update changelog
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@ -104,6 +104,8 @@ Version 1.9.0+svn:
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* Fixed a bug causing the PUT_TO_RECALL_LIST macro to freeze the game.
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* Modified [set_variable] "divide" so that it always performs a
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floating-point divide.
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* Allow time_area to define local time of day on map border (bug #16508)
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* Fix time of day not changing in time area (bug #16584)
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* Miscellaneous and bug fixes:
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* Removed: statistics upload code.
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* Changed: compiler mode set to c++98
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@ -112,6 +114,8 @@ Version 1.9.0+svn:
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* Fix crash when attacking in fog (using teleport+attack to a fogged village)
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* Fixed a bug causing turn counter in the objectives dialog to duplicate when
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the objectives are viewed several times.
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* Replace "working peasant" (indicating missing images in debug mode) by
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half-transparent "Image not found"
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Version 1.9.0:
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* AI:
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