plain AI sides are local, too
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@ -227,7 +227,7 @@ public:
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bool is_ai() const { return info_.controller == team_info::AI || is_human_ai(); }
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bool is_empty() const { return info_.controller == team_info::EMPTY; }
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bool is_local() const { return is_human() || is_human_ai(); }
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bool is_local() const { return is_human() || is_human_ai() || is_ai(); }
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bool is_network() const { return is_network_human() || is_network_ai(); }
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void make_human() { info_.controller = team_info::HUMAN; }
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