More sound cleanup.
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ee8ca354df
commit
c30e6e7117
22 changed files with 14 additions and 16 deletions
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@ -39,7 +39,7 @@
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begin=-150
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end=100
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image="units/fire-dragon-attack-bite.png"
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sound=wolf-attack.wav
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sound=claws.ogg
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[/frame]
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[/animation]
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[animation]
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@ -214,7 +214,7 @@
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blue=0
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[/colour_adjust]
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[sound]
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name=groan.wav
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name=human-die-1.ogg
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[/sound]
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[colour_adjust]
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red=0
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@ -65,7 +65,7 @@
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begin=-101
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end=100
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image="gerrick/assault-commander-attack-shield.png"
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sound=sword-clang.wav
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sound=mace.wav
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[/frame]
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[/animation]
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[animation]
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@ -19,7 +19,7 @@
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get_hit_sound=female-hit.wav
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unit_description= _ "Divine Avatars only appear in time of great need. Forms of the Gods themselves, made real in this world for a time, blessed are those who are lucky enough to view such images of power and perfection."
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get_hit_sound=female-hit.wav
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die_sound=holy.wav
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die_sound=magic-holy-miss-2.ogg
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[attack]
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name=fist
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type=holy
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@ -19,7 +19,7 @@
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get_hit_sound=female-hit.wav
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unit_description= _ "Divine Incarnations are said to be the closest thing to a god's actual presence in this world. They can be both awe-inspiring and terrifying."
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get_hit_sound=female-hit.wav
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die_sound=holy.wav
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die_sound=magic-holy-miss-2.ogg
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[attack]
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name=fist
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type=holy
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@ -59,7 +59,7 @@
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begin=-150
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end=0
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image=units/monsters/mudcrawler-attack.png
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sound=fist-swish.wav
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sound=fist.ogg
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[/frame]
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[/animation]
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[/attack]
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@ -25,8 +25,8 @@
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cost=12
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usage=fighter
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unit_description= _ "These undead trolls fight again in death as they did in life, except this time they smell much worse."
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get_hit_sound=zombie-hit.wav
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die_sound=troll-die.wav
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get_hit_sound={SOUND_LIST:ZOMBIE_HIT}
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die_sound={SOUND_LIST:ZOMBIE_HIT}
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[death]
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[frame]
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begin=0
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@ -261,7 +261,6 @@ Special Notes:"+{SPECIAL_NOTES_MAGICAL}+{SPECIAL_NOTES_HOLY}+{SPECIAL_NOTES_CURE
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[animation]
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[frame]
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image="units/human-magi/white-mage+female-magic1.png"
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sound=holy.wav
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[/frame]
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[frame]
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image="units/human-magi/white-mage+female-magic3.png"
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@ -201,7 +201,6 @@ Special Notes:"+{SPECIAL_NOTES_MAGICAL}+{SPECIAL_NOTES_HOLY}+{SPECIAL_NOTES_CURE
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[animation]
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[frame]
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image="units/human-magi/white-cleric+female-magic1.png"
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sound=holy.wav
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[/frame]
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[frame]
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image="units/human-magi/white-cleric+female-magic3.png"
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@ -15,8 +15,8 @@
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cost=33
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usage=fighter
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unit_description= _ "Ogres are giant creatures that usually live alone in the wilderness, remarkably similar to humans in form, though large and misshapen. While they can be easily outrun or outsmarted, their strength is not to be underestimated."
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get_hit_sound=dwarf-hit.wav
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die_sound=dwarf-die.wav
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get_hit_sound=ogre-hit.wav
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die_sound=ogre-die.wav
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[attack]
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name=cleaver
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type=blade
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@ -15,8 +15,8 @@
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cost=15
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usage=fighter
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unit_description= _ "When still young, Ogres are sometimes captured and taken into the army to be trained. They cannot manage weapons skillfully, but that is of little concern given their strength."
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get_hit_sound=dwarf-hit.wav
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die_sound=dwarf-die.wav
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get_hit_sound=ogre-hit.wav
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die_sound=ogre-die.wav
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[attack]
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name=cleaver
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type=blade
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@ -56,7 +56,7 @@ Special Notes:"+{SPECIAL_NOTES_SUBMERGE}
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begin=-100
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end=100
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image="units/undead-skeletal/boneshooter-attack.png"
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sound=knife.wav
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sound=dagger-swish.wav
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[/frame]
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[frame]
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begin=100
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@ -46,7 +46,7 @@ Special Notes:"+{SPECIAL_NOTES_SUBMERGE}
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begin=-100
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end=100
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image="units/undead-skeletal/soulshooter-attack.png"
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sound=knife.wav
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sound=dagger-swish.wav
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[/frame]
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[frame]
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begin=100
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sounds/holy.wav
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sounds/holy.wav
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sounds/knife.wav
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sounds/knife.wav
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