Updated the manual to cover the liminal alignment.

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Fabian Müller 2011-09-08 12:03:36 +00:00
parent 6f14bb59ce
commit c1deb5f608

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@ -609,31 +609,31 @@ and special abilities, that are described in more detail below.
Alignment
^^^^^^^^^
Every unit has an alignment: lawful, neutral, or chaotic. Alignment
Every unit has an alignment: lawful, neutral, chaotic or liminal. Alignment
affects how units perform at different times of day. Neutral units are
unaffected by the time of day. Lawful units do more damage during the
day and less at night. Chaotic units do more damage at night and less
during the day.
during the day. Liminal units do less damage during both night and daytime.
The two "day" and "night" phases are differentiated as Morning, Afternoon
and First Watch, Second Watch, by the positions of the sun and moon in
the time of day graphic.
The following table shows the effects of different times of the day on
the damage dealt by lawful and chaotic units:
the damage dealt by lawful, chaotic and liminal units:
.Time of the day and damage
`-------`----------------------------------------`---------------------`-------`------
Turn Image Day-phase Lawful Chaotic
--------------------------------------------------------------------------------------
1 image:images/schedule-dawn.png[] Dawn -- --
2 image:images/schedule-morning.png[] Day (morning) +25% 25%
3 image:images/schedule-afternoon.png[] Day (afternoon) +25% 25%
4 image:images/schedule-dusk.png[] Dusk -- --
5 image:images/schedule-firstwatch.png[] Night (first watch) 25% +25%
6 image:images/schedule-secondwatch.png[] Night (second watch) 25% +25%
Special image:images/schedule-underground.png[] Underground 25% +25%
--------------------------------------------------------------------------------------
`-------`----------------------------------------`---------------------`-------`-------`------
Turn Image Day-phase Lawful Chaotic Liminal
----------------------------------------------------------------------------------------------
1 image:images/schedule-dawn.png[] Dawn -- -- --
2 image:images/schedule-morning.png[] Day (morning) +25% 25% 25%
3 image:images/schedule-afternoon.png[] Day (afternoon) +25% 25% 25%
4 image:images/schedule-dusk.png[] Dusk -- -- --
5 image:images/schedule-firstwatch.png[] Night (first watch) 25% +25% 25%
6 image:images/schedule-secondwatch.png[] Night (second watch) 25% +25% 25%
Special image:images/schedule-underground.png[] Underground 25% +25% 25%
----------------------------------------------------------------------------------------------
Keep in mind that some scenarios take place underground, where it is
perpetually night!
@ -1254,8 +1254,9 @@ damage than necessary.
Time of Day
^^^^^^^^^^^
Remember that Lawful units like humans fight better at daytime and Chaotic
units like orcs or undead fight better at night. Ideally you want to
Remember that Lawful units like humans fight better at daytime, Chaotic
units like orcs or undead fight better at night and Liminal units fight
best during the twilight. Ideally you want to
first meet the enemy when you are strong and/or he is weak. When the
enemy has its strong time, it often pays off to strengthen your lines
and hold a favorable defensive position. When its weak time is about to