Added support for color= in [unstore_unit] and [print]
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43709fe49d
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c43df77725
3 changed files with 23 additions and 3 deletions
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@ -84,6 +84,7 @@ static lg::log_domain log_display("display");
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static lg::log_domain log_wml("wml");
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#define LOG_WML LOG_STREAM(info, log_wml)
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#define WRN_WML LOG_STREAM(warn, log_wml)
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#define ERR_WML LOG_STREAM(err, log_wml)
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static lg::log_domain log_config("config");
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@ -1342,7 +1343,15 @@ WML_HANDLER_FUNCTION(unstore_unit, /*event_info*/, cfg)
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if(!text.empty() && !controller->is_skipping_replay())
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{
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// Print floating label
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resources::screen->float_label(loc, text, create_color(cfg["red"], cfg["green"], cfg["blue"]));
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SDL_Color color = font::LABEL_COLOR;
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if(!cfg["color"].empty()) {
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color = string_to_color(cfg["color"]);
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} else if(cfg.has_attribute("red") || cfg.has_attribute("green") || cfg.has_attribute("blue")) {
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color = create_color(cfg["red"], cfg["green"], cfg["blue"]);
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}
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resources::screen->float_label(loc, text, color);
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}
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if(advance) {
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advance_unit_at(advance_unit_params(loc)
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@ -397,7 +397,11 @@ void terrain_label::read(const config &cfg)
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team_name_ = utils::interpolate_variables_into_string(team_name_, vs);
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tmp_color = utils::interpolate_variables_into_string(tmp_color, vs);
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color_ = (color = string_to_color(tmp_color));
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if(!tmp_color.empty()) {
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color = string_to_color(tmp_color);
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}
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color_ = color;
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}
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void terrain_label::write(config& cfg) const
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@ -2255,7 +2255,14 @@ int game_lua_kernel::intf_print(lua_State *L) {
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int size = cfg["size"].to_int(font::SIZE_SMALL);
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int lifetime = cfg["duration"].to_int(50);
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SDL_Color color = create_color(cfg["red"], cfg["green"], cfg["blue"]);
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SDL_Color color = font::LABEL_COLOR;
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if(!cfg["color"].empty()) {
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color = string_to_color(cfg["color"]);
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} else if(cfg.has_attribute("red") || cfg.has_attribute("green") || cfg.has_attribute("blue")) {
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color = create_color(cfg["red"], cfg["green"], cfg["blue"]);
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}
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const SDL_Rect& rect = game_display_->map_outside_area();
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