Made the start boat animation in Hide and Seek look nicer...

...and removed shroud from the scenario (as the point is to navigate past
the guards, not to discover where the city and such actually are).
This commit is contained in:
Lari Nieminen 2007-09-26 20:18:17 +00:00
parent c6eb27d10c
commit c30b9bb1d6

View file

@ -38,7 +38,7 @@
recruit=Thug,Footpad,Poacher
gold=100
team_name=good_guys
shroud=yes
shroud=no
fog=yes
share_maps=no
share_view=no
@ -55,7 +55,7 @@
[ai]
passive_leader=yes
[/ai]
shroud=yes
shroud=no
fog=yes
[/side]
@ -73,7 +73,7 @@
passive_leader=yes
[/ai]
team_name=good_guys
shroud=yes
shroud=no
fog=yes
share_maps=no
share_view=no
@ -114,11 +114,21 @@
variable=stored_Baldras
[/store_unit]
[remove_shroud]
[unit]
side=1
x=1-20,4-8,5,7
y=1-5,6-10,11,11
[/remove_shroud]
type=Boat
description=Boat
x,y=1,4
[/unit]
[hide_unit]
x,y=1,4
[/hide_unit]
[item]
x,y=1,4
image=units/transport/boat.png
[/item]
#sign to mark the victory location
{PLACE_IMAGE scenery/signpost.png 20 45}
@ -232,6 +242,16 @@
image="wesnoth-icon.png"
[/message]
[kill]
x,y=1,4
animate=no
fire_event=no
[/kill]
[removeitem]
x,y=1,4
[/removeitem]
[move_unit_fake]
side=1
type=Boat
@ -255,6 +275,10 @@
variable=stored_Baldras
[/unstore_unit]
[redraw]
side=1
[/redraw]
[recall]
description=Harper
x,y=7,5