More sound cleanup.

This commit is contained in:
Lari Nieminen 2006-06-21 08:52:27 +00:00
parent ee8ca354df
commit c30e6e7117
22 changed files with 14 additions and 16 deletions

View file

@ -39,7 +39,7 @@
begin=-150
end=100
image="units/fire-dragon-attack-bite.png"
sound=wolf-attack.wav
sound=claws.ogg
[/frame]
[/animation]
[animation]

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@ -214,7 +214,7 @@
blue=0
[/colour_adjust]
[sound]
name=groan.wav
name=human-die-1.ogg
[/sound]
[colour_adjust]
red=0

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@ -65,7 +65,7 @@
begin=-101
end=100
image="gerrick/assault-commander-attack-shield.png"
sound=sword-clang.wav
sound=mace.wav
[/frame]
[/animation]
[animation]

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@ -19,7 +19,7 @@
get_hit_sound=female-hit.wav
unit_description= _ "Divine Avatars only appear in time of great need. Forms of the Gods themselves, made real in this world for a time, blessed are those who are lucky enough to view such images of power and perfection."
get_hit_sound=female-hit.wav
die_sound=holy.wav
die_sound=magic-holy-miss-2.ogg
[attack]
name=fist
type=holy

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@ -19,7 +19,7 @@
get_hit_sound=female-hit.wav
unit_description= _ "Divine Incarnations are said to be the closest thing to a god's actual presence in this world. They can be both awe-inspiring and terrifying."
get_hit_sound=female-hit.wav
die_sound=holy.wav
die_sound=magic-holy-miss-2.ogg
[attack]
name=fist
type=holy

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@ -59,7 +59,7 @@
begin=-150
end=0
image=units/monsters/mudcrawler-attack.png
sound=fist-swish.wav
sound=fist.ogg
[/frame]
[/animation]
[/attack]

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@ -25,8 +25,8 @@
cost=12
usage=fighter
unit_description= _ "These undead trolls fight again in death as they did in life, except this time they smell much worse."
get_hit_sound=zombie-hit.wav
die_sound=troll-die.wav
get_hit_sound={SOUND_LIST:ZOMBIE_HIT}
die_sound={SOUND_LIST:ZOMBIE_HIT}
[death]
[frame]
begin=0

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@ -261,7 +261,6 @@ Special Notes:"+{SPECIAL_NOTES_MAGICAL}+{SPECIAL_NOTES_HOLY}+{SPECIAL_NOTES_CURE
[animation]
[frame]
image="units/human-magi/white-mage+female-magic1.png"
sound=holy.wav
[/frame]
[frame]
image="units/human-magi/white-mage+female-magic3.png"

View file

@ -201,7 +201,6 @@ Special Notes:"+{SPECIAL_NOTES_MAGICAL}+{SPECIAL_NOTES_HOLY}+{SPECIAL_NOTES_CURE
[animation]
[frame]
image="units/human-magi/white-cleric+female-magic1.png"
sound=holy.wav
[/frame]
[frame]
image="units/human-magi/white-cleric+female-magic3.png"

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@ -15,8 +15,8 @@
cost=33
usage=fighter
unit_description= _ "Ogres are giant creatures that usually live alone in the wilderness, remarkably similar to humans in form, though large and misshapen. While they can be easily outrun or outsmarted, their strength is not to be underestimated."
get_hit_sound=dwarf-hit.wav
die_sound=dwarf-die.wav
get_hit_sound=ogre-hit.wav
die_sound=ogre-die.wav
[attack]
name=cleaver
type=blade

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@ -15,8 +15,8 @@
cost=15
usage=fighter
unit_description= _ "When still young, Ogres are sometimes captured and taken into the army to be trained. They cannot manage weapons skillfully, but that is of little concern given their strength."
get_hit_sound=dwarf-hit.wav
die_sound=dwarf-die.wav
get_hit_sound=ogre-hit.wav
die_sound=ogre-die.wav
[attack]
name=cleaver
type=blade

View file

@ -56,7 +56,7 @@ Special Notes:"+{SPECIAL_NOTES_SUBMERGE}
begin=-100
end=100
image="units/undead-skeletal/boneshooter-attack.png"
sound=knife.wav
sound=dagger-swish.wav
[/frame]
[frame]
begin=100

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@ -46,7 +46,7 @@ Special Notes:"+{SPECIAL_NOTES_SUBMERGE}
begin=-100
end=100
image="units/undead-skeletal/soulshooter-attack.png"
sound=knife.wav
sound=dagger-swish.wav
[/frame]
[frame]
begin=100

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