Disabled sync in recruit.

This commit is contained in:
Dominic Bolin 2006-02-21 16:24:46 +00:00
parent 639f097071
commit c20c094388

View file

@ -179,9 +179,9 @@ std::string recruit_unit(const gamemap& map, int side,
rc << "\n"; rc << "\n";
::write(std::cerr, cfg_unit); ::write(std::cerr, cfg_unit);
//// FIXME: this was not playtested, so I will disable it // FIXME: this was not playtested, so I will disable it
//// for release. // for release.
if (!game_config::ignore_replay_errors) throw replay::error(); //if (!game_config::ignore_replay_errors) throw replay::error();
} }
} else { } else {