Editor/Palette: marked more functions override
This commit is contained in:
parent
29191627fa
commit
c507e60b73
3 changed files with 13 additions and 13 deletions
|
@ -37,20 +37,20 @@ public:
|
|||
const game_config_view& cfg,
|
||||
editor_toolkit &toolkit);
|
||||
|
||||
virtual void setup(const game_config_view& cfg);
|
||||
virtual void setup(const game_config_view& cfg) override;
|
||||
|
||||
virtual std::string get_help_string() const override;
|
||||
|
||||
private:
|
||||
|
||||
virtual const std::string& get_id(const overlay& item);
|
||||
virtual const std::string& get_id(const overlay& item) override;
|
||||
|
||||
virtual void setup_item(
|
||||
const overlay& item,
|
||||
texture& item_base_image,
|
||||
texture& item_overlay_image,
|
||||
std::stringstream& tooltip
|
||||
);
|
||||
) override;
|
||||
};
|
||||
|
||||
}
|
||||
|
|
|
@ -39,7 +39,7 @@ public:
|
|||
|
||||
const gamemap& map() const { return gui_.get_map(); }
|
||||
|
||||
virtual void setup(const game_config_view& cfg);
|
||||
virtual void setup(const game_config_view& cfg) override;
|
||||
|
||||
void select_bg_item(const t_translation::terrain_code& terrain);
|
||||
void select_fg_item(const t_translation::terrain_code& terrain);
|
||||
|
@ -51,17 +51,17 @@ public:
|
|||
|
||||
private:
|
||||
|
||||
virtual void select_bg_item(const std::string& item_id);
|
||||
virtual void select_fg_item(const std::string& item_id);
|
||||
virtual void select_bg_item(const std::string& item_id) override;
|
||||
virtual void select_fg_item(const std::string& item_id) override;
|
||||
|
||||
virtual const std::string& get_id(const t_translation::terrain_code& terrain);
|
||||
virtual const std::string& get_id(const t_translation::terrain_code& terrain) override;
|
||||
|
||||
virtual void setup_item(
|
||||
const t_translation::terrain_code& item,
|
||||
texture& item_base_image,
|
||||
texture& item_overlay_image,
|
||||
std::stringstream& tooltip
|
||||
);
|
||||
) override;
|
||||
};
|
||||
|
||||
}
|
||||
|
|
|
@ -37,7 +37,7 @@ public:
|
|||
const game_config_view& cfg,
|
||||
editor_toolkit &toolkit);
|
||||
|
||||
virtual void setup(const game_config_view& cfg);
|
||||
virtual void setup(const game_config_view& cfg) override;
|
||||
|
||||
virtual std::string get_help_string() const override;
|
||||
|
||||
|
@ -46,18 +46,18 @@ public:
|
|||
const std::set<std::string>& get_selected_bg_items() { return selected_bg_items_; }
|
||||
|
||||
private:
|
||||
virtual const std::string& get_id(const unit_type& terrain);
|
||||
virtual const std::string& get_id(const unit_type& terrain) override;
|
||||
|
||||
virtual void setup_item(
|
||||
const unit_type& item,
|
||||
texture& item_base_image,
|
||||
texture& item_overlay_image,
|
||||
std::stringstream& tooltip
|
||||
);
|
||||
) override;
|
||||
|
||||
virtual bool is_selected_bg_item(const std::string& id);
|
||||
virtual bool is_selected_bg_item(const std::string& id) override;
|
||||
|
||||
virtual void select_bg_item(const std::string& item_id);
|
||||
virtual void select_bg_item(const std::string& item_id) override;
|
||||
// virtual void update_report();
|
||||
|
||||
std::set<std::string> selected_bg_items_;
|
||||
|
|
Loading…
Add table
Reference in a new issue