Updated the manual to cover the liminal alignment.
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@ -609,31 +609,31 @@ and special abilities, that are described in more detail below.
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Alignment
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^^^^^^^^^
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Every unit has an alignment: lawful, neutral, or chaotic. Alignment
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Every unit has an alignment: lawful, neutral, chaotic or liminal. Alignment
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affects how units perform at different times of day. Neutral units are
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unaffected by the time of day. Lawful units do more damage during the
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day and less at night. Chaotic units do more damage at night and less
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during the day.
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during the day. Liminal units do less damage during both night and daytime.
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The two "day" and "night" phases are differentiated as Morning, Afternoon
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and First Watch, Second Watch, by the positions of the sun and moon in
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the time of day graphic.
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The following table shows the effects of different times of the day on
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the damage dealt by lawful and chaotic units:
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the damage dealt by lawful, chaotic and liminal units:
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.Time of the day and damage
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`-------`----------------------------------------`---------------------`-------`------
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Turn Image Day-phase Lawful Chaotic
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--------------------------------------------------------------------------------------
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1 image:images/schedule-dawn.png[] Dawn -- --
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2 image:images/schedule-morning.png[] Day (morning) +25% −25%
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3 image:images/schedule-afternoon.png[] Day (afternoon) +25% −25%
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4 image:images/schedule-dusk.png[] Dusk -- --
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5 image:images/schedule-firstwatch.png[] Night (first watch) −25% +25%
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6 image:images/schedule-secondwatch.png[] Night (second watch) −25% +25%
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Special image:images/schedule-underground.png[] Underground −25% +25%
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--------------------------------------------------------------------------------------
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`-------`----------------------------------------`---------------------`-------`-------`------
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Turn Image Day-phase Lawful Chaotic Liminal
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----------------------------------------------------------------------------------------------
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1 image:images/schedule-dawn.png[] Dawn -- -- --
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2 image:images/schedule-morning.png[] Day (morning) +25% −25% −25%
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3 image:images/schedule-afternoon.png[] Day (afternoon) +25% −25% −25%
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4 image:images/schedule-dusk.png[] Dusk -- -- --
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5 image:images/schedule-firstwatch.png[] Night (first watch) −25% +25% −25%
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6 image:images/schedule-secondwatch.png[] Night (second watch) −25% +25% −25%
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Special image:images/schedule-underground.png[] Underground −25% +25% −25%
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----------------------------------------------------------------------------------------------
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Keep in mind that some scenarios take place underground, where it is
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perpetually night!
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@ -1254,8 +1254,9 @@ damage than necessary.
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Time of Day
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^^^^^^^^^^^
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Remember that Lawful units like humans fight better at daytime and Chaotic
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units like orcs or undead fight better at night. Ideally you want to
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Remember that Lawful units like humans fight better at daytime, Chaotic
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units like orcs or undead fight better at night and Liminal units fight
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best during the twilight. Ideally you want to
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first meet the enemy when you are strong and/or he is weak. When the
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enemy has its strong time, it often pays off to strengthen your lines
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and hold a favorable defensive position. When its weak time is about to
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