ExpAI: add retreating and village hunting CAs
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1 changed files with 14 additions and 0 deletions
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@ -550,6 +550,13 @@
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evaluation="return (...):castle_switch_eval()"
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execution="(...):castle_switch_exec()"
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[/candidate_action]
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[candidate_action]
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engine=lua
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name=retreat_injured
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max_score=205000
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evaluation="return (...):retreat_injured_units_eval()"
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execution="(...):retreat_injured_units_exec()"
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[/candidate_action]
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[candidate_action]
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engine=lua
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name=grab_villages
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@ -571,6 +578,13 @@
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evaluation="return (...):place_healers_eval()"
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execution="(...):place_healers_exec()"
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[/candidate_action]
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[candidate_action]
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engine=lua
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name=hunt_villages
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max_score=30000
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evaluation="return (...):village_hunt_eval()"
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execution="(...):village_hunt_exec()"
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[/candidate_action]
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[candidate_action]
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engine=lua
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name=move_to_enemy
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