UtBS: renamed desert elf attack icons and added new Kaleh and Nym unit images
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After Width: | Height: | Size: 2.7 KiB |
BIN
data/campaigns/Under_the_Burning_Suns/images/newelves/kaleh.png
Normal file
After Width: | Height: | Size: 2.6 KiB |
|
@ -17,7 +17,8 @@ next_scenario=11_BattleforNemsothIsle
|
|||
|
||||
#no turn limit for this cutscene
|
||||
turns="-1"
|
||||
#display snapshot of map in saved games
|
||||
|
||||
#don't display snapshot of map in saved games
|
||||
snapshot=no
|
||||
victory_when_enemies_defeated=no
|
||||
|
||||
|
|
|
@ -19,12 +19,11 @@ next_scenario=12_FinalConfrontation
|
|||
name=gameplay02.ogg
|
||||
[/music]
|
||||
|
||||
#display snapshot of map in saved games
|
||||
#don't display snapshot of map in saved games
|
||||
snapshot="no"
|
||||
victory_when_enemies_defeated=no
|
||||
|
||||
#max turns in scenario
|
||||
|
||||
#max turns in scenario varies depending on difficulty
|
||||
#ifdef EASY
|
||||
turns="44"
|
||||
#endif
|
||||
|
|
|
@ -15,11 +15,11 @@ next_scenario=13_Epilogue
|
|||
name=frantic.ogg
|
||||
[/music]
|
||||
|
||||
#display snapshot of map in saved games
|
||||
#don't display snapshot of map in saved games
|
||||
snapshot="no"
|
||||
victory_when_enemies_defeated=no
|
||||
|
||||
# no turn limit
|
||||
#there is no turn limit for this scenario
|
||||
turns="-1"
|
||||
|
||||
{UNDERGROUND}
|
||||
|
|
|
@ -13,7 +13,7 @@ label= _ "Epilogue"
|
|||
name=elf-land.ogg
|
||||
[/music]
|
||||
|
||||
#display snapshot of map in saved games
|
||||
#don't display snapshot of map in saved games
|
||||
snapshot="no"
|
||||
victory_when_enemies_defeated=no
|
||||
|
||||
|
|
|
@ -11,9 +11,10 @@ label= _ "The Morning After"
|
|||
|
||||
next_scenario=2_HarshSands
|
||||
|
||||
#Display snapshot of map in saved games
|
||||
snapshot="yes"
|
||||
#max turns is 34/32/30 depending on difficulty
|
||||
#don't display snapshot of map in saved games
|
||||
snapshot="no"
|
||||
|
||||
#max turns in scenario varies depending on difficulty
|
||||
#ifdef EASY
|
||||
turns="34"
|
||||
#endif
|
||||
|
|
|
@ -11,9 +11,10 @@ label= _ "Across the Harsh Sands"
|
|||
|
||||
next_scenario=3_LongNight
|
||||
|
||||
#display snapshot of map in saved games
|
||||
#don't display snapshot of map in saved games
|
||||
snapshot="no"
|
||||
#max turns is 62/60/58 depending on difficulty
|
||||
|
||||
#max turns in scenario varies depending on difficulty
|
||||
#ifdef EASY
|
||||
turns="62"
|
||||
#endif
|
||||
|
|
|
@ -20,11 +20,12 @@ name=frantic.ogg
|
|||
|
||||
next_scenario=4_OrcishFoothills
|
||||
|
||||
scenario="A Stirring in the Night"
|
||||
#display snapshot of map in saved games
|
||||
snapshot="yes"
|
||||
#don't display snapshot of map in saved games
|
||||
snapshot="no"
|
||||
|
||||
#there is no turn limit for this scenario
|
||||
turns="-1"
|
||||
version="0.8.10"
|
||||
|
||||
victory_when_enemies_defeated=no
|
||||
|
||||
#it is always night-time, during the long dark, just before dawn
|
||||
|
|
|
@ -17,17 +17,18 @@ name=wesnoth-5.ogg
|
|||
|
||||
next_scenario=5_Struggle
|
||||
|
||||
#display snapshot of map in saved games
|
||||
#don't display snapshot of map in saved games?
|
||||
snapshot="no"
|
||||
#max turns is 46/44/42 depending on difficulty
|
||||
|
||||
#max turns in scenario varies depending on difficulty
|
||||
#ifdef EASY
|
||||
turns="46"
|
||||
turns="50"
|
||||
#endif
|
||||
#ifdef MEDIUM
|
||||
turns="44"
|
||||
turns="48"
|
||||
#endif
|
||||
#ifdef HARD
|
||||
turns="42"
|
||||
turns="46"
|
||||
#endif
|
||||
victory_when_enemies_defeated=no
|
||||
|
||||
|
|
|
@ -13,10 +13,10 @@ label= _ "A Subterranean Struggle"
|
|||
name=underground.ogg
|
||||
[/music]
|
||||
|
||||
#display snapshot of map in saved games
|
||||
#don't display snapshot of map in saved games
|
||||
snapshot="no"
|
||||
|
||||
#max turns is 45/43/41 depending on difficulty
|
||||
#max turns in scenario varies depending on difficulty
|
||||
#ifdef EASY
|
||||
turns="45"
|
||||
#endif
|
||||
|
|
|
@ -18,10 +18,10 @@ name=gameplay01.ogg
|
|||
|
||||
next_scenario=7_1_DwarfInterlude
|
||||
|
||||
#display snapshot of map in saved games
|
||||
#don't display snapshot of map in saved games
|
||||
snapshot="no"
|
||||
|
||||
#max turns is different depending on difficulty
|
||||
#max turns in scenario varies depending on difficulty
|
||||
#ifdef EASY
|
||||
turns="60"
|
||||
#endif
|
||||
|
|
|
@ -15,10 +15,10 @@ name=gameplay01.ogg
|
|||
|
||||
next_scenario=7_2_TrollInterlude
|
||||
|
||||
#display snapshot of map in saved games
|
||||
#don't display snapshot of map in saved games
|
||||
snapshot="no"
|
||||
|
||||
#max turns is different depending on difficulty
|
||||
#max turns in scenario varies depending on difficulty
|
||||
#ifdef EASY
|
||||
turns="60"
|
||||
#endif
|
||||
|
|
|
@ -17,7 +17,8 @@ next_scenario=8_OutoftheFryingPan
|
|||
|
||||
#no turn limit for this cutscene
|
||||
turns=-1
|
||||
#display snapshot of map in saved games
|
||||
|
||||
#don't display snapshot of map in saved games
|
||||
snapshot=no
|
||||
victory_when_enemies_defeated=no
|
||||
|
||||
|
|
|
@ -17,7 +17,8 @@ next_scenario=8_OutoftheFryingPan
|
|||
|
||||
#no turn limit for this cutscene
|
||||
turns=-1
|
||||
#display snapshot of map in saved games
|
||||
|
||||
#don't display snapshot of map in saved games
|
||||
snapshot=no
|
||||
victory_when_enemies_defeated=no
|
||||
|
||||
|
|
|
@ -15,11 +15,10 @@ next_scenario=9_BloodisThickerThanWater
|
|||
name=underground.ogg
|
||||
[/music]
|
||||
|
||||
#display snapshot of map in saved games
|
||||
#don't display snapshot of map in saved games
|
||||
snapshot="no"
|
||||
|
||||
#max turns in scenario
|
||||
|
||||
#max turns in scenario varies depending on difficulty
|
||||
#ifdef EASY
|
||||
turns="72"
|
||||
#endif
|
||||
|
@ -707,7 +706,6 @@ name=prestart
|
|||
|
||||
#to do: put hero icon on troll/dwarf ally
|
||||
|
||||
|
||||
#initialize starting variables
|
||||
|
||||
[set_variable]
|
||||
|
|
|
@ -15,10 +15,10 @@ next_scenario=10_SpeakingwiththeFishes
|
|||
name=wesnoth-2.ogg
|
||||
[/music]
|
||||
|
||||
#display snapshot of map in saved games
|
||||
#don't display snapshot of map in saved games
|
||||
snapshot="no"
|
||||
|
||||
#max turns in scenario
|
||||
#max turns in scenario varies depending on difficulty
|
||||
#ifdef EASY
|
||||
turns="58"
|
||||
#endif
|
||||
|
|
|
@ -75,6 +75,7 @@
|
|||
range=melee
|
||||
damage=6
|
||||
number=2
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
@ -94,6 +95,7 @@
|
|||
range=ranged
|
||||
damage=4
|
||||
number=4
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
@ -251,6 +253,7 @@
|
|||
range=melee
|
||||
damage=6
|
||||
number=2
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
@ -270,6 +273,7 @@
|
|||
range=ranged
|
||||
damage=4
|
||||
number=4
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
|
|
@ -73,6 +73,7 @@
|
|||
range=melee
|
||||
damage=6
|
||||
number=2
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
@ -92,6 +93,7 @@
|
|||
range=ranged
|
||||
damage=4
|
||||
number=4
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
@ -249,6 +251,7 @@
|
|||
range=melee
|
||||
damage=6
|
||||
number=2
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
@ -268,6 +271,7 @@
|
|||
range=ranged
|
||||
damage=4
|
||||
number=4
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
|
|
@ -73,6 +73,7 @@
|
|||
range=melee
|
||||
damage=6
|
||||
number=2
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
@ -92,6 +93,7 @@
|
|||
range=ranged
|
||||
damage=4
|
||||
number=4
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
@ -249,6 +251,7 @@
|
|||
range=melee
|
||||
damage=6
|
||||
number=2
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
@ -268,6 +271,7 @@
|
|||
range=ranged
|
||||
damage=4
|
||||
number=4
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
|
|
@ -73,6 +73,7 @@
|
|||
range=melee
|
||||
damage=6
|
||||
number=2
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
@ -92,6 +93,7 @@
|
|||
range=ranged
|
||||
damage=4
|
||||
number=4
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
@ -249,6 +251,7 @@
|
|||
range=melee
|
||||
damage=6
|
||||
number=2
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
@ -268,6 +271,7 @@
|
|||
range=ranged
|
||||
damage=4
|
||||
number=4
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
|
|
@ -73,6 +73,7 @@
|
|||
range=melee
|
||||
damage=6
|
||||
number=2
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
@ -92,6 +93,7 @@
|
|||
range=ranged
|
||||
damage=4
|
||||
number=4
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
@ -249,6 +251,7 @@
|
|||
range=melee
|
||||
damage=6
|
||||
number=2
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
@ -268,6 +271,7 @@
|
|||
range=ranged
|
||||
damage=4
|
||||
number=4
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
|
|
@ -73,6 +73,7 @@
|
|||
range=melee
|
||||
damage=6
|
||||
number=2
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
@ -92,6 +93,7 @@
|
|||
range=ranged
|
||||
damage=4
|
||||
number=4
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
@ -249,6 +251,7 @@
|
|||
range=melee
|
||||
damage=6
|
||||
number=2
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
@ -268,6 +271,7 @@
|
|||
range=ranged
|
||||
damage=4
|
||||
number=4
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
|
|
@ -73,6 +73,7 @@
|
|||
range=melee
|
||||
damage=6
|
||||
number=2
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
@ -92,6 +93,7 @@
|
|||
range=ranged
|
||||
damage=4
|
||||
number=4
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
@ -249,6 +251,7 @@
|
|||
range=melee
|
||||
damage=6
|
||||
number=2
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
@ -268,6 +271,7 @@
|
|||
range=ranged
|
||||
damage=4
|
||||
number=4
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
|
|
@ -73,6 +73,7 @@
|
|||
range=melee
|
||||
damage=6
|
||||
number=2
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
@ -92,6 +93,7 @@
|
|||
range=ranged
|
||||
damage=4
|
||||
number=4
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
@ -249,6 +251,7 @@
|
|||
range=melee
|
||||
damage=6
|
||||
number=2
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
@ -268,6 +271,7 @@
|
|||
range=ranged
|
||||
damage=4
|
||||
number=4
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
|
|
@ -73,6 +73,7 @@
|
|||
range=melee
|
||||
damage=6
|
||||
number=2
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
@ -92,6 +93,7 @@
|
|||
range=ranged
|
||||
damage=4
|
||||
number=4
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
@ -249,6 +251,7 @@
|
|||
range=melee
|
||||
damage=6
|
||||
number=2
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
@ -268,6 +271,7 @@
|
|||
range=ranged
|
||||
damage=4
|
||||
number=4
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
|
|
@ -73,6 +73,7 @@
|
|||
range=melee
|
||||
damage=6
|
||||
number=2
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
@ -92,6 +93,7 @@
|
|||
range=ranged
|
||||
damage=4
|
||||
number=4
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
@ -249,6 +251,7 @@
|
|||
range=melee
|
||||
damage=6
|
||||
number=2
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
@ -268,6 +271,7 @@
|
|||
range=ranged
|
||||
damage=4
|
||||
number=4
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
|
|
@ -73,6 +73,7 @@
|
|||
range=melee
|
||||
damage=6
|
||||
number=2
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
@ -92,6 +93,7 @@
|
|||
range=ranged
|
||||
damage=4
|
||||
number=4
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
@ -249,6 +251,7 @@
|
|||
range=melee
|
||||
damage=6
|
||||
number=2
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
@ -268,6 +271,7 @@
|
|||
range=ranged
|
||||
damage=4
|
||||
number=4
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
|
|
@ -83,6 +83,7 @@
|
|||
damage=10
|
||||
number=3
|
||||
special=backstab
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
@ -102,6 +103,7 @@
|
|||
range=ranged
|
||||
damage=9
|
||||
number=4
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
@ -275,6 +277,7 @@
|
|||
damage=9
|
||||
number=3
|
||||
special=backstab
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
@ -294,6 +297,7 @@
|
|||
range=ranged
|
||||
damage=10
|
||||
number=4
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
|
|
@ -56,6 +56,7 @@
|
|||
range=melee
|
||||
damage=8
|
||||
number=4
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
@ -75,6 +76,7 @@
|
|||
range=ranged
|
||||
damage=4
|
||||
number=3
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
|
|
@ -53,6 +53,7 @@
|
|||
range=melee
|
||||
damage=10
|
||||
number=5
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
@ -72,6 +73,7 @@
|
|||
range=ranged
|
||||
damage=8
|
||||
number=3
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
|
|
@ -52,6 +52,7 @@
|
|||
range=melee
|
||||
damage=6
|
||||
number=4
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
@ -71,6 +72,7 @@
|
|||
range=ranged
|
||||
damage=2
|
||||
number=3
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
|
|
@ -44,13 +44,15 @@
|
|||
usage=fighter
|
||||
unit_description= _ "Desert Fighters make up the bulk of the Elven military in Wesnoth. They are trained in both sword and bow, though like most of their kin, they prefer swordplay to archery. These Elves are deft of foot, and fight best in the open sands."
|
||||
get_hit_sound=groan.wav
|
||||
# Melee damage increased by 1, ranged damage decreased by 1
|
||||
# melee attack increased from 5-4 to 6-4
|
||||
# ranged attack decreased from 3-3 to 2-3
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=6
|
||||
number=4
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
@ -70,6 +72,7 @@
|
|||
range=ranged
|
||||
damage=2
|
||||
number=3
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
|
|
@ -44,13 +44,15 @@
|
|||
usage=fighter
|
||||
unit_description= _ "Desert Fighters make up the bulk of the Elven military in Wesnoth. They are trained in both sword and bow, though like most of their kin, they prefer swordplay to archery. These Elves are deft of foot, and fight best in the open sands."
|
||||
get_hit_sound=groan.wav
|
||||
# Melee damage increased by 1, ranged damage decreased by 1
|
||||
# melee attack increased from 5-4 to 6-4
|
||||
# ranged attack decreased from 3-3 to 2-3
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=6
|
||||
number=4
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
@ -70,6 +72,7 @@
|
|||
range=ranged
|
||||
damage=2
|
||||
number=3
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
|
|
@ -44,13 +44,15 @@
|
|||
usage=fighter
|
||||
unit_description= _ "Desert Fighters make up the bulk of the Elven military in Wesnoth. They are trained in both sword and bow, though like most of their kin, they prefer swordplay to archery. These Elves are deft of foot, and fight best in the open sands."
|
||||
get_hit_sound=groan.wav
|
||||
# Melee damage increased by 1, ranged damage decreased by 1
|
||||
# melee attack increased from 5-4 to 6-4
|
||||
# ranged attack decreased from 3-3 to 2-3
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=6
|
||||
number=4
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
@ -70,6 +72,7 @@
|
|||
range=ranged
|
||||
damage=2
|
||||
number=3
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
|
|
@ -44,13 +44,15 @@
|
|||
usage=fighter
|
||||
unit_description= _ "Desert Fighters make up the bulk of the Elven military in Wesnoth. They are trained in both sword and bow, though like most of their kin, they prefer swordplay to archery. These Elves are deft of foot, and fight best in the open sands."
|
||||
get_hit_sound=groan.wav
|
||||
# Melee damage increased by 1, ranged damage decreased by 1
|
||||
# melee attack increased from 5-4 to 6-4
|
||||
# ranged attack decreased from 3-3 to 2-3
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=6
|
||||
number=4
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
@ -70,6 +72,7 @@
|
|||
range=ranged
|
||||
damage=2
|
||||
number=3
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
|
|
@ -44,13 +44,15 @@
|
|||
usage=fighter
|
||||
unit_description= _ "Desert Fighters make up the bulk of the Elven military in Wesnoth. They are trained in both sword and bow, though like most of their kin, they prefer swordplay to archery. These Elves are deft of foot, and fight best in the open sands."
|
||||
get_hit_sound=groan.wav
|
||||
# Melee damage increased by 1, ranged damage decreased by 1
|
||||
# melee attack increased from 5-4 to 6-4
|
||||
# ranged attack decreased from 3-3 to 2-3
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=6
|
||||
number=4
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
@ -70,6 +72,7 @@
|
|||
range=ranged
|
||||
damage=2
|
||||
number=3
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
|
|
@ -44,13 +44,15 @@
|
|||
usage=fighter
|
||||
unit_description= _ "Desert Fighters make up the bulk of the Elven military in Wesnoth. They are trained in both sword and bow, though like most of their kin, they prefer swordplay to archery. These Elves are deft of foot, and fight best in the open sands."
|
||||
get_hit_sound=groan.wav
|
||||
# Melee damage increased by 1, ranged damage decreased by 1
|
||||
# melee attack increased from 5-4 to 6-4
|
||||
# ranged attack decreased from 3-3 to 2-3
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=6
|
||||
number=4
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
@ -70,6 +72,7 @@
|
|||
range=ranged
|
||||
damage=2
|
||||
number=3
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
|
|
@ -44,13 +44,15 @@
|
|||
usage=fighter
|
||||
unit_description= _ "Desert Fighters make up the bulk of the Elven military in Wesnoth. They are trained in both sword and bow, though like most of their kin, they prefer swordplay to archery. These Elves are deft of foot, and fight best in the open sands."
|
||||
get_hit_sound=groan.wav
|
||||
# Melee damage increased by 1, ranged damage decreased by 1
|
||||
# melee attack increased from 5-4 to 6-4
|
||||
# ranged attack decreased from 3-3 to 2-3
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=6
|
||||
number=4
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
@ -70,6 +72,7 @@
|
|||
range=ranged
|
||||
damage=2
|
||||
number=3
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
|
|
@ -44,13 +44,15 @@
|
|||
usage=fighter
|
||||
unit_description= _ "Desert Fighters make up the bulk of the Elven military in Wesnoth. They are trained in both sword and bow, though like most of their kin, they prefer swordplay to archery. These Elves are deft of foot, and fight best in the open sands."
|
||||
get_hit_sound=groan.wav
|
||||
# Melee damage increased by 1, ranged damage decreased by 1
|
||||
# melee attack increased from 5-4 to 6-4
|
||||
# ranged attack decreased from 3-3 to 2-3
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=6
|
||||
number=4
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
@ -70,6 +72,7 @@
|
|||
range=ranged
|
||||
damage=2
|
||||
number=3
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
|
|
@ -44,13 +44,15 @@
|
|||
usage=fighter
|
||||
unit_description= _ "Desert Fighters make up the bulk of the Elven military in Wesnoth. They are trained in both sword and bow, though like most of their kin, they prefer swordplay to archery. These Elves are deft of foot, and fight best in the open sands."
|
||||
get_hit_sound=groan.wav
|
||||
# Melee damage increased by 1, ranged damage decreased by 1
|
||||
# melee attack increased from 5-4 to 6-4
|
||||
# ranged attack decreased from 3-3 to 2-3
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=6
|
||||
number=4
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
@ -70,6 +72,7 @@
|
|||
range=ranged
|
||||
damage=2
|
||||
number=3
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
|
|
@ -44,13 +44,15 @@
|
|||
usage=fighter
|
||||
unit_description= _ "Desert Fighters make up the bulk of the Elven military in Wesnoth. They are trained in both sword and bow, though like most of their kin, they prefer swordplay to archery. These Elves are deft of foot, and fight best in the open sands."
|
||||
get_hit_sound=groan.wav
|
||||
# Melee damage increased by 1, ranged damage decreased by 1
|
||||
# melee attack increased from 5-4 to 6-4
|
||||
# ranged attack decreased from 3-3 to 2-3
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=6
|
||||
number=4
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
@ -70,6 +72,7 @@
|
|||
range=ranged
|
||||
damage=2
|
||||
number=3
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
|
|
@ -52,6 +52,7 @@
|
|||
range=melee
|
||||
damage=9
|
||||
number=4
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
@ -71,6 +72,7 @@
|
|||
range=ranged
|
||||
damage=5
|
||||
number=3
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
|
|
@ -59,6 +59,7 @@
|
|||
range=melee
|
||||
damage=7
|
||||
number=5
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
begin=-200
|
||||
|
@ -79,6 +80,7 @@
|
|||
range=ranged
|
||||
damage=5
|
||||
number=3
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
|
|
@ -41,6 +41,7 @@
|
|||
range=melee
|
||||
damage=5
|
||||
number=4
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
|
|
@ -41,6 +41,7 @@
|
|||
range=melee
|
||||
damage=5
|
||||
number=4
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
|
|
@ -41,6 +41,7 @@
|
|||
range=melee
|
||||
damage=5
|
||||
number=4
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
|
|
@ -41,6 +41,7 @@
|
|||
range=melee
|
||||
damage=5
|
||||
number=4
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
|
|
@ -41,6 +41,7 @@
|
|||
range=melee
|
||||
damage=5
|
||||
number=4
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
|
|
@ -41,6 +41,7 @@
|
|||
range=melee
|
||||
damage=5
|
||||
number=4
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
|
|
@ -41,6 +41,7 @@
|
|||
range=melee
|
||||
damage=5
|
||||
number=4
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
|
|
@ -41,6 +41,7 @@
|
|||
range=melee
|
||||
damage=5
|
||||
number=4
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
|
|
@ -41,6 +41,7 @@
|
|||
range=melee
|
||||
damage=5
|
||||
number=4
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
|
|
@ -41,6 +41,7 @@
|
|||
range=melee
|
||||
damage=5
|
||||
number=4
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
|
|
@ -41,6 +41,7 @@
|
|||
range=melee
|
||||
damage=5
|
||||
number=4
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
|
|
@ -51,6 +51,7 @@
|
|||
range=melee
|
||||
damage=7
|
||||
number=2
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
@ -71,6 +72,7 @@
|
|||
range=ranged
|
||||
damage=8
|
||||
number=4
|
||||
icon=attacks/bow-elven-magic.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
@ -225,6 +227,7 @@
|
|||
range=melee
|
||||
damage=7
|
||||
number=2
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
@ -245,6 +248,7 @@
|
|||
range=ranged
|
||||
damage=8
|
||||
number=4
|
||||
icon=attacks/bow-elven-magic.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
|
|
@ -57,6 +57,7 @@
|
|||
range=melee
|
||||
damage=11
|
||||
number=4
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
@ -76,6 +77,7 @@
|
|||
range=ranged
|
||||
damage=7
|
||||
number=3
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
|
|
@ -56,6 +56,7 @@
|
|||
range=melee
|
||||
damage=8
|
||||
number=4
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
begin=-100
|
||||
|
@ -71,6 +72,7 @@
|
|||
range=ranged
|
||||
damage=7
|
||||
number=3
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
|
|
@ -54,6 +54,7 @@
|
|||
range=melee
|
||||
damage=9
|
||||
number=4
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
begin=-350
|
||||
|
|
|
@ -84,6 +84,7 @@
|
|||
damage=7
|
||||
number=3
|
||||
special=backstab
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
@ -103,6 +104,7 @@
|
|||
range=ranged
|
||||
damage=6
|
||||
number=4
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
@ -274,6 +276,7 @@
|
|||
damage=7
|
||||
number=3
|
||||
special=backstab
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
@ -293,6 +296,7 @@
|
|||
range=ranged
|
||||
damage=6
|
||||
number=4
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
|
|
@ -55,6 +55,7 @@
|
|||
range=melee
|
||||
damage=8
|
||||
number=3
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
begin=-200
|
||||
|
@ -75,6 +76,7 @@
|
|||
range=ranged
|
||||
damage=8
|
||||
number=2
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
|
|
@ -54,6 +54,7 @@
|
|||
range=melee
|
||||
damage=5
|
||||
number=3
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
begin=-200
|
||||
|
@ -74,6 +75,7 @@
|
|||
range=ranged
|
||||
damage=5
|
||||
number=2
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
|
|
@ -52,6 +52,7 @@
|
|||
range=melee
|
||||
damage=5
|
||||
number=3
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
begin=-200
|
||||
|
@ -72,6 +73,7 @@
|
|||
range=ranged
|
||||
damage=5
|
||||
number=2
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
|
|
@ -52,6 +52,7 @@
|
|||
range=melee
|
||||
damage=5
|
||||
number=3
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
begin=-200
|
||||
|
@ -72,6 +73,7 @@
|
|||
range=ranged
|
||||
damage=5
|
||||
number=2
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
|
|
@ -52,6 +52,7 @@
|
|||
range=melee
|
||||
damage=5
|
||||
number=3
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
begin=-200
|
||||
|
@ -72,6 +73,7 @@
|
|||
range=ranged
|
||||
damage=5
|
||||
number=2
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
|
|
@ -52,6 +52,7 @@
|
|||
range=melee
|
||||
damage=5
|
||||
number=3
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
begin=-200
|
||||
|
@ -72,6 +73,7 @@
|
|||
range=ranged
|
||||
damage=5
|
||||
number=2
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
|
|
@ -52,6 +52,7 @@
|
|||
range=melee
|
||||
damage=5
|
||||
number=3
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
begin=-200
|
||||
|
@ -72,6 +73,7 @@
|
|||
range=ranged
|
||||
damage=5
|
||||
number=2
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
|
|
@ -52,6 +52,7 @@
|
|||
range=melee
|
||||
damage=5
|
||||
number=3
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
begin=-200
|
||||
|
@ -72,6 +73,7 @@
|
|||
range=ranged
|
||||
damage=5
|
||||
number=2
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
|
|
@ -52,6 +52,7 @@
|
|||
range=melee
|
||||
damage=5
|
||||
number=3
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
begin=-200
|
||||
|
@ -72,6 +73,7 @@
|
|||
range=ranged
|
||||
damage=5
|
||||
number=2
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
|
|
@ -52,6 +52,7 @@
|
|||
range=melee
|
||||
damage=5
|
||||
number=3
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
begin=-200
|
||||
|
@ -72,6 +73,7 @@
|
|||
range=ranged
|
||||
damage=5
|
||||
number=2
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
|
|
@ -52,6 +52,7 @@
|
|||
range=melee
|
||||
damage=5
|
||||
number=3
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
begin=-200
|
||||
|
@ -72,6 +73,7 @@
|
|||
range=ranged
|
||||
damage=5
|
||||
number=2
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
|
|
@ -52,6 +52,7 @@
|
|||
range=melee
|
||||
damage=5
|
||||
number=3
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
begin=-200
|
||||
|
@ -72,6 +73,7 @@
|
|||
range=ranged
|
||||
damage=5
|
||||
number=2
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
|
|
@ -81,6 +81,7 @@
|
|||
range=melee
|
||||
damage=8
|
||||
number=2
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
@ -101,6 +102,7 @@
|
|||
damage=10
|
||||
number=5
|
||||
special=marksman
|
||||
icon=attacks/bow-elven-magic.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
@ -281,6 +283,7 @@
|
|||
range=melee
|
||||
damage=8
|
||||
number=2
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
|
@ -301,6 +304,7 @@
|
|||
range=ranged
|
||||
damage=10
|
||||
number=5
|
||||
icon=attacks/bow-elven-magic.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
|
|
|
@ -3,15 +3,15 @@
|
|||
id=Kaleh Captain
|
||||
name= _ "Desert Captain"
|
||||
race=elf
|
||||
image=newelves/desert-elvish-captain.png
|
||||
image_long=newelves/desert-elvish-captain-bow.png
|
||||
image=newelves/kaleh.png
|
||||
image_long=newelves/kaleh-ranged.png
|
||||
profile=portraits/kaleh.png
|
||||
[defend]
|
||||
range=melee
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
image="newelves/desert-elvish-captain-defend.png"
|
||||
image="newelves/kaleh-defend.png"
|
||||
[/frame]
|
||||
[/defend]
|
||||
[defend]
|
||||
|
@ -19,10 +19,10 @@
|
|||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
image="newelves/desert-elvish-captain-bow-defend.png"
|
||||
image="newelves/kaleh-ranged-defend.png"
|
||||
[/frame]
|
||||
[/defend]
|
||||
image_leading=newelves/desert-elvish-captain-leading.png
|
||||
image_leading=newelves/kaleh-leading.png
|
||||
hitpoints=44
|
||||
[abilities]
|
||||
{ABILITY_LEADERSHIP}
|
||||
|
@ -57,14 +57,15 @@
|
|||
number=4
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
begin=-250
|
||||
end=-249
|
||||
begin=-350
|
||||
end=-100
|
||||
image=newelves/kaleh-melee-1.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image=newelves/desert-elvish-captain-attack.png
|
||||
end=50
|
||||
image=newelves/kaleh-melee-2.png
|
||||
sound=sword-swish.wav
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
|
@ -85,38 +86,38 @@
|
|||
[frame]
|
||||
begin=-600
|
||||
end=-450
|
||||
image=newelves/desert-elvish-captain-bow.png
|
||||
image=newelves/kaleh-ranged.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-450
|
||||
end=-300
|
||||
image=newelves/desert-elvish-captain-bow-attack1.png
|
||||
image=newelves/kaleh-ranged-1.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-200
|
||||
image=newelves/desert-elvish-captain-bow-attack2.png
|
||||
image=newelves/kaleh-ranged-2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=newelves/desert-elvish-captain-bow-attack3.png
|
||||
image=newelves/kaleh-ranged-3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
sound=firearrow.wav
|
||||
begin=-100
|
||||
end=-99
|
||||
image=newelves/desert-elvish-captain-bow-attack3.png
|
||||
image=newelves/kaleh-ranged-3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-99
|
||||
end=0
|
||||
image=newelves/desert-elvish-captain-bow-attack3.png
|
||||
image=newelves/kaleh-ranged-3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image=newelves/desert-elvish-captain-bow.png
|
||||
image=newelves/kaleh-ranged.png
|
||||
sound=arrow-miss.wav
|
||||
[/frame]
|
||||
[/animation]
|
||||
|
@ -131,38 +132,38 @@
|
|||
[frame]
|
||||
begin=-600
|
||||
end=-450
|
||||
image=newelves/desert-elvish-captain-bow.png
|
||||
image=newelves/kaleh-ranged.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-450
|
||||
end=-300
|
||||
image=newelves/desert-elvish-captain-bow-attack1.png
|
||||
image=newelves/kaleh-ranged-1.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-200
|
||||
image=newelves/desert-elvish-captain-bow-attack2.png
|
||||
image=newelves/kaleh-ranged-2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=newelves/desert-elvish-captain-bow-attack3.png
|
||||
image=newelves/kaleh-ranged-3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
sound=firearrow.wav
|
||||
begin=-100
|
||||
end=-99
|
||||
image=newelves/desert-elvish-captain-bow-attack3.png
|
||||
image=newelves/kaleh-ranged-3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-99
|
||||
end=0
|
||||
image=newelves/desert-elvish-captain-bow-attack3.png
|
||||
image=newelves/kaleh-ranged-3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image=newelves/desert-elvish-captain-bow.png
|
||||
image=newelves/kaleh-ranged.png
|
||||
sound=arrow-hit.wav
|
||||
[/frame]
|
||||
[/animation]
|
||||
|
|
|
@ -3,14 +3,15 @@
|
|||
id=Kaleh Champion
|
||||
name= _ "Desert Champion"
|
||||
race=elf
|
||||
image=newelves/desert-elvish-champion.png
|
||||
image=newelves/kaleh.png
|
||||
image_long=newelves/kaleh-ranged.png
|
||||
profile=portraits/kaleh.png
|
||||
[defend]
|
||||
range=melee
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
image="newelves/desert-elvish-champion-defend.png"
|
||||
image="newelves/kaleh-defend.png"
|
||||
[/frame]
|
||||
[/defend]
|
||||
[defend]
|
||||
|
@ -18,7 +19,7 @@
|
|||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
image="newelves/desert-elvish-champion-bow-defend.png"
|
||||
image="newelves/kaleh-ranged-defend.png"
|
||||
[/frame]
|
||||
[/defend]
|
||||
image_long=newelves/desert-elvish-champion-bow.png
|
||||
|
@ -54,14 +55,15 @@
|
|||
number=4
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
begin=-250
|
||||
end=-249
|
||||
begin=-350
|
||||
end=-100
|
||||
image=newelves/kaleh-melee-1.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image=newelves/desert-elvish-champion-attack.png
|
||||
end=50
|
||||
image=newelves/kaleh-melee-2.png
|
||||
sound=sword-swish.wav
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
|
@ -82,38 +84,38 @@
|
|||
[frame]
|
||||
begin=-600
|
||||
end=-450
|
||||
image=newelves/desert-elvish-champion-bow.png
|
||||
image=newelves/kaleh-ranged.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-450
|
||||
end=-300
|
||||
image=newelves/desert-elvish-champion-bow-attack1.png
|
||||
image=newelves/kaleh-ranged-1.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-200
|
||||
image=newelves/desert-elvish-champion-bow-attack2.png
|
||||
image=newelves/kaleh-ranged-2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=newelves/desert-elvish-champion-bow-attack3.png
|
||||
image=newelves/kaleh-ranged-3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
sound=firearrow.wav
|
||||
begin=-100
|
||||
end=-99
|
||||
image=newelves/desert-elvish-champion-bow-attack3.png
|
||||
image=newelves/kaleh-ranged-3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-99
|
||||
end=0
|
||||
image=newelves/desert-elvish-champion-bow-attack3.png
|
||||
image=newelves/kaleh-ranged-3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image=newelves/desert-elvish-champion-bow.png
|
||||
image=newelves/kaleh-ranged.png
|
||||
sound=arrow-miss.wav
|
||||
[/frame]
|
||||
[/animation]
|
||||
|
@ -128,38 +130,38 @@
|
|||
[frame]
|
||||
begin=-600
|
||||
end=-450
|
||||
image=newelves/desert-elvish-champion-bow.png
|
||||
image=newelves/kaleh-ranged.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-450
|
||||
end=-300
|
||||
image=newelves/desert-elvish-champion-bow-attack1.png
|
||||
image=newelves/kaleh-ranged-1.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-200
|
||||
image=newelves/desert-elvish-champion-bow-attack2.png
|
||||
image=newelves/kaleh-ranged-2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=newelves/desert-elvish-champion-bow-attack3.png
|
||||
image=newelves/kaleh-ranged-3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
sound=firearrow.wav
|
||||
begin=-100
|
||||
end=-99
|
||||
image=newelves/desert-elvish-champion-bow-attack3.png
|
||||
image=newelves/kaleh-ranged-3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-99
|
||||
end=0
|
||||
image=newelves/desert-elvish-champion-bow-attack3.png
|
||||
image=newelves/kaleh-ranged-3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image=newelves/desert-elvish-champion-bow.png
|
||||
image=newelves/kaleh-ranged.png
|
||||
sound=arrow-hit.wav
|
||||
[/frame]
|
||||
[/animation]
|
||||
|
|
|
@ -3,15 +3,15 @@
|
|||
id=Kaleh Fighter
|
||||
name= _ "Desert Fighter"
|
||||
race=elf
|
||||
image=newelves/desert-elvish-fighter.png
|
||||
image_long=newelves/desert-elvish-fighter-bow.png
|
||||
image=newelves/kaleh.png
|
||||
image_long=newelves/kaleh-ranged.png
|
||||
profile=portraits/kaleh.png
|
||||
[defend]
|
||||
range=melee
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
image="newelves/desert-elvish-fighter-defend.png"
|
||||
image="newelves/kaleh-defend.png"
|
||||
[/frame]
|
||||
[/defend]
|
||||
[defend]
|
||||
|
@ -19,7 +19,7 @@
|
|||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
image="newelves/desert-elvish-fighter-bow-defend.png"
|
||||
image="newelves/kaleh-ranged-defend.png"
|
||||
[/frame]
|
||||
[/defend]
|
||||
hitpoints=32
|
||||
|
@ -54,14 +54,15 @@
|
|||
number=4
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
begin=-250
|
||||
end=-249
|
||||
begin=-350
|
||||
end=-100
|
||||
image=newelves/kaleh-melee-1.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image=newelves/desert-elvish-fighter-attack.png
|
||||
end=50
|
||||
image=newelves/kaleh-melee-2.png
|
||||
sound=sword-swish.wav
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
|
@ -82,38 +83,38 @@
|
|||
[frame]
|
||||
begin=-600
|
||||
end=-450
|
||||
image=newelves/desert-elvish-fighter-bow.png
|
||||
image=newelves/kaleh-ranged.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-450
|
||||
end=-300
|
||||
image=newelves/desert-elvish-fighter-bow-attack1.png
|
||||
image=newelves/kaleh-ranged-1.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-200
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
image=newelves/kaleh-ranged-2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
image=newelves/kaleh-ranged-3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
sound=firearrow.wav
|
||||
begin=-100
|
||||
end=-99
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
image=newelves/kaleh-ranged-3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-99
|
||||
end=0
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
image=newelves/kaleh-ranged-3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image=newelves/desert-elvish-fighter-bow.png
|
||||
image=newelves/kaleh-ranged.png
|
||||
sound=arrow-miss.wav
|
||||
[/frame]
|
||||
[/animation]
|
||||
|
@ -128,38 +129,38 @@
|
|||
[frame]
|
||||
begin=-600
|
||||
end=-450
|
||||
image=newelves/desert-elvish-fighter-bow.png
|
||||
image=newelves/kaleh-ranged.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-450
|
||||
end=-300
|
||||
image=newelves/desert-elvish-fighter-bow-attack1.png
|
||||
image=newelves/kaleh-ranged-1.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-200
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
image=newelves/kaleh-ranged-2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
image=newelves/kaleh-ranged-3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
sound=firearrow.wav
|
||||
begin=-100
|
||||
end=-99
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
image=newelves/kaleh-ranged-3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-99
|
||||
end=0
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
image=newelves/kaleh-ranged-3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image=newelves/desert-elvish-fighter-bow.png
|
||||
image=newelves/kaleh-ranged.png
|
||||
sound=arrow-hit.wav
|
||||
[/frame]
|
||||
[/animation]
|
||||
|
|
|
@ -3,15 +3,15 @@
|
|||
id=Kaleh Hero
|
||||
name= _ "Desert Hero"
|
||||
race=elf
|
||||
image=newelves/desert-elvish-hero.png
|
||||
image_long=newelves/desert-elvish-hero-bow.png
|
||||
image=newelves/kaleh.png
|
||||
image_long=newelves/kaleh-ranged.png
|
||||
profile=portraits/kaleh.png
|
||||
[defend]
|
||||
range=melee
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
image="newelves/desert-elvish-hero-defend.png"
|
||||
image="newelves/kaleh-defend.png"
|
||||
[/frame]
|
||||
[/defend]
|
||||
[defend]
|
||||
|
@ -19,22 +19,7 @@
|
|||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
image="newelves/desert-elvish-hero-bow-defend.png"
|
||||
[/frame]
|
||||
[/defend]
|
||||
[defend]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
image=
|
||||
[/frame]
|
||||
[/defend]
|
||||
[defend]
|
||||
range=ranged
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
image=
|
||||
image="newelves/kaleh-ranged-defend.png"
|
||||
[/frame]
|
||||
[/defend]
|
||||
hitpoints=48
|
||||
|
@ -68,14 +53,15 @@
|
|||
number=4
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
begin=-250
|
||||
end=-249
|
||||
begin=-350
|
||||
end=-100
|
||||
image=newelves/kaleh-melee-1.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image=newelves/desert-elvish-hero-attack.png
|
||||
end=50
|
||||
image=newelves/kaleh-melee-2.png
|
||||
sound=sword-swish.wav
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
|
@ -96,38 +82,38 @@
|
|||
[frame]
|
||||
begin=-600
|
||||
end=-450
|
||||
image=newelves/desert-elvish-hero-bow.png
|
||||
image=newelves/kaleh-ranged.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-450
|
||||
end=-300
|
||||
image=newelves/desert-elvish-hero-bow-attack1.png
|
||||
image=newelves/kaleh-ranged-1.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-200
|
||||
image=newelves/desert-elvish-hero-bow-attack2.png
|
||||
image=newelves/kaleh-ranged-2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=newelves/desert-elvish-hero-bow-attack3.png
|
||||
image=newelves/kaleh-ranged-3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
sound=firearrow.wav
|
||||
begin=-100
|
||||
end=-99
|
||||
image=newelves/desert-elvish-hero-bow-attack3.png
|
||||
image=newelves/kaleh-ranged-3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-99
|
||||
end=0
|
||||
image=newelves/desert-elvish-hero-bow-attack3.png
|
||||
image=newelves/kaleh-ranged-3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image=newelves/desert-elvish-hero-bow.png
|
||||
image=newelves/kaleh-ranged.png
|
||||
sound=arrow-miss.wav
|
||||
[/frame]
|
||||
[/animation]
|
||||
|
@ -142,38 +128,38 @@
|
|||
[frame]
|
||||
begin=-600
|
||||
end=-450
|
||||
image=newelves/desert-elvish-hero-bow.png
|
||||
image=newelves/kaleh-ranged.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-450
|
||||
end=-300
|
||||
image=newelves/desert-elvish-hero-bow-attack1.png
|
||||
image=newelves/kaleh-ranged-1.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-200
|
||||
image=newelves/desert-elvish-hero-bow-attack2.png
|
||||
image=newelves/kaleh-ranged-2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=newelves/desert-elvish-hero-bow-attack3.png
|
||||
image=newelves/kaleh-ranged-3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
sound=firearrow.wav
|
||||
begin=-100
|
||||
end=-99
|
||||
image=newelves/desert-elvish-hero-bow-attack3.png
|
||||
image=newelves/kaleh-ranged-3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-99
|
||||
end=0
|
||||
image=newelves/desert-elvish-hero-bow-attack3.png
|
||||
image=newelves/kaleh-ranged-3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image=newelves/desert-elvish-hero-bow.png
|
||||
image=newelves/kaleh-ranged.png
|
||||
sound=arrow-hit.wav
|
||||
[/frame]
|
||||
[/animation]
|
||||
|
|
|
@ -3,15 +3,15 @@
|
|||
id=Kaleh Marshal
|
||||
name= _ "Desert Marshal"
|
||||
race=elf
|
||||
image=newelves/desert-elvish-marshal.png
|
||||
image_long=newelves/desert-elvish-marshal-bow.png
|
||||
image=newelves/kaleh.png
|
||||
image_long=newelves/kaleh-ranged.png
|
||||
profile=portraits/kaleh.png
|
||||
[defend]
|
||||
range=melee
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
image="newelves/desert-elvish-marshal-defend.png"
|
||||
image="newelves/kaleh-defend.png"
|
||||
[/frame]
|
||||
[/defend]
|
||||
[defend]
|
||||
|
@ -19,10 +19,10 @@
|
|||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
image="newelves/desert-elvish-marshal-bow.png"
|
||||
image="newelves/kaleh-ranged-defend.png"
|
||||
[/frame]
|
||||
[/defend]
|
||||
image_leading=newelves/desert-elvish-marshal-leading.png
|
||||
image_leading=newelves/kaleh-leading.png
|
||||
hitpoints=62
|
||||
[abilities]
|
||||
{ABILITY_LEADERSHIP}
|
||||
|
@ -58,14 +58,15 @@
|
|||
number=4
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
begin=-250
|
||||
end=-249
|
||||
begin=-350
|
||||
end=-100
|
||||
image=newelves/kaleh-melee-1.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image=newelves/desert-elvish-marshal-attack.png
|
||||
end=50
|
||||
image=newelves/kaleh-melee-2.png
|
||||
sound=sword-swish.wav
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
|
@ -86,38 +87,38 @@
|
|||
[frame]
|
||||
begin=-600
|
||||
end=-450
|
||||
image=newelves/desert-elvish-marshal-bow.png
|
||||
image=newelves/kaleh-ranged.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-450
|
||||
end=-300
|
||||
image=newelves/desert-elvish-marshal-attack1.png
|
||||
image=newelves/kaleh-ranged-1.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-200
|
||||
image=newelves/desert-elvish-marshal-attack2.png
|
||||
image=newelves/kaleh-ranged-2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=newelves/desert-elvish-marshal-attack3.png
|
||||
image=newelves/kaleh-ranged-3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
sound=firearrow.wav
|
||||
begin=-100
|
||||
end=-99
|
||||
image=newelves/desert-elvish-marshal-attack3.png
|
||||
image=newelves/kaleh-ranged-3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-99
|
||||
end=0
|
||||
image=newelves/desert-elvish-marshal-attack3.png
|
||||
image=newelves/kaleh-ranged-3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image=newelves/desert-elvish-marshal-bow.png
|
||||
image=newelves/kaleh-ranged.png
|
||||
sound=arrow-miss.wav
|
||||
[/frame]
|
||||
[/animation]
|
||||
|
@ -132,38 +133,38 @@
|
|||
[frame]
|
||||
begin=-600
|
||||
end=-450
|
||||
image=newelves/desert-elvish-marshal-bow.png
|
||||
image=newelves/kaleh-ranged.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-450
|
||||
end=-300
|
||||
image=newelves/desert-elvish-marshal-attack1.png
|
||||
image=newelves/kaleh-ranged-1.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-200
|
||||
image=newelves/desert-elvish-marshal-attack2.png
|
||||
image=newelves/kaleh-ranged-2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=newelves/desert-elvish-marshal-attack3.png
|
||||
image=newelves/kaleh-ranged-3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
sound=firearrow.wav
|
||||
begin=-100
|
||||
end=-99
|
||||
image=newelves/desert-elvish-marshal-attack3.png
|
||||
image=newelves/kaleh-ranged-3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-99
|
||||
end=0
|
||||
image=newelves/desert-elvish-marshal-attack3.png
|
||||
image=newelves/kaleh-ranged-3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image=newelves/desert-elvish-marshal-bow.png
|
||||
image=newelves/kaleh-ranged.png
|
||||
sound=arrow-hit.wav
|
||||
[/frame]
|
||||
[/animation]
|
||||
|
|
|
@ -45,14 +45,15 @@
|
|||
number=4
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
begin=-250
|
||||
end=-249
|
||||
begin=-350
|
||||
end=-100
|
||||
image=newelves/desert-hunter-nym-melee-1.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image=newelves/desert-hunter-nym-melee.png
|
||||
end=50
|
||||
image=newelves/desert-hunter-nym-melee-2.png
|
||||
sound=sword-swish.wav
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
|
|
|
@ -49,14 +49,15 @@
|
|||
number=4
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
begin=-250
|
||||
end=-249
|
||||
begin=-350
|
||||
end=-100
|
||||
image=newelves/desert-hunter-nym-melee-1.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image=newelves/desert-hunter-nym-melee.png
|
||||
end=50
|
||||
image=newelves/desert-hunter-nym-melee-2.png
|
||||
sound=sword-swish.wav
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
|
|
|
@ -48,14 +48,15 @@
|
|||
number=4
|
||||
[animation]
|
||||
[frame]
|
||||
sound=sword-swish.wav
|
||||
begin=-250
|
||||
end=-249
|
||||
begin=-350
|
||||
end=-100
|
||||
image=newelves/desert-hunter-nym-melee-1.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image=newelves/desert-hunter-nym-melee.png
|
||||
end=50
|
||||
image=newelves/desert-hunter-nym-melee-2.png
|
||||
sound=sword-swish.wav
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
|
|
|
@ -69,18 +69,6 @@ symbol_image=lava
|
|||
|
||||
{TERRAIN_BASE y lava}
|
||||
|
||||
# chasm Terrain (obselete, & char is used by impassable mountains)
|
||||
|
||||
#[terrain]
|
||||
# symbol_image=abyss2
|
||||
# id=Chasm
|
||||
# name="Chasm"
|
||||
# char=&
|
||||
# aliasof=X
|
||||
#[/terrain]
|
||||
|
||||
#{TERRAIN_BASE & abyss2}
|
||||
|
||||
# stone bridge over chasm
|
||||
|
||||
[terrain]
|
||||
|
|