 +1507,6 @@ msgstr ""
#~ "tales even mention Arnes name together with that of the famous elvish "
#~ "lord Kalenz, but this is a different story..."
#~ msgid ""
#~ "(Novice level, 4 scenarios; the Hard version may challenge more "
#~ "experienced players.)"
#~ msgstr ""
#~ "(Novice level, 4 scenarios; the Hard version may challenge more "
#~ "experienced players.)"
#~ msgid "Turns run out"
#~ msgstr "Turns run out"
#~ msgid ""
#~ "Hurry, we have to track them down. Maybe we can still get them. They have "
#~ "to be in the north!"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.3.12+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-08-30 11:56+0200\n"
"POT-Creation-Date: 2010-09-13 11:11+0200\n"
"PO-Revision-Date: 2009-11-02 19:25-0500\n"
"Last-Translator: Eric S. Raymond <esr@thyrsus.com>\n"
"Language-Team: none\n"
@ -359,7 +359,6 @@ msgstr ""
#. [message]: speaker=Hamel
#: data/campaigns/The_Hammer_of_Thursagan/scenarios/02_Reclaiming_The_Past.cfg:136
#, fuzzy
msgid ""
"Because when Thursagan burned to death with his hand on the Hammer, all the "
"runemasters and arcanisters then living — all those who had sworn to the "
@ -369,11 +368,11 @@ msgid ""
"sorely we miss them."
msgstr ""
"Because when Thursagan burned to death with his hand on the Hammer, all the "
"runemasters and arcanisters then living -- all those who had sworn to the "
"craft and bound themselves to the power o' the Hammer -- dropped dead "
"without a mark on them, all struck down at the same moment. Their craft "
"secrets died with them. That is why there are nae runesmiths among the "
"Dwarves today, and sorely we miss them."
"runemasters and arcanisters then living all those who had sworn to the "
"craft and bound themselves to the power o the Hammer — dropped dead without "
"a mark on them, all struck down at the same moment. Their craft secrets died "
"with them. That is why there are nae runesmiths among the Dwarves today, and "
"sorely we miss them."
#. [message]: speaker=Angarthing_dummy
#: data/campaigns/The_Hammer_of_Thursagan/scenarios/02_Reclaiming_The_Past.cfg:140
@ -590,12 +589,11 @@ msgstr ""
#. [message]: speaker=Angarthing
#: data/campaigns/The_Hammer_of_Thursagan/scenarios/03_Strange_Allies.cfg:200
#, fuzzy
msgid ""
"Now that is a sight still strange to my eyes — an orc fighting for the "
"Northern Alliance."
msgstr ""
"Now that is a sight still strange to my eyes - an orc fighting for the "
"Now that is a sight still strange to my eyes an orc fighting for the "
"Northern Alliance."
#. [message]: speaker=Aiglondur
@ -799,13 +797,12 @@ msgstr ""
#. [message]: role=Scout
#: data/campaigns/The_Hammer_of_Thursagan/scenarios/05_Invaders.cfg:373
#, fuzzy
msgid ""
"Nae sign o bandits I can see, captain — but there are three muckle hosts of "
"orcs off to our east."
msgstr ""
"Nae sign o bandits I can see, captain -- but there are three muckle hosts "
"of orcs off to our east."
"Nae sign o bandits I can see, captain — but there are three muckle hosts of "
"orcs off to our east."
#. [message]: speaker=Aiglondur
#: data/campaigns/The_Hammer_of_Thursagan/scenarios/05_Invaders.cfg:377
@ -1283,9 +1280,8 @@ msgstr "Ollin"
#. [message]: speaker=Ollin
#: data/campaigns/The_Hammer_of_Thursagan/scenarios/08_Fear.cfg:216
#, fuzzy
msgid "Dont kill me, masters! Please dont kill me!"
msgstr "Dont kill me, masters! Please don't kill me!"
msgstr "Dont kill me, masters! Please dont kill me!"
#. [message]: speaker=Aiglondur
#: data/campaigns/The_Hammer_of_Thursagan/scenarios/08_Fear.cfg:220
@ -1674,13 +1670,12 @@ msgstr ""
#. [message]: speaker=Dulcatulos
#: data/campaigns/The_Hammer_of_Thursagan/scenarios/10_The_Siege_of_Kal_Kartha.cfg:328
#, fuzzy
msgid ""
"Thats for lords and loremasters to worry about, not the likes of me. I must "
"see to my troops care. Food will be brought to you; rest well, we will "
"speak again."
msgstr ""
"That's for lords and loremasters to worry about, not the likes of me. I must "
"Thats for lords and loremasters to worry about, not the likes of me. I must "
"see to my troops care. Food will be brought to you; rest well, we will "
"speak again."
@ -1870,7 +1865,7 @@ msgid ""
"Wait... the lichs apparent death was another illusion. In truth he ran "
"through that doorway behind the throne."
msgstr ""
"Wait...the lich's apparent death was another illusion. In truth he ran "
"Wait...the lichs apparent death was another illusion. In truth he ran "
"through that doorway behind the throne."
#. [message]: speaker=Dulcatulos
@ -1938,7 +1933,6 @@ msgstr ""
#. [message]: speaker={ID_STRING}
#: data/campaigns/The_Hammer_of_Thursagan/scenarios/12_The_Underlevels.cfg:246
#, fuzzy
msgid ""
"I guess Karrag thought I knew too much. When his masked henchmen started "
"raiding, plundering and taking all sorts of prisoners — which were sent to "
@ -1947,8 +1941,8 @@ msgid ""
"and thrown down here."
msgstr ""
"I guess Karrag thought I knew too much. When his masked henchmen started "
"raiding, plundering and taking all sorts of prisoners - which were sent to "
"these underlevels and never seen again - I began to inquire. I discovered "
"raiding, plundering and taking all sorts of prisoners which were sent to "
"these underlevels and never seen again I began to inquire. I discovered "
"many unsettling things indeed, but before I could act on them I was arrested "
"and thrown down here."
@ -2212,12 +2206,11 @@ msgstr "Our masters ritual must not be interrupted. Stop them!"
#. [message]: speaker=unit
#: data/campaigns/The_Hammer_of_Thursagan/scenarios/12_The_Underlevels.cfg:1180
#, fuzzy
msgid ""
"Yon doors are big, tightly locked — and, I would imagine, well barricaded. "
"This may take a while."
msgstr ""
"Yon doors are big, tightly locked - and, I would imagine, well barricaded. "
"Yon doors are big, tightly locked and, I would imagine, well barricaded. "
"This may take a while."
#. [message]: speaker=Aiglondur

View file

@ -5,7 +5,7 @@ msgid ""
msgstr ""
"Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-13 11:01+0200\n"
"POT-Creation-Date: 2010-09-13 11:11+0200\n"
"PO-Revision-Date: 2009-11-02 10:49-0500\n"
"Last-Translator: Eric S. Raymond <esr@thyrsus.com>\n"
"Language-Team: English (British) <en@li.org>\n"
@ -496,23 +496,21 @@ msgstr ""
#. [message]: speaker=Prince Haldric
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:192
#, fuzzy
msgid ""
"Thats awful! And it only gets worse. That Wesfolk rabble has set up shop "
"again in the south pass..."
msgstr ""
"That's awful! And it only gets worse. That Wesfolk rabble has set up shop "
"Thats awful! And it only gets worse. That Wesfolk rabble has set up shop "
"again in the south pass..."
#. [message]: speaker=King Eldaric IV
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:197
#, fuzzy
msgid ""
"Thats the only way out of the valley! This is a disaster! We must defeat "
"that Wesfolk scum and flee to the south. Our home is lost... We must make "
"haste."
msgstr ""
"That's the only way out of the valley! This is a disaster! We must defeat "
"Thats the only way out of the valley! This is a disaster! We must defeat "
"that Wesfolk scum and flee to the south. Our home is lost... We must make "
"haste."
@ -549,12 +547,11 @@ msgstr "Nay! Off with your hea—"
#. [message]: speaker=unit
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:274
#, fuzzy
msgid ""
"But I can help! Really! You could use me and my mens skills on the long "
"road ahead!"
msgstr ""
"But I can help! Really! You could use me and my men's skills on the long "
"But I can help! Really! You could use me and my mens skills on the long "
"road ahead!"
#. [message]: speaker=King Eldaric IV
@ -608,9 +605,8 @@ msgstr "Arrogant fools! (Reaches into pocket) POOF!"
#. [message]: speaker=King Eldaric IV
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:373
#, fuzzy
msgid "Argh, shes gone. Next time, more sword, less chat."
msgstr "Argh, she's gone. Next time, more sword, less chat."
msgstr "Argh, shes gone. Next time, more sword, less chat."
#. [message]: speaker=Prince Haldric
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:378
@ -1065,9 +1061,8 @@ msgstr ""
#. [message]: speaker=Lady Outlaw
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:191
#, fuzzy
msgid "This is too quiet. I dont like this one bit, not one bit at all."
msgstr "This is too quiet. I don't like this one bit, not one bit at all."
msgstr "This is too quiet. I dont like this one bit, not one bit at all."
#. [message]: speaker=Prince Haldric
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg:196
@ -1852,9 +1847,8 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:188
#, fuzzy
msgid "I dont like the look of that pool at all."
msgstr "I don't like the look of that pool at all."
msgstr "I dont like the look of that pool at all."
#. [message]: speaker=narrator
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg:208
@ -2361,9 +2355,8 @@ msgstr ""
#. [message]: speaker=Prince Haldric
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:305
#, fuzzy
msgid "Thats horrible!"
msgstr "That's horrible!"
msgstr "Thats horrible!"
#. [message]: speaker=Commander Aethyr
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:310
@ -3736,13 +3729,12 @@ msgstr ""
#. [message]: speaker=Lady Jessene
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:726
#, fuzzy
msgid ""
"What I dont like is the fact that Lich-Lord Jevyan, after whom our very "
"capital is named, betrayed my people. To make matters worse, he knows that "
"you have that ruby."
msgstr ""
"What I don't like is the fact that Lich-Lord Jevyan, after whom our very "
"What I dont like is the fact that Lich-Lord Jevyan, after whom our very "
"capital is named, betrayed my people. To make matters worse, he knows that "
"you have that ruby."
@ -4034,11 +4026,10 @@ msgstr ""
#. [message]: speaker=Prince Haldric
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:344
#, fuzzy
msgid ""
"Ill be glad when this voyage is over. Were almost there. Almost there."
msgstr ""
"Ill be glad when this voyage is over. We're almost there. Almost there."
"Ill be glad when this voyage is over. Were almost there. Almost there."
#. [message]: speaker=Lady Jessene
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:376
@ -4280,7 +4271,7 @@ msgstr ""
msgid ""
"Maybe itd be best if you didnt mention our little friend following us..."
msgstr ""
"(whispered) Maybe it'd be best if you didnt mention our little friend "
"(whispered) Maybe itd be best if you didnt mention our little friend "
"following us..."
#. [message]: speaker=Lord Typhon
@ -4737,7 +4728,7 @@ msgid ""
"I come bearing news. Some old friends have decided to make an appearance. "
"You should go greet them."
msgstr ""
"I come bearing news. Some 'old friends' have decided to make an appearance. "
"I come bearing news. Some 'old friends have decided to make an appearance. "
"You should go greet them."
#. [message]: speaker=Lady Jessene
@ -5758,7 +5749,7 @@ msgid ""
"our Naga friendsss— Youll pay! We have new friends now."
msgstr ""
"You Again. You will sssuffer for your attack against my people! Shekkahan, "
"our Naga friendsss- You'll pay! We have new friends now."
"our Naga friendsss- Youll pay! We have new friends now."
#. [message]: speaker=Tan-Halg
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:553
@ -5796,13 +5787,12 @@ msgstr ""
#. [message]: speaker=Lady Jessene
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:117
#, fuzzy
msgid ""
"Haldric, thats devious. I kind of like this plan. But you spoke a pact with "
"the elves. Youll be expected to come to their aid."
msgstr ""
"Haldric, thats devious. I kind of like this plan. But you spoke a pact with "
"the elves. You'll be expected to come to their aid."
"the elves. Youll be expected to come to their aid."
#. [message]: speaker=Prince Haldric
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:121
@ -5883,13 +5873,12 @@ msgstr ""
#. [message]: speaker=Prince Haldric
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:150
#, fuzzy
msgid ""
"You will. I wouldnt have made it this far without you, Jessene. But "
"everything turns on convincing Jevyan, its the only way we can possibly "
"keep the orc hordes off our necks."
msgstr ""
"You will. I wouldn't have made it this far without you, Jessene. But "
"You will. I wouldnt have made it this far without you, Jessene. But "
"everything turns on convincing Jevyan, its the only way we can possibly "
"keep the orc hordes off our necks."
@ -6073,12 +6062,11 @@ msgstr "You cannot win. Give me the Ruby of Fire and I will go in peace."
#. [message]: speaker=Prince Haldric
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:324
#, fuzzy
msgid ""
"This ends here, Jevyan. Even if I believed your words I couldnt give you "
"the Ruby of Fire."
msgstr ""
"This ends here, Jevyan. Even if I believed your words I couldn't give you "
"This ends here, Jevyan. Even if I believed your words I couldnt give you "
"the Ruby of Fire."
#. [message]: speaker=Lich-Lord Jevyan
@ -6122,13 +6110,12 @@ msgstr "No. It cant be!"
#. [message]: speaker=Burin the Lost
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:350
#, fuzzy
msgid ""
"Fool human, you shouldnt give such toys to elves! Bah! It matters little to "
"me. Im no wizard. All I got is my axe. Heh, heh. Its all I need — prepare "
"to die, orcish scum!"
msgstr ""
"Fool human, you shouldn't give such toys to elves! Bah! It matters little to "
"Fool human, you shouldnt give such toys to elves! Bah! It matters little to "
"me. Im no wizard. All I got is my axe. Heh, heh. Its all I need — prepare "
"to die, orcish scum!"
@ -6332,12 +6319,11 @@ msgstr ""
#. [message]: speaker=Lich-Lord Jevyan
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:730
#, fuzzy
msgid ""
"Fool. You are no match for my power. What! Whats this? A treaty. Thats elf "
"script."
msgstr ""
"Fool. You are no match for my power. What! Whats this? A treaty. That's elf "
"Fool. You are no match for my power. What! Whats this? A treaty. Thats elf "
"script."
#. [message]: speaker=Lich-Lord Jevyan
@ -6457,9 +6443,8 @@ msgstr "Ahh... That almost makes it all worth while!"
#. [message]: speaker=Lich-Lord Jevyan
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:1355
#, fuzzy
msgid "Youll pay for that!"
msgstr "You'll pay for that!"
msgstr "Youll pay for that!"
#. [message]: speaker=Lich-Lord Jevyan
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:1362
@ -7329,7 +7314,6 @@ msgstr ""
#. [part]
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-story.cfg:99
#, fuzzy
msgid ""
"So it came to pass that Prince Haldric was forced from his home, never to "
"return. With the help of his fathers noble sacrifice he has escaped through "
@ -7337,7 +7321,7 @@ msgid ""
"stretches the vast expanse of the southern kingdoms of his people."
msgstr ""
"So it came to pass that Prince Haldric was forced from his home, never to "
"return. With the help of his father's noble sacrifice he has escaped through "
"return. With the help of his fathers noble sacrifice he has escaped through "
"the southern pass. Haldric has left the lands of his home, and before him "
"stretches the vast expanse of the southern kingdoms of his people."

View file

@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-13 11:01+0200\n"
"POT-Creation-Date: 2010-09-13 11:11+0200\n"
"PO-Revision-Date: 2009-11-02 10:50-0500\n"
"Last-Translator: Eric S. Raymond <esr@thyrsus.com>\n"
"Language-Team: English (British) <en@li.org>\n"
@ -216,23 +216,21 @@ msgstr "Moreth"
#. [message]: speaker=Moreth
#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:179
#, fuzzy
msgid ""
"Youll never take this village! Ive seen your kind kill too many townsmen, "
"and Ill defend them to the death!"
msgstr ""
"You'll never take this village! I've seen your kind kill too many townsmen, "
"Youll never take this village! Ive seen your kind kill too many townsmen, "
"and Ill defend them to the death!"
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:185
#, fuzzy
msgid ""
"My kind? I am a soldier of Wesnoth, a messenger of King Haldric, and the new "
"commander of the South Guard! What do you mean, “my kind”?"
msgstr ""
"My kind? I am a soldier of Wesnoth, a messenger of King Haldric, and the new "
"commander of the South Guard! What do you mean, 'my kind'?"
"commander of the South Guard! What do you mean, “my kind”?"
#. [message]: speaker=Moreth
#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:190
@ -310,12 +308,11 @@ msgstr ""
#. [message]: speaker=Sir Gerrick
#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:259
#, fuzzy
msgid ""
"I will open the citadels armory. We have a supply of spears and bows, and "
"lacked only a leader to bring us to battle with them!"
msgstr ""
"I will open the citadel's armoury. We have a supply of spears and bows, and "
"I will open the citadels armoury. We have a supply of spears and bows, and "
"lacked only a leader to bring us to battle with them!"
#. [message]: speaker=narrator
@ -362,12 +359,11 @@ msgstr "Head back to the encampment where you started and recruit some troops!"
#. [message]: speaker=narrator
#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:326
#, fuzzy
msgid ""
"While youre in your camp, you can recruit more troops. Build up a small "
"force to use against the bandits that Urza Mathin recruits."
msgstr ""
"While you're in your camp, you can recruit more troops. Build up a small "
"While youre in your camp, you can recruit more troops. Build up a small "
"force to use against the bandits that Urza Mathin recruits."
#. [message]: speaker=narrator
@ -414,7 +410,6 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:370
#, fuzzy
msgid ""
"All of your units are <i>lawful</i>. This means that they receive a combat "
"bonus during the day, and a penalty at night. Urza Mathins units are all "
@ -422,28 +417,26 @@ msgid ""
"during the day. You will be much more effective fighting during the day."
msgstr ""
"All of your units are <i>lawful</i>. This means that they receive a combat "
"bonus during the day, and a penalty at night. Urza Mathin's units are all "
"bonus during the day, and a penalty at night. Urza Mathins units are all "
"<i>chaotic</i>, which means that they receive a bonus at night and a penalty "
"during the day. You will be much more effective fighting during the day."
#. [message]: speaker=Sir Gerrick
#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:390
#, fuzzy
msgid ""
"My lord! The dawn is breaking — now is the time for us to attack and drive "
"these bandits from our lands. To me men of the South Guard!"
msgstr ""
"My lord! The dawn is breaking - now is the time for us to attack and drive "
"My lord! The dawn is breaking now is the time for us to attack and drive "
"these bandits from our lands. To me men of the South Guard!"
#. [message]: speaker=narrator
#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:396
#, fuzzy
msgid ""
"During the day your units will deal more damage, and Urza Mathins less. The "
"more of his troops you can defeat during the day, the better!"
msgstr ""
"During the day your units will deal more damage, and Urza Mathin's less. The "
"During the day your units will deal more damage, and Urza Mathins less. The "
"more of his troops you can defeat during the day, the better!"
#. [unit]: type=Merman Warrior, type=Merman Warrior, type=Merman Fighter, id=Myssh
@ -476,7 +469,6 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:466
#, fuzzy
msgid ""
"You may now recruit Merman Hunters. Mermen are aquatic creatures. Keep them "
"in rivers and swamps and they will fight well! Put them on dry land and "
@ -484,7 +476,7 @@ msgid ""
msgstr ""
"You may now recruit Merman Hunters. Mermen are aquatic creatures. Keep them "
"in rivers and swamps and they will fight well! Put them on dry land and "
"they're in trouble!"
"theyre in trouble!"
#. [unit]: type=Longbowman, id=Aleron
#. [unit]: type=Peasant, id=Aleron
@ -500,12 +492,11 @@ msgstr "Who goes there! Come out of the house now!"
#. [message]: speaker=Aleron
#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:506
#, fuzzy
msgid ""
"Stay! Its me, Aleron! The villagers hid me from the bandits when the town "
"was overrun. They have kept me safe, though I was gravely wounded..."
msgstr ""
"Stay! It's me, Aleron! The villagers hid me from the bandits when the town "
"Stay! Its me, Aleron! The villagers hid me from the bandits when the town "
"was overrun. They have kept me safe, though I was gravely wounded..."
#. [message]: speaker=Sir Gerrick
@ -610,13 +601,12 @@ msgstr "My days of pillage and plunder are over! My brothers will avenge me..."
#. [message]: speaker=Sir Gerrick
#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:655
#, fuzzy
msgid ""
"He is dead! Congratulations, commander. We thought we would never see "
"reinforcements — Did Sir Loris send you from Westin?"
msgstr ""
"He is dead! Congratulations, commander. We thought we would never see "
"reinforcements - Did Sir Loris send you from Westin?"
"reinforcements Did Sir Loris send you from Westin?"
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:660
@ -737,19 +727,17 @@ msgstr "Minister Hylas"
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:304
#, fuzzy
msgid "More bandits?! Theyll feel the deadly bite of my lance!"
msgstr "More bandits?! They'll feel the deadly bite of my lance!"
msgstr "More bandits?! Theyll feel the deadly bite of my lance!"
#. [message]: speaker=Minister Hylas
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:308
#, fuzzy
msgid ""
"Peace! For I am no enemy. I am Minister Hylas, advisor to Sir Loris! You "
"came just in time! We couldnt have held them off another day..."
msgstr ""
"Peace! For I am no enemy. I am Minister Hylas, advisor to Sir Loris! You "
"came just in time! We couldn't have held them off another day..."
"came just in time! We couldnt have held them off another day..."
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:312
@ -808,7 +796,6 @@ msgstr "Tyborg"
#. [message]: speaker=Ufes
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:331
#, fuzzy
msgid ""
"We will do our best to hold the city — you lead your men across the river "
"and kill the bandit leader!"
@ -856,18 +843,16 @@ msgstr ""
#. [message]: speaker=Sir Gerrick
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:424
#, fuzzy
msgid "Were too late! Theyre burning the city..."
msgstr "We're too late! Theyre burning the city..."
msgstr "Were too late! Theyre burning the city..."
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:429
#, fuzzy
msgid ""
"Westin has fallen! This is a problem too great for me to handle — I must "
"return to Haldric and tell him of our loss..."
msgstr ""
"Westin has fallen! This is a problem too great for me to handle - I must "
"Westin has fallen! This is a problem too great for me to handle I must "
"return to Haldric and tell him of our loss..."
#. [message]: speaker=Urza Nalmath
@ -905,7 +890,7 @@ msgid ""
"Not only will Minister Hylass <i>arcane</i> attack melt undead bones, but "
"he can also heal wounded units near him."
msgstr ""
"Not only will Minister Hylas's Holy attack melt undead bones, but he can "
"Not only will Minister Hylass Holy attack melt undead bones, but he can "
"also heal wounded units near him."
#. [message]: speaker=Urza Nalmath
@ -1038,12 +1023,11 @@ msgstr ""
#. [message]: speaker=Urza Fastik
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:148
#, fuzzy
msgid ""
"I have lost two brothers to Deoran — I shall not allow him to reach the "
"accursed elves! Deoran will die before he reaches the western forest!"
msgstr ""
"I have lost two brothers to Deoran - I shall not allow him to reach the "
"I have lost two brothers to Deoran I shall not allow him to reach the "
"accursed elves! Deoran will die before he reaches the western forest!"
#. [message]: speaker=narrator
@ -1103,12 +1087,11 @@ msgstr ""
#. [message]: role=second
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:259
#, fuzzy
msgid ""
"I hope thats the last of the bandits! How many more of these foul undead "
"must we fight?"
msgstr ""
"I hope that's the last of the bandits! How many more of these foul undead "
"I hope thats the last of the bandits! How many more of these foul undead "
"must we fight?"
#. [message]: speaker=Deoran
@ -1248,9 +1231,8 @@ msgstr "Vale of Tears"
#. [side]: type=Dark Adept, type=Dark Sorcerer, type=Necromancer, id=Mal A'kai
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:68
#, fuzzy
msgid "Mal Akai"
msgstr "Mal A'kai"
msgstr "Mal Akai"
#. [side]: type=Dark Adept, type=Dark Sorcerer, type=Necromancer, id=Mal A'kai
#. [side]: type=Outlaw, id=Jera Ilras
@ -1344,21 +1326,19 @@ msgstr "Sounds like a charming fellow..."
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:206
#, fuzzy
msgid ""
"Yet, as she says, he is our best hope to rid our lands of this new menace. "
"We do that which we must. Ethiliel, you make for Mebrins village. We will "
"handle the intruders."
msgstr ""
"Yet, as she says, he is our best hope to rid our lands of this new menace. "
"We do that which we must. Ethiliel, you make for Mebrin's village. We will "
"We do that which we must. Ethiliel, you make for Mebrins village. We will "
"handle the intruders."
#. [message]: speaker=Mal A'kai
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:211
#, fuzzy
msgid "Ha! Youre too late. Weve taken what we want from this valley."
msgstr "Ha! You're too late. Weve taken what we want from this valley."
msgstr "Ha! Youre too late. Weve taken what we want from this valley."
#. [message]: speaker=Jera Ilras
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:216
@ -1372,9 +1352,8 @@ msgstr "Cleanse the Vale of Tears"
#. [objective]: condition=win
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:226
#, fuzzy
msgid "Move Ethiliel to Mebrins village"
msgstr "Move Ethiliel to Mebrin's village"
msgstr "Move Ethiliel to Mebrins village"
#. [objective]: condition=lose
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:242
@ -1399,12 +1378,11 @@ msgstr ""
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:288
#, fuzzy
msgid ""
"We must clear out these undead if you are to reach Mebrins village! What "
"should we do?"
msgstr ""
"We must clear out these undead if you are to reach Mebrin's village! What "
"We must clear out these undead if you are to reach Mebrins village! What "
"should we do?"
#. [message]: speaker=Ethiliel
@ -1468,12 +1446,11 @@ msgstr "Finally, release! Thank you, my friends..."
#. [message]: speaker=Jera Ilras
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:480
#, fuzzy
msgid ""
"Youre too late! Youll never find our stronghold, and even if you did, what "
"can you do against the dead?"
msgstr ""
"You're too late! You'll never find our stronghold, and even if you did, what "
"Youre too late! Youll never find our stronghold, and even if you did, what "
"can you do against the dead?"
#. [message]: speaker=second_unit
@ -1689,9 +1666,8 @@ msgstr ""
#. [message]: speaker=Urza Afalas
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:378
#, fuzzy
msgid "Thank heaven! Youre alive!"
msgstr "Thank heaven! You're alive!"
msgstr "Thank heaven! Youre alive!"
#. [message]: speaker=Ethiliel
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:383
@ -1909,7 +1885,7 @@ msgid ""
"Well! That was easier than I thought itd be. Looks like the undead arent "
"so tough after all!"
msgstr ""
"Well! That was easier than I thought it'd be. Looks like the undead aren't "
"Well! That was easier than I thought itd be. Looks like the undead aren't "
"so tough after all!"
#. [message]: speaker=Deoran
@ -1919,19 +1895,17 @@ msgstr "Indeed. The dark king has fallen."
#. [message]: speaker=Urza Afalas
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:731
#, fuzzy
msgid ""
"Im afraid it is not so. This was not the real Mebrin we destroyed, but a "
"mere phantom. He resides in catacombs deep underneath the castle, but they "
"cannot be entered without magical means."
msgstr ""
"I'm afraid it is not so. This was not the real Mebrin we destroyed, but a "
"Im afraid it is not so. This was not the real Mebrin we destroyed, but a "
"mere phantom. He resides in catacombs deep underneath the castle, but they "
"cannot be entered without magical means."
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:736
#, fuzzy
msgid ""
"We spared your life in order to defeat the source of these undead, and now "
"you tell us we cannot even reach it?! Ethiliel could have dispelled these "
@ -1939,7 +1913,7 @@ msgid ""
msgstr ""
"We spared your life in order to defeat the source of these undead, and now "
"you tell us we cannot even reach it?! Ethiliel could have dispelled these "
"magical wards if we hadn't fallen for your lies!"
"magical wards if we hadnt fallen for your lies!"
#. [message]: speaker=Urza Afalas
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:740
@ -2235,12 +2209,11 @@ msgstr ""
#. [message]: speaker=Sir Gerrick
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:275
#, fuzzy
msgid ""
"She wont listen. If we leave these nagas here, they will ambush Deoran and "
"Ethiliel! We must destroy them!"
msgstr ""
"She won't listen. If we leave these nagas here, they will ambush Deoran and "
"She wont listen. If we leave these nagas here, they will ambush Deoran and "
"Ethiliel! We must destroy them!"
#. [objective]: condition=win
@ -2317,9 +2290,8 @@ msgstr ""
#. [message]: speaker=Abdur
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:404
#, fuzzy
msgid "Unworthy fools! Ill kill you for this sacrilege!"
msgstr "Unworthy fools! I'll kill you for this sacrilege!"
msgstr "Unworthy fools! Ill kill you for this sacrilege!"
#. [message]: speaker=Sir Gerrick
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:425
@ -2348,13 +2320,12 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:446
#, fuzzy
msgid ""
"While the council debated the best course of action, Deoran and Ethiliel "
"prepared to enter the caves under Mebrins fortress..."
msgstr ""
"While the council debated the best course of action, Deoran and Ethiliel "
"prepared to enter the caves under Mebrin's fortress..."
"prepared to enter the caves under Mebrins fortress..."
#. [scenario]: id=6b_The_Long_March
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:5
@ -2379,9 +2350,8 @@ msgstr "Wizzi"
#. [message]: speaker=narrator
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:466
#, fuzzy
msgid "Deoran and Urza Afalas led their men quickly from Mebrins fortress..."
msgstr "Deoran and Urza Afalas led their men quickly from Mebrin's fortress..."
msgstr "Deoran and Urza Afalas led their men quickly from Mebrins fortress..."
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:485
@ -2425,13 +2395,12 @@ msgstr "Let us go quickly, then. I will show you the way."
#. [message]: speaker=Urza Afalas
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:512
#, fuzzy
msgid ""
"Remember that these woods are crawling with elves, and I dont think theyll "
"receive us too kindly. Stay on the path and perhaps we can avoid at least "
"most of them."
msgstr ""
"Remember that these woods are crawling with elves, and I don't think they'll "
"Remember that these woods are crawling with elves, and I dont think theyll "
"receive us too kindly. Stay on the path and perhaps we can avoid at least "
"most of them."
@ -2458,9 +2427,8 @@ msgstr "Just a little further!"
#. [message]: speaker=Urza Afalas
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:750
#, fuzzy
msgid "Were almost there!"
msgstr "We're almost there!"
msgstr "Were almost there!"
#. [message]: speaker=Urza Afalas
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:769
@ -2535,9 +2503,8 @@ msgstr "Thank heaven we have escaped that awful forest!"
#. [message]: speaker=Sir Gerrick
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:1151
#, fuzzy
msgid "Indeed, Afalas, youve earned my trust today."
msgstr "Indeed, Afalas, you've earned my trust today."
msgstr "Indeed, Afalas, youve earned my trust today."
#. [message]: speaker=Urza Afalas
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:1155
@ -2559,9 +2526,8 @@ msgstr "Into The Depths"
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:49
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_In_The_Flood.cfg:54
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:54
#, fuzzy
msgid "Mal MBrin"
msgstr "Mal M'Brin"
msgstr "Mal MBrin"
#. [side]: type=Soulless, id=Groth
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:101
@ -2611,34 +2577,31 @@ msgstr "Find the source of the undead under the citadel."
#. [message]: speaker=Minister Hylas
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:310
#, fuzzy
msgid ""
"What horrid creature may that be? Ive seen many wicked things in my life, "
"but never one such as that."
msgstr ""
"What horrid creature may that be? I've seen many wicked things in my life, "
"What horrid creature may that be? Ive seen many wicked things in my life, "
"but never one such as that."
#. [message]: speaker=Ethiliel
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:315
#, fuzzy
msgid ""
"It must be a guardian of some kind set here by Mebrin. We elves have heard "
"stories of these creatures but I wouldnt have expected to come across "
"one... the least of all here. Let us proceed with caution."
msgstr ""
"It must be a guardian of some kind set here by Mebrin. We elves have heard "
"stories of these creatures but I wouldn't have expected to come across "
"stories of these creatures but I wouldnt have expected to come across "
"one... the least of all here. Let us proceed with caution."
#. [message]: speaker=Grek
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:328
#, fuzzy
msgid ""
"Ha! Humans and elves! What are you doing in our caves, and why shouldnt we "
"grind your bones and gnaw on your flesh?"
msgstr ""
"Ha! Humans and Elves! What are you doing in our caves, and why shouldn't we "
"Ha! Humans and Elves! What are you doing in our caves, and why shouldnt we "
"grind your bones and gnaw on your flesh?"
#. [message]: speaker=Deoran
@ -2685,13 +2648,12 @@ msgstr ""
#. [message]: speaker=Grek
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:411
#, fuzzy
msgid ""
"Go here and light the thunder fire and it will blast a back door into the "
"lichs lair!"
msgstr ""
"Go here and light the thunder fire and it will blast a back door into the "
"lich's lair!"
"lichs lair!"
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:422
@ -2766,9 +2728,8 @@ msgstr "Ha, you can afford troll help this time?"
#. [option]: speaker=Grek
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:581
#, fuzzy
msgid "Heres $troll_help_cost for your help against the undead."
msgstr "Here's $troll_help_cost for your help against the undead."
msgstr "Heres $troll_help_cost for your help against the undead."
#. [option]: speaker=Grek
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:589
@ -2777,15 +2738,13 @@ msgstr "No, sorry."
#. [message]: speaker=unit
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:622
#, fuzzy
msgid "Im lighting it!"
msgstr "I'm lighting it!"
msgstr "Im lighting it!"
#. [message]: speaker=unit
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:656
#, fuzzy
msgid "Ive broken through!"
msgstr "I've broken through!"
msgstr "Ive broken through!"
#. [message]: speaker=Ethiliel
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:679
@ -2862,7 +2821,6 @@ msgstr ""
#. [message]: speaker=Mal M'Brin
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:720
#, fuzzy
msgid ""
"I am called Mal MBrin now, Ethiliel, best student of mine. It is time for a "
"new lesson. I was such as you, full of doubt and weakness, but now I have "
@ -2870,7 +2828,7 @@ msgid ""
"have touched the void at the heart of all things. You, too, can partake of "
"its boundless power."
msgstr ""
"I am called Mal M'Brin now, Ethiliel, best student of mine. It is time for a "
"I am called Mal MBrin now, Ethiliel, best student of mine. It is time for a "
"new lesson. I was such as you, full of doubt and weakness, but now I have "
"passed over and become more than you know. There is infinity in death; I "
"have touched the void at the heart of all things. You, too, can partake of "
@ -2903,14 +2861,13 @@ msgstr ""
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:742
#, fuzzy
msgid ""
"Even a mere human can see that you have become a mockery of all that you "
"once believed in. I will destroy you and your works if its the last thing I "
"do!"
msgstr ""
"Even a mere human can see that you have become a mockery of all that you "
"once believed in. I will destroy you and your works if it's the last thing I "
"once believed in. I will destroy you and your works if its the last thing I "
"do!"
#. [message]: speaker=Mal M'Brin
@ -3010,12 +2967,11 @@ msgstr "Death Guard"
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_In_The_Flood.cfg:172
#, fuzzy
msgid ""
"We have escaped the great forest, but look! The undead are chasing us — we "
"must not have rooted them all out of the wood."
msgstr ""
"We have escaped the great forest, but look! The undead are chasing us - we "
"We have escaped the great forest, but look! The undead are chasing us we "
"must not have rooted them all out of the wood."
#. [message]: speaker=Sir Gerrick
@ -3029,7 +2985,6 @@ msgstr ""
#. [message]: speaker=Urza Afalas
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_In_The_Flood.cfg:180
#, fuzzy
msgid ""
"I too will make my stand here — I owe you my life and must atone for my "
"crimes. Together we will hold off the foul undead as long as we can."
@ -3039,14 +2994,13 @@ msgstr ""
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_In_The_Flood.cfg:184
#, fuzzy
msgid ""
"Minister Hylas, ride with me to Westin — you must summon the Council of "
"Westin while I prepare the citys defenses. We shall return as soon as we "
"can in force and relieve you."
msgstr ""
"Minister Hylas, ride with me to Westin - you must summon the Council of "
"Westin while I prepare the city's defenses. We shall return as soon as we "
"Minister Hylas, ride with me to Westin you must summon the Council of "
"Westin while I prepare the citys defenses. We shall return as soon as we "
"can in force and relieve you."
#. [message]: speaker=Sir Gerrick
@ -3186,7 +3140,7 @@ msgid ""
"Deoran? You had been thought lost long since. But I see by your mens gear "
"and drill that they are of the South Guard indeed. Pass."
msgstr ""
"Deoran? You had been thought lost long since. But I see by your men's gear "
"Deoran? You had been thought lost long since. But I see by your mens gear "
"and drill that they are of the South Guard indeed. Pass.."
#. [message]: speaker=Deoran
@ -3224,12 +3178,11 @@ msgstr "Lt Nilaf"
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:290
#, fuzzy
msgid ""
"Look! The undead army has broken through Sir Gerricks lines! Alas, he is "
"lost!"
msgstr ""
"Look! The undead army has broken through Sir Gerrick's lines! Alas, he is "
"Look! The undead army has broken through Sir Gerricks lines! Alas, he is "
"lost!"
#. [message]: speaker=Moreth
@ -3340,21 +3293,19 @@ msgstr ""
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:399
#, fuzzy
msgid ""
"We have rallied all the forces that we will be able to! Let us not make Sir "
"Gerricks sacrifice a vain one. For Wesnoth!"
msgstr ""
"We have rallied all the forces that we will be able to! Let us not make Sir "
"Gerrick's sacrifice a vain one. For Wesnoth!"
"Gerricks sacrifice a vain one. For Wesnoth!"
#. [objective]: condition=win
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:411
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:428
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:473
#, fuzzy
msgid "Defeat Mal MBrin"
msgstr "Defeat Mal M'Brin"
msgstr "Defeat Mal MBrin"
#. [objectives]
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:421
@ -3377,9 +3328,8 @@ msgstr "Now I will never see Westin free again..."
#. [message]: speaker=unit
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:537
#: data/campaigns/The_South_Guard/utils/sg_deaths.cfg:93
#, fuzzy
msgid "Far from home I fall — but not in vain! Guard our people, Deoran!"
msgstr "Far from home I fall - but not in vain! Guard our people, Deoran!"
msgstr "Far from home I fall but not in vain! Guard our people, Deoran!"
#. [scenario]: id=9a_Vengeance
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:5
@ -3535,9 +3485,8 @@ msgstr "Perhaps not, but it is your only hope. I must reach Ithelden!"
#. [event]
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:241
#, fuzzy
msgid "Itheldens base"
msgstr "Ithelden's base"
msgstr "Itheldens base"
#. [objective]: condition=win
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:247
@ -3557,22 +3506,20 @@ msgstr "I have given my all for my kingdom! Avenge me, Deoran!"
#. [message]: speaker=Minister Hylas
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:341
#, fuzzy
msgid ""
"Itheldens elves have killed Ethiliel! Now we have no chance to come to an "
"agreement with them. A war with the Elves is imminent."
msgstr ""
"Ithelden's elves have killed Ethiliel! Now we have no chance to come to an "
"Itheldens elves have killed Ethiliel! Now we have no chance to come to an "
"agreement with them. A war with the Elves is imminent."
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:345
#, fuzzy
msgid ""
"We are far away from Weldyn. Well surely all be killed long before any "
"reinforcements arrive."
msgstr ""
"We are far away from Weldyn. We'll surely all be killed long before any "
"We are far away from Weldyn. Well surely all be killed long before any "
"reinforcements arrive."
#. [scenario]: id=10a_Elf_Epilogue
@ -3738,13 +3685,12 @@ msgid ""
"more dangerous at night."
msgstr ""
"Thugs are the mainstay of the bandit armies. They do not have a ranged "
"attack, and are vulnerable to your archers. Deoran's lance will also strike "
"attack, and are vulnerable to your archers. Deorans lance will also strike "
"fear into their hearts! Like all of the bandit units, they are much more "
"dangerous at night."
#. [message]: speaker=narrator
#: data/campaigns/The_South_Guard/utils/sg_help.cfg:56
#, fuzzy
msgid ""
"Thieves are more subtle than thugs. They try to surround your units and stab "
"them in the back. Make sure that thieves never have an opportunity to attack "
@ -3754,7 +3700,7 @@ msgid ""
msgstr ""
"Thieves are more subtle than thugs. They try to surround your units and stab "
"them in the back. Make sure that thieves never have an opportunity to attack "
"when they have an ally directly behind the unit they are attacking - they'll "
"when they have an ally directly behind the unit they are attacking — theyll "
"do double damage! Like thugs, thieves are vulnerable to the ranged attacks "
"of your archers."
@ -3783,12 +3729,11 @@ msgid ""
msgstr ""
"Skeletons are the bones of fallen warriors raised by some dark magic. They "
"are almost immune to piercing weapons like arrows and spears. Bladed attacks "
"like swords will injure them, and Minister Hylas's holy attack is deadly "
"like swords will injure them, and Minister Hylass holy attack is deadly "
"against them. Like the rest of the bandits, they are more dangerous at night!"
#. [message]: speaker=narrator
#: data/campaigns/The_South_Guard/utils/sg_help.cfg:137
#, fuzzy
msgid ""
"Walking corpses are the bodies of slain warriors, filled with some black "
"magic. They are slow and weak — any of your units is more than a match for "
@ -3813,7 +3758,6 @@ msgstr ""
#. [part]
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:25
#, fuzzy
msgid ""
"For eight years the South Guard had defended the farms and homes surrounding "
"the city of Westin, the capital of Wesnoths frontier province of Kerlath in "
@ -3825,7 +3769,7 @@ msgid ""
"even elves forbore from dwelling there."
msgstr ""
"For eight years the South Guard had defended the farms and homes surrounding "
"the city of Westin, the capital of Wesnoth's frontier province of Kerlath in "
"the city of Westin, the capital of Wesnoths frontier province of Kerlath in "
"the furthermost south. The fiercest foe they had faced was the occasional "
"bandit. The orcs were far to the north. In the Aethenwood to the west "
"dreamed the elves, not foes of humankind but keeping aloof from men. Only "
@ -3846,7 +3790,6 @@ msgstr ""
#. [part]
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:33
#, fuzzy
msgid ""
"King Haldric summoned a young, undistinguished but promising cavalry officer "
"named Deoran. Deoran was the son of Haldiel, who had fought with distinction "
@ -3856,7 +3799,7 @@ msgstr ""
"King Haldric summoned a young, undistinguished but promising cavalry officer "
"named Deoran. Deoran was the son of Haldiel, who had fought with distinction "
"alongside Konrad I in the wars against the orcs. The King had a mission for "
"Haldiel's son."
"Haldiels son."
#. [part]
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:37
@ -3884,7 +3827,6 @@ msgstr ""
#. [part]
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:63
#, fuzzy
msgid ""
"Deoran decided to take action and wipe out the bandits. He gathered the men "
"of Sir Gerricks command and whatever peasants were of strong body and "
@ -3892,7 +3834,7 @@ msgid ""
"the province."
msgstr ""
"Deoran decided to take action and wipe out the bandits. He gathered the men "
"of Sir Gerrick's command and whatever peasants were of strong body and "
"of Sir Gerricks command and whatever peasants were of strong body and "
"fighting age. With this small force he rode in haste to Westin, capital of "
"the province."
@ -3927,7 +3869,6 @@ msgstr ""
#. [part]
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:99
#, fuzzy
msgid ""
"Finally Ethiliel told the men to halt and pitch camp — they had reached the "
"Black River, beyond which no elf or man would willingly pass."
@ -3937,25 +3878,23 @@ msgstr ""
#. [part]
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:108
#, fuzzy
msgid ""
"After Mal MBrins defeat, Deorans troops and their elvish allies turned "
"north for home. As they re-crossed the Black River, fall was fading into "
"winter."
msgstr ""
"After Mal M'Brin's defeat, Deoran's troops and their elvish allies turned "
"After Mal MBrins defeat, Deorans troops and their elvish allies turned "
"north for home. As they re-crossed the Black River, fall was fading into "
"winter."
#. [part]
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:114
#, fuzzy
msgid ""
"Forage and game were scarce in the gloomy woods. The mens spirits were "
"lifted by the thought of home, but their bodies became gaunt. The long weeks "
"of trudging northward took its toll."
msgstr ""
"Forage and game were scarce in the gloomy woods. The men's spirits were "
"Forage and game were scarce in the gloomy woods. The mens spirits were "
"lifted by the thought of home, but their bodies became gaunt. The long weeks "
"of trudging northward took its toll."
@ -3994,7 +3933,6 @@ msgstr ""
#. [part]
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:143
#, fuzzy
msgid ""
"When the fog broke, Ethiliel stood alone, facing the wall of spears. Bathed "
"in light, she spoke to the men of Wesnoth, saying, “Stop! Enough blood has "
@ -4004,7 +3942,7 @@ msgstr ""
"When the fog broke, Ethiliel stood alone, facing the wall of spears. Bathed "
"in light, she spoke to the men of Wesnoth, saying, 'Stop! Enough blood has "
"been spilled before the walls of this city! The injury you humans have done "
"to the elves is great, but your service also was worthy.'"
"to the elves is great, but your service also was worthy."
#. [part]
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:147
@ -4045,7 +3983,6 @@ msgstr ""
#. [part]
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:165
#, fuzzy
msgid ""
"With bitter spears and grim expression, the men of Wesnoth launched the last "
"assault on the undead. As they cut through lifeless flesh and shattered "
@ -4057,7 +3994,7 @@ msgstr ""
"assault on the undead. As they cut through lifeless flesh and shattered "
"chill bones a ray of sunlight pierced the clouds. The winds died and the men "
"were filled with new life. A great cry they let out as they stormed the "
"encampment of Mal M'Brin himself, and threw down the mighty wizard."
"encampment of Mal MBrin himself, and threw down the mighty wizard."
#. [part]
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:171
@ -4085,7 +4022,6 @@ msgstr ""
#. [part]
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:181
#, fuzzy
msgid ""
"The loftiest mound belonged to Sir Gerrick. After the battle, Deoran led an "
"expedition to the southern border posts, and there he found Sir Gerricks "
@ -4093,20 +4029,19 @@ msgid ""
"symbol of loyalty and valor to all the people of Westin."
msgstr ""
"The loftiest mound belonged to Sir Gerrick. After the battle, Deoran led an "
"expedition to the southern border posts, and there he found Sir Gerrick's "
"sword and shield. Those he placed atop Gerrick's mound, and they were a "
"expedition to the southern border posts, and there he found Sir Gerricks "
"sword and shield. Those he placed atop Gerricks mound, and they were a "
"symbol of loyalty and valour to all the people of Westin."
#. [part]
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:185
#, fuzzy
msgid ""
"Gerricks name was added at the top of the roll of fallen heroes, and read "
"aloud at the beginning of every great council. The memory of his desperate "
"last stand at the border posts passed into song, and was not forgotten for "
"many generations."
msgstr ""
"Gerrick's name was added at the top of the roll of fallen heroes, and read "
"Gerricks name was added at the top of the roll of fallen heroes, and read "
"aloud at the beginning of every great council. The memory of his desperate "
"last stand at the border posts passed into song, and was not forgotten for "
"many generations."
@ -4145,7 +4080,7 @@ msgstr ""
#~ msgstr "You have a bodyguard?"
#~ msgid ""
#~ "My mount will not help me in these rocky paths - I will leave him here at "
#~ "My mount will not help me in these rocky paths I will leave him here at "
#~ "the entrance and proceed on foot."
#~ msgstr ""
#~ "My mount will not help me in these rocky paths; I will leave him here at "

View file

@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-13 11:01+0200\n"
"POT-Creation-Date: 2010-09-13 11:11+0200\n"
"PO-Revision-Date: 2010-04-10 11:03+0100\n"
"Last-Translator: Nils Kneuper <crazy-ivanovic AT gmx D O T net>\n"
"Language-Team: English (British) <en@li.org>\n"
@ -2075,43 +2075,6 @@ msgstr "flail"
#~ msgid "HERE"
#~ msgstr "HERE"
#~ msgid "Click on the End Turn button"
#~ msgstr "Click on the End Turn button"
#~ msgid ""
#~ " Now, Konrad, I will leave you with more dummies to practice on! After "
#~ "that, we have real work to do..."
#~ msgstr ""
#~ " Now, Konrad, I will leave you with more dummies to practise on! After "
#~ "that, we have real work to do..."
#~ msgid ""
#~ " Now, Lisar, I will leave you with more dummies to practice on! After "
#~ "that, we have real work to do..."
#~ msgstr ""
#~ " Now, Lisar, I will leave you with more dummies to practise on! After "
#~ "that, we have real work to do..."
#~ msgid "SHALLOW"
#~ msgstr "SHALLOW"
#~ msgid "DEEP"
#~ msgstr "DEEP"
#~ msgid ""
#~ "Attack the orc with an Archer\n"
#~ "(move mouse over units to see description on right)"
#~ msgstr ""
#~ "Attack the orc with an Archer\n"
#~ "(move mouse over units to see description on right)"
#, fuzzy
#~ msgid ""
#~ "You only need to defeat the leader to win (see <b>Main Menu</b>-"
#~ "><b>Objectives</b>)."
#~ msgstr ""
#~ "You only need to defeat the leader to win: see Main Menu->Objectives."
#~ msgid ""
#~ "Your elf used a sword (54; or 5 damage, 4 attacks), which is a melee "
#~ "attack. The quintain defended with its melee attack (35). The ranged "
@ -2143,12 +2106,44 @@ msgstr "flail"
#~ "could not defend itself.\n"
#~ "End your turn, then attack again."
#~ msgid ""
#~ " Now, Konrad, I will leave you with more dummies to practice on! After "
#~ "that, we have real work to do..."
#~ msgstr ""
#~ " Now, Konrad, I will leave you with more dummies to practise on! After "
#~ "that, we have real work to do..."
#~ msgid ""
#~ " Now, Lisar, I will leave you with more dummies to practice on! After "
#~ "that, we have real work to do..."
#~ msgstr ""
#~ " Now, Lisar, I will leave you with more dummies to practise on! After "
#~ "that, we have real work to do..."
#~ msgid "Turns run out"
#~ msgstr "Turns run out"
#~ msgid "SHALLOW"
#~ msgstr "SHALLOW"
#~ msgid "DEEP"
#~ msgstr "DEEP"
#~ msgid "No! I said recruit an Elvish ARCHER! Now try again..."
#~ msgstr "No! I said recruit an Elvish ARCHER! Now try again..."
#~ msgid ""
#~ "Attack the orc with an Archer\n"
#~ "(move mouse over units to see description on right)"
#~ msgstr ""
#~ "Attack the orc with an Archer\n"
#~ "(move mouse over units to see description on right)"
#~ msgid ""
#~ "You only need to defeat the leader to win (see Main Menu->Objectives)."
#~ msgstr ""
#~ "You only need to defeat the leader to win: see Main Menu->Objectives."
#, fuzzy
#~ msgid "<big>Galdrad"
#~ msgstr "Galdrad"

View file

@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-13 11:01+0200\n"
"POT-Creation-Date: 2010-09-13 11:11+0200\n"
"PO-Revision-Date: 2009-11-02 11:12-0500\n"
"Last-Translator: Eric S. Raymond <esr@thyrsus.com>\n"
"Language-Team: English (British) <en@li.org>\n"
@ -1361,7 +1361,6 @@ msgstr "Elvish Marksman"
#. [unit_type]: id=Elvish Marksman, race=elf
#: data/core/units/elves/Marksman.cfg:20
#, fuzzy
msgid ""
"Elves are wonderously keen-sighted, a gift which contributes to their "
"mastery of the bow. An elf practiced at archery can hit targets that a man "
@ -1371,7 +1370,7 @@ msgid ""
msgstr ""
"Elves are wonderously keen-sighted, a gift which contributes to their "
"mastery of the bow. An elf practiced at archery can hit targets that a man "
"couldn't even see, and can nock a second arrow almost as soon as the first "
"couldnt even see, and can nock a second arrow almost as soon as the first "
"is let fly. Realizing this prodigious skill does come with one cost, that "
"being a lack of practice with the sword."
@ -3290,7 +3289,6 @@ msgstr "Ranger"
#. [unit_type]: id=Ranger, race=human
#: data/core/units/humans/Woodsman_Ranger.cfg:23
#, fuzzy
msgid ""
"Rangers are wild men and wanderers, who have chosen to shun the company of "
"their fellow men for myriad reasons. They have spent the better part of "
@ -3314,7 +3312,7 @@ msgstr ""
"are an element that knights and landed armies cannot control. They are men "
"of dubious motives, and are the first to scoff at any royal decree, if they "
"even hear of it at all. Rangers can be hired, but they are just as likely to "
"be in the employ of bandits, as they are to be in the king's service."
"be in the employ of bandits, as they are to be in the kings service."
#. [unit_type]: id=Trapper, race=human
#: data/core/units/humans/Woodsman_Trapper.cfg:4

File diff suppressed because it is too large Load diff

View file

@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-13 11:01+0200\n"
"POT-Creation-Date: 2010-09-13 11:11+0200\n"
"PO-Revision-Date: 2009-11-02 10:07-0500\n"
"Last-Translator: Eric S. Raymond <esr@thyrsus.com>\n"
"Language-Team: English (British) <en@li.org>\n"
@ -6387,7 +6387,8 @@ msgstr ""
#. [language]
#: data/hardwired/english.cfg:39
msgid "$road|s Rest,$road|s Waypoint,$road|bury,$road|ham,$name|bury,$name|ham"
msgid ""
"$road|s Rest,$road|s Waypoint,$road|bury,$road|ham,$name|bury,$name|ham"
msgstr ""
"$road|s Rest,$road|s Waypoint,$road|bury,$road|ham,$name|bury,$name|ham"
@ -6730,7 +6731,7 @@ msgstr ""
#, fuzzy
msgid ""
"<i>― Haldric II, 43YW, from Handbook of Tactical Analysis: Volume II</i>"
msgstr "- Handbook of Tactical Analysis Volume I - Haldric II, 42YW"
msgstr "- Handbook of Tactical Analysis Volume II - Haldric II, 43YW"
#. [tip]
#: data/hardwired/tips.cfg:79
@ -10529,86 +10530,6 @@ msgstr "loyal"
msgid "female^neutral"
msgstr "neutral"
#, fuzzy
#~ msgid "nightly regeneration"
#~ msgstr "Ring of Regeneration"
#, fuzzy
#~ msgid "female^nightly regeneration"
#~ msgstr "regenerates"
#, fuzzy
#~ msgid "Nightly Regeneration"
#~ msgstr "Ring of Regeneration"
#, fuzzy
#~ msgid "dayly regeneration"
#~ msgstr "Ring of Regeneration"
#, fuzzy
#~ msgid "female^daily regeneration"
#~ msgstr "regenerates"
#, fuzzy
#~ msgid "Daily Regeneration"
#~ msgstr "Ring of Regeneration"
#, fuzzy
#~ msgid "twilight skirmisher"
#~ msgstr "skirmisher"
#, fuzzy
#~ msgid "female^twilight skirmisher"
#~ msgstr "skirmisher"
#, fuzzy
#~ msgid ""
#~ "Twilight skirmisher:\n"
#~ "This unit is skilled in moving past enemies quickly during the twilight "
#~ "times of day, and ignores all enemy Zones of Control."
#~ msgstr ""
#~ "Skirmisher:\n"
#~ "This unit is skilled in moving past enemies quickly, and ignores all "
#~ "enemy Zones of Control."
#, fuzzy
#~ msgid "female^twilight ambush"
#~ msgstr "ambush"
#, fuzzy
#~ msgid ""
#~ "Twilight ambush:\n"
#~ "This unit can hide during twilight times of day, and remain undetected by "
#~ "its enemies.\n"
#~ "\n"
#~ "Enemy units cannot see this unit while it is a twilight time of day, "
#~ "except if they have units next to it. Any enemy unit that first discovers "
#~ "this unit immediately loses all its remaining movement."
#~ msgstr ""
#~ "Ambush:\n"
#~ "This unit can hide in forest, and remain undetected by its enemies.\n"
#~ "\n"
#~ "Enemy units cannot see this unit while it is in forest, except if they "
#~ "have units next to it. Any enemy unit that first discovers this unit "
#~ "immediately loses all its remaining movement."
#, fuzzy
#~ msgid ""
#~ "Ambush:\n"
#~ "This unit can hide during twilight times of day, and remain undetected by "
#~ "its enemies.\n"
#~ "\n"
#~ "Enemy units cannot see this unit while it is a twilight time of day, "
#~ "except if they have units next to it. Any enemy unit that first discovers "
#~ "this unit immediately loses all its remaining movement."
#~ msgstr ""
#~ "Ambush:\n"
#~ "This unit can hide in forest, and remain undetected by its enemies.\n"
#~ "\n"
#~ "Enemy units cannot see this unit while it is in forest, except if they "
#~ "have units next to it. Any enemy unit that first discovers this unit "
#~ "immediately loses all its remaining movement."
#, fuzzy
#~ msgid "Multiplayer_AI^Default AI"
#~ msgstr "Multiplayer"
@ -10625,9 +10546,6 @@ msgstr "neutral"
#~ msgid "focusing on protecting $this_ally_description|."
#~ msgstr "focusing on protecting $this_ally_description|."
#~ msgid "- Handbook of Tactical Analysis Volume II - Haldric II, 43YW"
#~ msgstr "- Handbook of Tactical Analysis Volume II - Haldric II, 43YW"
#~ msgid ""
#~ "$addon_title depends upon the following add-on which you have not "
#~ "installed yet:"