ANL: use default AI

main difference: Lvl 2 units are recruited in lategame

[ci skip]
This commit is contained in:
Severin Glöckner 2019-08-17 23:54:15 +02:00
parent b472cd55dd
commit c19fd94bf0

View file

@ -128,7 +128,6 @@
[ai]
aggression=1.0
recruitment_pattern=fighter
ai_algorithm=experimental_ai
[/ai]
[village]
x,y=10,25
@ -160,7 +159,6 @@
[ai]
aggression=1.0
recruitment_pattern=fighter
ai_algorithm=experimental_ai
[/ai]
[village]
x,y=50,25
@ -192,7 +190,6 @@
[ai]
aggression=1.0
recruitment_pattern=fighter
ai_algorithm=experimental_ai
[/ai]
[village]
x,y=10,30
@ -224,7 +221,6 @@
[ai]
aggression=1.0
recruitment_pattern=fighter
ai_algorithm=experimental_ai
[/ai]
[village]
x,y=50,30