Changed forest to be drawn as overlay.

Commented out old forest2water trans that will no longer be needed.
This commit is contained in:
Hogne Håskjold 2004-08-22 16:46:39 +00:00
parent 26a07af429
commit c3da96e41b

View file

@ -38,18 +38,18 @@
{TERRAIN_BASE_PROB u cave-floor2 10}
{TERRAIN_BASE u cave-floor1}
{TERRAIN_BASE W cavewall}
{TERRAIN_BASE_PROB f forest2 10}
{TERRAIN_BASE_PROB f forest3 10}
{TERRAIN_BASE_PROB f forest4 10}
{TERRAIN_BASE_PROB f forest5 10}
{TERRAIN_BASE_PROB f forest6 10}
{TERRAIN_BASE_PROB f forest7 10}
{TERRAIN_BASE_PROB f forest8 10}
{TERRAIN_BASE_PROB f forest-stones1 1}
{TERRAIN_BASE_PROB f forest-stones2 2}
{TERRAIN_BASE_PROB f forest-stones3 1}
{TERRAIN_BASE_PROB f forest-stones4 1}
{TERRAIN_BASE f forest}
{TERRAIN_BASE_OV_PROB f forest2 10}
{TERRAIN_BASE_OV_PROB f forest3 10}
{TERRAIN_BASE_OV_PROB f forest4 10}
{TERRAIN_BASE_OV_PROB f forest5 10}
{TERRAIN_BASE_OV_PROB f forest6 10}
{TERRAIN_BASE_OV_PROB f forest7 10}
{TERRAIN_BASE_OV_PROB f forest8 10}
{TERRAIN_BASE_OV_PROB f forest-stones1 1}
{TERRAIN_BASE_OV_PROB f forest-stones2 2}
{TERRAIN_BASE_OV_PROB f forest-stones3 1}
{TERRAIN_BASE_OV_PROB f forest-stones4 1}
{TERRAIN_BASE_OV f forest}
{TERRAIN_BASE_PROB m mountains-peak1 33}
{TERRAIN_BASE_PROB m mountains-peak2 33}
{TERRAIN_BASE m mountains}
@ -70,10 +70,10 @@
{TERRAIN_BASE_PROB g grassland-rocks2 2}
{TERRAIN_BASE_PROB g grassland-flowers1 3}
{TERRAIN_BASE_PROB g grassland-flowers2 3}
{TERRAIN_BASE_PROB g grassland-r1 20}
{TERRAIN_BASE_PROB g grassland-r2 20}
{TERRAIN_BASE_PROB g grassland-r3 20}
{TERRAIN_BASE g grassland-r4}
{TERRAIN_BASE_PROB gf grassland-r1 20}
{TERRAIN_BASE_PROB gf grassland-r2 20}
{TERRAIN_BASE_PROB gf grassland-r3 20}
{TERRAIN_BASE gf grassland-r4}
{TERRAIN_BASE r dirt}
{TERRAIN_BASE R road}
{TERRAIN_BASE_PROB d desert-plant 10}
@ -170,21 +170,21 @@
# forest-to-water transitions. Place before forest-to-any.
{TERRAIN_ADJACENT -186 f cZp\|/ forest-to-water}
{TERRAIN_ADJACENT -186 f s forest-to-water}
#{TERRAIN_ADJACENT -186 f cZp\|/ forest-to-water}
#{TERRAIN_ADJACENT -186 f s forest-to-water}
# use forest-to-water for forest-to-dirt and forest-to-desert too
#{TERRAIN_ADJACENT -187 f r forest-to-water}
{TERRAIN_ADJACENT -186 f d forest-to-water}
#{TERRAIN_ADJACENT -186 f d forest-to-water}
{TERRAIN_ADJACENT -186 f !f forest}
#{TERRAIN_ADJACENT -192 F !SVF snow}
{TERRAIN_ADJACENT_OV -186 f !f forest}
#{TERRAIN_ADJACENT -192 F !SVF snow}
{TERRAIN_ADJACENT_OV -187 F !F snow-forest}
{TERRAIN_ADJACENT -188 m !m mountains}
{TERRAIN_ADJACENT -189 H !H snow-hills}
{TERRAIN_ADJACENT -190 h !h hills}
{TERRAIN_ADJACENT -191 uD !uD cave-floor}
{TERRAIN_ADJACENT -192 SVF !SVF snow}
{TERRAIN_ADJACENT -193 tgvX !tgvX grassland}
{TERRAIN_ADJACENT -193 ftgvX !ftgvX grassland}
{TERRAIN_ADJACENT -194 r !r dirt}
{TERRAIN_ADJACENT -195 R !R road} # Missing gfx
{TERRAIN_ADJACENT -196 d !d desert}