Update changelog
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changelog
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changelog
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@ -3,15 +3,31 @@ Version 1.13.8+dev:
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* Updated translations: British English, Italian
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* Lua API:
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* Add wesnoth.format function to substitute variables into a string.
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* Add wesnoth.format_conjunct_list and wesnoth.format_disjunct_list.
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* New global "wml" table groups together all the functions for working
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with WML tables, and its subtable "wml.variable" groups functions
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for working with WML variables. Most of these are functions previously
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found only in helper.lua; they no longer need a require to use.
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* Warnings for using deprecated Lua functions now only appear in debug mode.
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* Multiplayer:
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* When set to remember your password, Wesnoth now encrypts it. It is still
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possible to obtain the password from preferences, but it's no longer as
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trivial as before.
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* User Interface:
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* Enable the use of tab to switch between text fields in most dialogs.
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* Color-code modifiers in trait tooltips
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* Translation teams in credits are now listed in alphabetical order of the
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localized language name (rather than the English language name).
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* Miscellaneous and Bug Fixes:
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* Add --report/-R command line switch for printing the same report from the
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Game Version dialog's clipboard function to stdout.
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* WML Engine
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* If ai_algorithm is used in [modify_side][ai], it now replaces the whole AI
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with the contents of [modify_side][ai], instead of appending these parameters.
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* New [credits_group] tag can be used by non-campaign addons to group several
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[about] tags under a single header. This is a toplevel tag, not a subtag
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of [era] or [modification].
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* An empty id key in SUF no longer matches all units; instead, it matches none.
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Version 1.13.8:
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* Campaigns:
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