MSVC project file cleanup
- Add a few missing headers - Remove redundant headers - Remove duplicate include of filesystem sources - Remove an empty source file [ci skip]
This commit is contained in:
parent
9cbd31dba7
commit
c2ed9c5c19
10 changed files with 7 additions and 43 deletions
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@ -311,7 +311,6 @@
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<Unit filename="../../src/game_display.hpp" />
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<Unit filename="../../src/game_end_exceptions.cpp" />
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<Unit filename="../../src/game_end_exceptions.hpp" />
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<Unit filename="../../src/game_errors.cpp" />
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<Unit filename="../../src/game_errors.hpp" />
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<Unit filename="../../src/game_events/action_wml.cpp" />
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<Unit filename="../../src/game_events/action_wml.hpp" />
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@ -396,7 +396,6 @@
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<Unit filename="../../src/game_display.hpp" />
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<Unit filename="../../src/game_end_exceptions.cpp" />
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<Unit filename="../../src/game_end_exceptions.hpp" />
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<Unit filename="../../src/game_errors.cpp" />
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<Unit filename="../../src/game_errors.hpp" />
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<Unit filename="../../src/game_events/action_wml.cpp" />
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<Unit filename="../../src/game_events/action_wml.hpp" />
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@ -1142,8 +1142,6 @@
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<ClCompile Include="..\..\src\events.cpp" />
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<ClCompile Include="..\..\src\fake_unit_manager.cpp" />
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<ClCompile Include="..\..\src\fake_unit_ptr.cpp" />
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<ClCompile Include="..\..\src\filesystem_boost.cpp" />
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<ClCompile Include="..\..\src\filesystem_common.cpp" />
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<ClCompile Include="..\..\src\filesystem_sdl.cpp" />
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<ClCompile Include="..\..\src\floating_label.cpp" />
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<ClCompile Include="..\..\src\floating_textbox.cpp" />
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@ -1282,7 +1280,6 @@
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<ClCompile Include="..\..\src\game_data.cpp" />
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<ClCompile Include="..\..\src\game_display.cpp" />
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<ClCompile Include="..\..\src\game_end_exceptions.cpp" />
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<ClCompile Include="..\..\src\game_errors.cpp" />
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<ClCompile Include="..\..\src\game_events\action_wml.cpp">
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug_with_VLD|Win32'">$(IntDir)Game_Events\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)Game_Events\</ObjectFileName>
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@ -3941,6 +3938,7 @@
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<ClInclude Include="..\..\src\arrow.hpp" />
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<ClInclude Include="..\..\src\attack_prediction.hpp" />
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<ClInclude Include="..\..\src\attack_prediction_display.hpp" />
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<ClInclude Include="..\..\src\buffered_istream.hpp" />
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<ClInclude Include="..\..\src\build_info.hpp" />
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<ClInclude Include="..\..\src\carryover.hpp" />
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<ClInclude Include="..\..\src\chat_command_handler.hpp" />
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@ -3985,6 +3983,7 @@
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<ClInclude Include="..\..\src\editor\map\map_fragment.hpp" />
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<ClInclude Include="..\..\src\editor\palette\common_palette.hpp" />
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<ClInclude Include="..\..\src\editor\palette\editor_palettes.hpp" />
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<ClInclude Include="..\..\src\editor\palette\empty_palette.hpp" />
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<ClInclude Include="..\..\src\editor\palette\item_palette.hpp" />
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<ClInclude Include="..\..\src\editor\palette\location_palette.hpp" />
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<ClInclude Include="..\..\src\editor\palette\palette_manager.hpp" />
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@ -4032,7 +4031,6 @@
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<ClInclude Include="..\..\src\formula\variant.hpp" />
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<ClInclude Include="..\..\src\game_board.hpp" />
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<ClInclude Include="..\..\src\game_classification.hpp" />
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<ClInclude Include="..\..\src\game_config.hpp" />
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<ClInclude Include="..\..\src\game_config_manager.hpp" />
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<ClInclude Include="..\..\src\game_data.hpp" />
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<ClInclude Include="..\..\src\game_display.hpp" />
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@ -4069,7 +4067,6 @@
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<ClInclude Include="..\..\src\generators\map_create.hpp" />
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<ClInclude Include="..\..\src\generators\map_generator.hpp" />
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<ClInclude Include="..\..\src\generic_event.hpp" />
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<ClInclude Include="..\..\src\gettext.hpp" />
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<ClInclude Include="..\..\src\global.hpp" />
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<ClInclude Include="..\..\src\gui\auxiliary\field-fwd.hpp" />
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<ClInclude Include="..\..\src\gui\auxiliary\field.hpp" />
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@ -4265,7 +4262,6 @@
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<ClInclude Include="..\..\src\key.hpp" />
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<ClInclude Include="..\..\src\language.hpp" />
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<ClInclude Include="..\..\src\lobby_preferences.hpp" />
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<ClInclude Include="..\..\src\log.hpp" />
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<ClInclude Include="..\..\src\lua_jailbreak_exception.hpp" />
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<ClInclude Include="..\..\src\map\exception.hpp" />
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<ClInclude Include="..\..\src\map\label.hpp" />
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@ -4302,7 +4298,6 @@
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<ClInclude Include="..\..\src\random_new_deterministic.hpp" />
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<ClInclude Include="..\..\src\random_new_synced.hpp" />
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<ClInclude Include="..\..\src\recall_list_manager.hpp" />
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<ClInclude Include="..\..\src\reference_counted_object.hpp" />
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<ClInclude Include="..\..\src\replay.hpp" />
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<ClInclude Include="..\..\src\replay_controller.hpp" />
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<ClInclude Include="..\..\src\replay_helper.hpp" />
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@ -4407,7 +4402,6 @@
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<ClInclude Include="..\..\src\tod_manager.hpp" />
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<ClInclude Include="..\..\src\tools\schema\tag.hpp" />
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<ClInclude Include="..\..\src\tooltips.hpp" />
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<ClInclude Include="..\..\src\tstring.hpp" />
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<ClInclude Include="..\..\src\units\abilities.hpp" />
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<ClInclude Include="..\..\src\units\animation.hpp" />
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<ClInclude Include="..\..\src\units\animation_component.hpp" />
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@ -1404,8 +1404,6 @@
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<ClCompile Include="..\..\src\events.cpp" />
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<ClCompile Include="..\..\src\fake_unit_manager.cpp" />
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<ClCompile Include="..\..\src\fake_unit_ptr.cpp" />
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<ClCompile Include="..\..\src\filesystem_boost.cpp" />
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<ClCompile Include="..\..\src\filesystem_common.cpp" />
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<ClCompile Include="..\..\src\filesystem_sdl.cpp" />
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<ClCompile Include="..\..\src\floating_label.cpp" />
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<ClCompile Include="..\..\src\floating_textbox.cpp" />
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@ -1416,7 +1414,6 @@
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<ClCompile Include="..\..\src\game_data.cpp" />
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<ClCompile Include="..\..\src\game_display.cpp" />
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<ClCompile Include="..\..\src\game_end_exceptions.cpp" />
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<ClCompile Include="..\..\src\game_errors.cpp" />
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<ClCompile Include="..\..\src\game_launcher.cpp" />
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<ClCompile Include="..\..\src\game_preferences.cpp" />
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<ClCompile Include="..\..\src\game_state.cpp" />
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@ -2792,7 +2789,6 @@
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<ClInclude Include="..\..\src\formatter.hpp" />
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<ClInclude Include="..\..\src\game_board.hpp" />
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<ClInclude Include="..\..\src\game_classification.hpp" />
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<ClInclude Include="..\..\src\game_config.hpp" />
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<ClInclude Include="..\..\src\game_config_manager.hpp" />
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<ClInclude Include="..\..\src\game_data.hpp" />
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<ClInclude Include="..\..\src\game_display.hpp" />
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@ -2802,7 +2798,6 @@
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<ClInclude Include="..\..\src\game_preferences.hpp" />
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<ClInclude Include="..\..\src\game_state.hpp" />
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<ClInclude Include="..\..\src\generic_event.hpp" />
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<ClInclude Include="..\..\src\gettext.hpp" />
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<ClInclude Include="..\..\src\global.hpp" />
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<ClInclude Include="..\..\src\halo.hpp" />
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<ClInclude Include="..\..\src\hash.hpp" />
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@ -2813,7 +2808,6 @@
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<ClInclude Include="..\..\src\key.hpp" />
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<ClInclude Include="..\..\src\language.hpp" />
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<ClInclude Include="..\..\src\lobby_preferences.hpp" />
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<ClInclude Include="..\..\src\log.hpp" />
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<ClInclude Include="..\..\src\lua_jailbreak_exception.hpp" />
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<ClInclude Include="..\..\src\map_command_handler.hpp" />
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<ClInclude Include="..\..\src\md5.hpp" />
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@ -2844,7 +2838,6 @@
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<ClInclude Include="..\..\src\random_new_deterministic.hpp" />
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<ClInclude Include="..\..\src\random_new_synced.hpp" />
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<ClInclude Include="..\..\src\recall_list_manager.hpp" />
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<ClInclude Include="..\..\src\reference_counted_object.hpp" />
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<ClInclude Include="..\..\src\replay.hpp" />
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<ClInclude Include="..\..\src\replay_controller.hpp" />
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<ClInclude Include="..\..\src\replay_helper.hpp" />
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@ -2876,7 +2869,6 @@
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<ClInclude Include="..\..\src\time_of_day.hpp" />
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<ClInclude Include="..\..\src\tod_manager.hpp" />
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<ClInclude Include="..\..\src\tooltips.hpp" />
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<ClInclude Include="..\..\src\tstring.hpp" />
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<ClInclude Include="..\..\src\util.hpp" />
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<ClInclude Include="..\..\src\variable.hpp" />
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<ClInclude Include="..\..\src\variable_info.hpp" />
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@ -2939,6 +2931,10 @@
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<ClInclude Include="..\..\src\font\pango\stream_ops.hpp">
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<Filter>Font\Pango</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\buffered_istream.hpp" />
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<ClInclude Include="..\..\src\editor\palette\empty_palette.hpp">
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<Filter>Editor\Palette</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<CustomBuild Include="..\..\src\tests\test_sdl_utils.hpp">
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@ -193,8 +193,8 @@
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<ClCompile Include="..\..\src\version.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\src\about.hpp" />
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<ClInclude Include="..\..\src\color.hpp" />
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<ClInclude Include="..\..\src\color_range.hpp" />
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<ClInclude Include="..\..\src\config.hpp" />
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<ClInclude Include="..\..\src\config_assign.hpp" />
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<ClInclude Include="..\..\src\filesystem.hpp" />
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@ -80,7 +80,6 @@
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<ClInclude Include="..\..\src\serialization\validator.hpp">
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<Filter>Serialization</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\about.hpp" />
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<ClInclude Include="..\..\src\config.hpp" />
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<ClInclude Include="..\..\src\config_assign.hpp" />
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<ClInclude Include="..\..\src\filesystem.hpp" />
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@ -8,7 +8,6 @@
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/* Begin PBXBuildFile section */
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1EF6CE8214D9846D00ECBE58 /* mp_host_game_prompt.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 1EF6CE8014D9846D00ECBE58 /* mp_host_game_prompt.cpp */; };
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4944F4071354FB410027E614 /* game_errors.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4944F4041354FB410027E614 /* game_errors.cpp */; };
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4944F40D1354FB760027E614 /* drawing.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4944F40C1354FB760027E614 /* drawing.cpp */; };
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4944F4121354FB970027E614 /* debug_clock.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4944F40E1354FB970027E614 /* debug_clock.cpp */; };
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4944F4131354FB970027E614 /* mp_login.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4944F40F1354FB970027E614 /* mp_login.cpp */; };
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@ -563,7 +562,6 @@
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91E3565D1CACC67C00774252 /* game_board.cpp in Sources */ = {isa = PBXBuildFile; fileRef = ECFB9FA9193BFB4B00146ED0 /* game_board.cpp */; };
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91E3565E1CACC67C00774252 /* game_classification.cpp in Sources */ = {isa = PBXBuildFile; fileRef = ECDEAF78194FEA9D00DB2F47 /* game_classification.cpp */; };
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91E3565F1CACC67C00774252 /* game_display.cpp in Sources */ = {isa = PBXBuildFile; fileRef = B5599A7E0EC62181008DD061 /* game_display.cpp */; };
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91E356601CACC67C00774252 /* game_errors.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4944F4041354FB410027E614 /* game_errors.cpp */; };
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91E356611CACC67C00774252 /* game_launcher.cpp in Sources */ = {isa = PBXBuildFile; fileRef = EC2194471960634100420969 /* game_launcher.cpp */; };
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91E356621CACC67C00774252 /* game_preferences.cpp in Sources */ = {isa = PBXBuildFile; fileRef = B5599A790EC62181008DD061 /* game_preferences.cpp */; };
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91E356631CACC67C00774252 /* game_state.cpp in Sources */ = {isa = PBXBuildFile; fileRef = EC387E6A195AFB1F00FC0342 /* game_state.cpp */; };
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@ -1404,7 +1402,6 @@
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1058C7A1FEA54F0111CA2CBB /* Cocoa.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = Cocoa.framework; path = System/Library/Frameworks/Cocoa.framework; sourceTree = SDKROOT; };
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1EF6CE8014D9846D00ECBE58 /* mp_host_game_prompt.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = mp_host_game_prompt.cpp; sourceTree = "<group>"; };
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1EF6CE8114D9846D00ECBE58 /* mp_host_game_prompt.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = mp_host_game_prompt.hpp; sourceTree = "<group>"; };
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4944F4041354FB410027E614 /* game_errors.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = game_errors.cpp; sourceTree = "<group>"; };
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4944F40C1354FB760027E614 /* drawing.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = drawing.cpp; sourceTree = "<group>"; };
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4944F40E1354FB970027E614 /* debug_clock.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = debug_clock.cpp; sourceTree = "<group>"; };
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4944F40F1354FB970027E614 /* mp_login.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = mp_login.cpp; sourceTree = "<group>"; };
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B5599A7D0EC62181008DD061 /* game_display.hpp */,
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F419A1F314E21246002F9ADC /* game_end_exceptions.cpp */,
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B52EE8AC121359A600CFBDAB /* game_end_exceptions.hpp */,
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4944F4041354FB410027E614 /* game_errors.cpp */,
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B5599A7C0EC62181008DD061 /* game_errors.hpp */,
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62CC8E6917B9063D00C16B75 /* game_events */,
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91B621A71B76A86700B00E0F /* game_initialization */,
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B5951A951013BB3400C10B66 /* game_delete.cpp in Sources */,
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B5599B6A0EC62181008DD061 /* game_display.cpp in Sources */,
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F419A1F414E21246002F9ADC /* game_end_exceptions.cpp in Sources */,
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4944F4071354FB410027E614 /* game_errors.cpp in Sources */,
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B597EBF10FC082AB00CE81F5 /* game_info.cpp in Sources */,
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EC2194491960634100420969 /* game_launcher.cpp in Sources */,
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B595EFE2100436C900C10B66 /* game_load.cpp in Sources */,
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91E3565D1CACC67C00774252 /* game_board.cpp in Sources */,
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91E3565E1CACC67C00774252 /* game_classification.cpp in Sources */,
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91E3565F1CACC67C00774252 /* game_display.cpp in Sources */,
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91E356601CACC67C00774252 /* game_errors.cpp in Sources */,
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91E356611CACC67C00774252 /* game_launcher.cpp in Sources */,
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91E356621CACC67C00774252 /* game_preferences.cpp in Sources */,
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91E356631CACC67C00774252 /* game_state.cpp in Sources */,
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@ -731,7 +731,6 @@ set(wesnoth-main_SRC
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game_config_manager.cpp
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game_data.cpp
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game_display.cpp
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game_errors.cpp
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game_events/action_wml.cpp
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game_events/conditional_wml.cpp
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game_events/entity_location.cpp
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@ -302,7 +302,6 @@ wesnoth_sources = Split("""
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game_config_manager.cpp
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game_data.cpp
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game_display.cpp
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game_errors.cpp
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game_events/action_wml.cpp
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game_events/conditional_wml.cpp
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game_events/entity_location.cpp
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/*
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Copyright (C) 2011 - 2016 by mark de wever <koraq@xs4all.nl>
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Part of the Battle for Wesnoth Project http://www.wesnoth.org/
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY.
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See the COPYING file for more details.
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*/
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#include "game_errors.hpp"
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