ANL: use default AI
main difference: Lvl 2 units are recruited in lategame [ci skip]
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@ -128,7 +128,6 @@
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[ai]
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aggression=1.0
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recruitment_pattern=fighter
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ai_algorithm=experimental_ai
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[/ai]
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[village]
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x,y=10,25
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@ -160,7 +159,6 @@
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[ai]
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aggression=1.0
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recruitment_pattern=fighter
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ai_algorithm=experimental_ai
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[/ai]
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[village]
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x,y=50,25
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@ -192,7 +190,6 @@
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[ai]
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aggression=1.0
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recruitment_pattern=fighter
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ai_algorithm=experimental_ai
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[/ai]
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[village]
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x,y=10,30
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@ -224,7 +221,6 @@
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[ai]
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aggression=1.0
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recruitment_pattern=fighter
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ai_algorithm=experimental_ai
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[/ai]
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[village]
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x,y=50,30
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