Alias wesnoth.interface.scroll_to_hex to wesnoth.units.scroll_to
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@ -491,6 +491,8 @@ if wesnoth.kernel_type() == "Game Lua Kernel" then
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end
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--[========[Units module]========]
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wesnoth.units.scroll_to = wesnoth.interface.scroll_to_hex
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--! Modifies all the units satisfying the given @a filter.
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--! @param vars key/value pairs that need changing.
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