Updated changelog
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3 changed files with 26 additions and 2 deletions
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@ -143,6 +143,8 @@ Version 0.8.11:
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* fixed the width of 'HP' and 'XP' in the right side panel
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* fixed some multiplayer connect bugs
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* fixed the AI not going through the no-ZoC of lv0 units when it should have
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* fixed the dialog menus being larger than the screen
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* made the game remember the last server used for downloading campaings
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* code cleanups and bug fixes
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Version 0.8.10:
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@ -333,3 +333,4 @@ name= _ "Great War"
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[/multiplayer_side]
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[/era]
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@ -96,7 +96,7 @@ name=moveto
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canrecruit=1
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controller=human
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hitpoints=80
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recruit=Assassin,Elvish Hero,Elvish Fighter,Elvish Archer,Horseman,Mage,Elvish Shaman,Red Mage,Spearman,Swordsman,Duelist,Fencer,Elvish Captain,Elvish Ranger,Elvish Shyde,Thief,Rogue,Merman,Elvish Lord,White Mage,Mage of Light,Elvish Sharpshooter,Merman Lord,Silver Mage
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recruit=Assassin,Elvish Hero,Elvish Fighter,Elvish Archer,Horseman,Mage,Elvish Shaman,Red Mage,Spearman,Swordsman,Duelist,Fencer,Elvish Captain,Elvish Ranger,Elvish Shyde,Thief,Rogue,Merman,Elvish Lord,White Mage,Mage of Light,Elvish Sharpshooter,Silver Mage
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gold=2000
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enemy=2
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shroud=yes
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@ -129,6 +129,27 @@ name=moveto
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text="Northerners unleashed!"
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[/label]
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[event]
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name=prestart
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[set_variable]
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name=random1
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random=1..100
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[/set_variable]
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[set_variable]
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name=random2
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random=1..100
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[/set_variable]
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[/event]
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[event]
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name=start
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[message]
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speaker=Konrad
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message="Random numbers: $random1, $random2"
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[/message]
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[/event]
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[event]
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name=moveto
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first_time_only=no
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@ -156,7 +177,7 @@ name=moveto
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[message]
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speaker=Bozo
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message="Mwahahahahah !"
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message="Mwahahahahah! I appeared at $xx1, $yy1!"
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[/message]
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[/event]
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