ExpAI: add retreating and village hunting CAs

This commit is contained in:
mattsc 2013-11-01 09:36:26 -07:00
parent d9aa43ef44
commit c214c12611

View file

@ -550,6 +550,13 @@
evaluation="return (...):castle_switch_eval()"
execution="(...):castle_switch_exec()"
[/candidate_action]
[candidate_action]
engine=lua
name=retreat_injured
max_score=205000
evaluation="return (...):retreat_injured_units_eval()"
execution="(...):retreat_injured_units_exec()"
[/candidate_action]
[candidate_action]
engine=lua
name=grab_villages
@ -571,6 +578,13 @@
evaluation="return (...):place_healers_eval()"
execution="(...):place_healers_exec()"
[/candidate_action]
[candidate_action]
engine=lua
name=hunt_villages
max_score=30000
evaluation="return (...):village_hunt_eval()"
execution="(...):village_hunt_exec()"
[/candidate_action]
[candidate_action]
engine=lua
name=move_to_enemy