Added new sling sounds.

This commit is contained in:
Lari Nieminen 2006-04-23 19:41:02 +00:00
parent f6b63afaca
commit c3c33c9719
7 changed files with 65 additions and 33 deletions

View file

@ -46,7 +46,7 @@ SVN trunk (1.1.2+svn):
* music & sound
* new or improved sounds: thunderstick and dragonstick, fist, club, hatchet,
throwing knives, walking corpse hit, bow, orcish bow, fire bow, wolf bite,
claws, wose attack, wose hit, wose death
claws, wose attack, wose hit, wose death, dwarf hit, dwarf death, sling
* minor edits to several sounds
* support for randomly chosen variations of sounds
* language and i18n:

View file

@ -102,6 +102,7 @@
number=3
icon=attacks/sling.png
[animation]
hits=no
[missile_frame]
begin=-100
end=0
@ -109,18 +110,33 @@
image_diagonal="projectiles/stone.png"
[/missile_frame]
[frame]
begin=-250
begin=-400
end=-100
image="neutral-outlaw-princess-attack-sling1.png"
sound=sling-miss.ogg
[/frame]
[frame]
begin=-100
end=-50
end=50
image="neutral-outlaw-princess-attack-sling2.png"
[/frame]
[/animation]
[animation]
hits=yes
[missile_frame]
begin=-100
end=0
image="projectiles/stone.png"
image_diagonal="projectiles/stone.png"
[/missile_frame]
[frame]
begin=-400
end=-100
image="neutral-outlaw-princess-attack-sling1.png"
sound=firearrow.wav
sound=sling.ogg
[/frame]
[frame]
begin=-50
begin=-100
end=50
image="neutral-outlaw-princess-attack-sling2.png"
[/frame]

View file

@ -105,6 +105,7 @@
number=4
icon=attacks/sling.png
[animation]
hits=no
[missile_frame]
begin=-100
end=0
@ -112,18 +113,33 @@
image_diagonal="projectiles/stone.png"
[/missile_frame]
[frame]
begin=-250
begin=-400
end=-100
image="neutral-outlaw-queen-attack-sling1.png"
sound=sling-miss.ogg
[/frame]
[frame]
begin=-100
end=-50
end=50
image="neutral-outlaw-queen-attack-sling2.png"
[/frame]
[/animation]
[animation]
hits=yes
[missile_frame]
begin=-100
end=0
image="projectiles/stone.png"
image_diagonal="projectiles/stone.png"
[/missile_frame]
[frame]
begin=-400
end=-100
image="neutral-outlaw-queen-attack-sling1.png"
sound=firearrow.wav
sound=sling.ogg
[/frame]
[frame]
begin=-50
begin=-100
end=50
image="neutral-outlaw-queen-attack-sling2.png"
[/frame]

View file

@ -56,12 +56,7 @@
damage=6
number=3
[animation]
#
#[sound]
#time=0
#sound=arrow-hit.wav
#sound_miss=arrow-miss.wav
#[/sound]
hits=no
[missile_frame]
begin=-100
end=0
@ -69,18 +64,33 @@
image_diagonal="projectiles/stone.png"
[/missile_frame]
[frame]
begin=-250
begin=-400
end=-100
image="units/human-outlaws/outlaw-attack1.png"
sound=sling-miss.ogg
[/frame]
[frame]
begin=-100
end=-50
end=50
image="units/human-outlaws/outlaw-attack2.png"
[/frame]
[/animation]
[animation]
hits=yes
[missile_frame]
begin=-100
end=0
image="projectiles/stone.png"
image_diagonal="projectiles/stone.png"
[/missile_frame]
[frame]
begin=-400
end=-100
image="units/human-outlaws/outlaw-attack1.png"
sound=firearrow.wav
sound=sling.ogg
[/frame]
[frame]
begin=-50
begin=-100
end=50
image="units/human-outlaws/outlaw-attack2.png"
[/frame]

View file

@ -63,18 +63,13 @@
image_diagonal="projectiles/stone.png"
[/missile_frame]
[frame]
begin=-250
begin=-400
end=-100
image="units/human-outlaws/footpad-attack1.png"
sound=sling-miss.ogg
[/frame]
[frame]
begin=-100
end=-50
image="units/human-outlaws/footpad-attack1.png"
sound={SOUND_LIST:MISS}
[/frame]
[frame]
begin=-50
end=50
image="units/human-outlaws/footpad-attack2.png"
[/frame]
@ -88,18 +83,13 @@
image_diagonal="projectiles/stone.png"
[/missile_frame]
[frame]
begin=-250
begin=-400
end=-100
image="units/human-outlaws/footpad-attack1.png"
sound=sling.ogg
[/frame]
[frame]
begin=-100
end=-50
image="units/human-outlaws/footpad-attack1.png"
sound=firearrow.wav
[/frame]
[frame]
begin=-50
end=50
image="units/human-outlaws/footpad-attack2.png"
[/frame]

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sounds/sling-miss.ogg Normal file

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sounds/sling.ogg Normal file

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