reverting 2008-01-13T11:42:39Z!benoit.timbert@free.fr from noyga

it is rude to do a change like this without the consent of the
maintainer 10 seconds before the string freeze
This commit is contained in:
Nils Kneuper 2008-01-13 11:53:15 +00:00
parent d99109b9b2
commit c4dad9b4a0
4 changed files with 6 additions and 7 deletions

View file

@ -3,7 +3,6 @@ Version 1.3.13+svn:
* The Hammer of Thursagan:
* 'Invaders' if there weren't enough free tiles to spawn all indigs the
game would enter an infinite loop (bug #10621)
* Added +1 level to the Witness line for consistency of the leadership
* Two Brothers:
* updated the music playlists in all scenarios to include the new music
* Under the Burning Suns:

View file

@ -12,14 +12,14 @@
impact=60
[/resistance]
movement=5
level=3
level=2
alignment=neutral
cost=40
usage=mixed fighter
experience=80
advanceto=Dwarvish Loremaster
{AMLA_TOUGH 3}
unit_description= _ "Dwarvish Annalists are the historians of this ancient and proud race. They are few in number, and their very existence is not generally known to the other peoples of the Great Continent. To the abilities of the Witness they add, through the study of herb and mineral lore, the ability to cure poison."+{SPECIAL_NOTES}+{SPECIAL_NOTES_SLOW}+{SPECIAL_NOTES_UNPOISON}+{SPECIAL_NOTES_LEADERSHIP}+{SPECIAL_NOTES_MAGICAL}
unit_description= _ "Dwarvish Annalists are the historians of this ancient and proud race. They are few in number, and their very existence is not generally known to the other peoples of the Great Continent. To the abilities of the Witness they add, through the study of herb and mineral lore, the ability to cure poison."+{SPECIAL_NOTES}+{SPECIAL_NOTES_SLOW}+{SPECIAL_NOTES_UNPOISON}+{SPECIAL_NOTES_LEADERSHIP}+_ "SPECIAL_NOTES^ This unit can exert leadership on units of his own level."+{SPECIAL_NOTES_MAGICAL}
[abilities]
{ABILITY_LEADERSHIP_LEVEL_3}
{ABILITY_UNPOISON}

View file

@ -12,12 +12,12 @@
impact=50
[/resistance]
movement=5
level=4
level=3
alignment=neutral
cost=50
usage=mixed fighter
{AMLA_TOUGH 3}
unit_description= _ "Loremasters are the sages of the dwarvish race. Their counsel is greatly valued by war-leaders and chieftains, and they are viewed with awe by ordinary dwarves, for they alone have plumbed the deepest and most closely-held secrets of dwarven knowledge. It is said that where a loremaster stands, there is the soul of the dwarves. To the abilities of the Annalist they add a limited ability to heal."+{SPECIAL_NOTES}+{SPECIAL_NOTES_SLOW}+{SPECIAL_NOTES_UNPOISON}+{SPECIAL_NOTES_LEADERSHIP}+{SPECIAL_NOTES_MAGICAL}+{SPECIAL_NOTES_HEALS}
unit_description= _ "Loremasters are the sages of the dwarvish race. Their counsel is greatly valued by war-leaders and chieftains, and they are viewed with awe by ordinary dwarves, for they alone have plumbed the deepest and most closely-held secrets of dwarven knowledge. It is said that where a loremaster stands, there is the soul of the dwarves. To the abilities of the Annalist they add a limited ability to heal."+{SPECIAL_NOTES}+{SPECIAL_NOTES_SLOW}+{SPECIAL_NOTES_UNPOISON}+{SPECIAL_NOTES_LEADERSHIP}+_ "SPECIAL_NOTES^ This unit can exert leadership on units of his own level."+{SPECIAL_NOTES_MAGICAL}+{SPECIAL_NOTES_HEALS}
[abilities]
{ABILITY_LEADERSHIP_LEVEL_4}
{ABILITY_UNPOISON}

View file

@ -18,13 +18,13 @@
impact=70
[/resistance]
movement=5
level=2
level=1
alignment=neutral
cost=20
usage=mixed fighter
experience=32
advanceto=Dwarvish Annalist
unit_description= _ "A Witness functions as the eyes of the dwarves' history, a deep lore that they never share with outsiders. The presence of a Witness inspires dwarvish warriors with the knowledge that their deeds (and their deaths) will not go unrecorded. They learn a fighting style deliberately unlike that of their fellows, one designed to turn the vaunted strength of the dwarves against itself. The person of a Witness is considered sacred, and Witnesses are often used as envoys between dwarvish clans."+{SPECIAL_NOTES}+{SPECIAL_NOTES_LEADERSHIP}+{SPECIAL_NOTES_MAGICAL}+{SPECIAL_NOTES_SLOW}
unit_description= _ "A Witness functions as the eyes of the dwarves' history, a deep lore that they never share with outsiders. The presence of a Witness inspires dwarvish warriors with the knowledge that their deeds (and their deaths) will not go unrecorded. They learn a fighting style deliberately unlike that of their fellows, one designed to turn the vaunted strength of the dwarves against itself. The person of a Witness is considered sacred, and Witnesses are often used as envoys between dwarvish clans."+{SPECIAL_NOTES}+{SPECIAL_NOTES_LEADERSHIP}+_ "SPECIAL_NOTES^ This unit can exert leadership on units of his own level."+{SPECIAL_NOTES_MAGICAL}+{SPECIAL_NOTES_SLOW}
[abilities]
{ABILITY_LEADERSHIP_LEVEL_2}
[/abilities]