Refactor GUI2 tests to allow non-static dialog-specific data to persist through the test lifetime
This commit is contained in:
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701a8dd213
commit
c194c41cd2
1 changed files with 122 additions and 129 deletions
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@ -17,6 +17,7 @@
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#include <boost/test/unit_test.hpp>
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#include "config_assign.hpp"
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#include "config_cache.hpp"
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#include "editor/editor_display.hpp" // for dummy display context
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#include "filesystem.hpp"
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@ -156,7 +157,7 @@ namespace {
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template<class T>
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struct twrapper
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{
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static T* create() { return new T(); }
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T* create() { return new T(); }
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};
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typedef std::pair<unsigned, unsigned> tresolution;
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@ -168,7 +169,8 @@ namespace {
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for(const tresolution& resolution : resolutions) {
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CVideo& video = test_utils::get_fake_display(resolution.first, resolution.second).video();
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const std::unique_ptr<gui2::tdialog> dlg(twrapper<T>::create());
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twrapper<T> ctor;
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const std::unique_ptr<gui2::tdialog> dlg(ctor.create());
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BOOST_REQUIRE_MESSAGE(dlg.get(), "Failed to create a dialog.");
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const std::string id = gui2::unit_test_mark_as_tested(*(dlg.get()));
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@ -206,7 +208,8 @@ namespace {
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for(const tresolution& resolution : resolutions) {
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CVideo& video = test_utils::get_fake_display(resolution.first, resolution.second).video();
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const std::unique_ptr<gui2::tpopup> dlg(twrapper<T>::create());
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twrapper<T> ctor;
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const std::unique_ptr<gui2::tpopup> dlg(ctor.create());
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BOOST_REQUIRE_MESSAGE(dlg.get(), "Failed to create a dialog.");
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const std::string id = gui2::unit_test_mark_popup_as_tested(*(dlg.get()));
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@ -504,9 +507,9 @@ namespace {
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template<>
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struct twrapper<gui2::taddon_connect>
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{
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static gui2::taddon_connect* create()
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std::string host_name = "host_name";
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gui2::taddon_connect* create()
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{
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static std::string host_name = "host_name";
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return new gui2::taddon_connect(host_name, true);
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}
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};
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@ -514,10 +517,13 @@ struct twrapper<gui2::taddon_connect>
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template<>
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struct twrapper<gui2::taddon_list>
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{
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static gui2::taddon_list* create()
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config cfg;
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twrapper()
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{
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/** @todo Would nice to add one or more dummy addons in the list. */
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static config cfg;
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}
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gui2::taddon_list* create()
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{
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return new gui2::taddon_list(cfg);
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}
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};
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@ -525,9 +531,9 @@ struct twrapper<gui2::taddon_list>
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template<>
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struct twrapper<gui2::tcampaign_difficulty>
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{
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static gui2::tcampaign_difficulty* create()
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gui2::tcampaign_difficulty* create()
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{
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static const config items("difficulty");
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const config items("difficulty");
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return new gui2::tcampaign_difficulty(items);
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}
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@ -536,11 +542,13 @@ struct twrapper<gui2::tcampaign_difficulty>
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template<>
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struct twrapper<gui2::tcampaign_selection>
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{
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static gui2::tcampaign_selection* create()
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saved_game state;
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ng::create_engine ng;
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twrapper() : state(config_of("campaign_type", "scenario")), ng(test_utils::get_fake_display(-1, -1).video(), state)
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{
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}
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gui2::tcampaign_selection* create()
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{
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static saved_game state;
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state.classification().campaign_type = game_classification::CAMPAIGN_TYPE::SCENARIO;
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static ng::create_engine ng(test_utils::get_fake_display(-1, -1).video(), state);
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return new gui2::tcampaign_selection(ng);
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}
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};
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@ -548,11 +556,13 @@ struct twrapper<gui2::tcampaign_selection>
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template<>
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struct twrapper<gui2::tcampaign_settings>
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{
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static gui2::tcampaign_settings* create()
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saved_game state;
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ng::create_engine ng;
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twrapper() : state(config_of("campaign_type", "scenario")), ng(test_utils::get_fake_display(-1, -1).video(), state)
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{
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}
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gui2::tcampaign_settings* create()
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{
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static saved_game state;
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state.classification().campaign_type = game_classification::CAMPAIGN_TYPE::SCENARIO;
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static ng::create_engine ng(test_utils::get_fake_display(-1, -1).video(), state);
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return new gui2::tcampaign_settings(ng);
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}
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};
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@ -560,11 +570,11 @@ struct twrapper<gui2::tcampaign_settings>
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template<>
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struct twrapper<gui2::tchat_log>
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{
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static gui2::tchat_log* create()
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config cfg;
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vconfig vcfg;
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twrapper() : vcfg(cfg) {}
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gui2::tchat_log* create()
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{
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static config cfg;
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static vconfig vcfg(cfg);
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return new gui2::tchat_log(vcfg, nullptr);
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}
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};
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@ -572,10 +582,10 @@ struct twrapper<gui2::tchat_log>
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template<>
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struct twrapper<gui2::tedit_label>
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{
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static gui2::tedit_label* create()
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std::string label = "Label text to modify";
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bool team_only = false;
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gui2::tedit_label* create()
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{
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static std::string label = "Label text to modify";
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static bool team_only = false;
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return new gui2::tedit_label(label, team_only);
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}
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};
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@ -583,9 +593,9 @@ struct twrapper<gui2::tedit_label>
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template<>
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struct twrapper<gui2::tedit_text>
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{
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static gui2::tedit_text* create()
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std::string text = "text to modify";
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gui2::tedit_text* create()
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{
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static std::string text = "text to modify";
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return new gui2::tedit_text("title", "label", text);
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}
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};
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@ -593,9 +603,9 @@ struct twrapper<gui2::tedit_text>
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template<>
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struct twrapper<gui2::tformula_debugger>
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{
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static gui2::tformula_debugger* create()
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game_logic::formula_debugger debugger;
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gui2::tformula_debugger* create()
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{
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static game_logic::formula_debugger debugger;
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return new gui2::tformula_debugger(debugger);
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}
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};
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@ -603,21 +613,14 @@ struct twrapper<gui2::tformula_debugger>
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template<>
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struct twrapper<gui2::tgame_load>
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{
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static gui2::tgame_load* create()
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config cfg;
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twrapper()
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{
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/** @todo Would be nice to add real data to the config. */
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static config cfg;
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return new gui2::tgame_load(cfg);
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}
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};
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template<>
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struct twrapper<gui2::tgame_version>
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{
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static gui2::tgame_version* create()
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gui2::tgame_load* create()
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{
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return new gui2::tgame_version();
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return new gui2::tgame_load(cfg);
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}
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};
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@ -625,10 +628,10 @@ struct twrapper<gui2::tgame_version>
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template<>
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struct twrapper<gui2::tgame_save>
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{
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static gui2::tgame_save* create()
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std::string title = "Title";
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std::string filename = "filename";
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gui2::tgame_save* create()
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{
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static std::string title = "Title";
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static std::string filename = "filename";
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return new gui2::tgame_save(title, filename);
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}
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@ -637,11 +640,11 @@ struct twrapper<gui2::tgame_save>
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template<>
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struct twrapper<gui2::tgame_save_message>
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{
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static gui2::tgame_save_message* create()
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std::string title = "Title";
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std::string filename = "filename";
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std::string message = "message";
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gui2::tgame_save_message* create()
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{
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static std::string title = "Title";
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static std::string filename = "filename";
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static std::string message = "message";
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return new gui2::tgame_save_message(title, filename, message);
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}
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@ -650,12 +653,12 @@ struct twrapper<gui2::tgame_save_message>
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template<>
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struct twrapper<gui2::tgame_save_oos>
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{
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static gui2::tgame_save_oos* create()
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bool ignore_all = false;
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std::string title = "Title";
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std::string filename = "filename";
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std::string message = "message";
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gui2::tgame_save_oos* create()
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{
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static bool ignore_all = false;
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static std::string title = "Title";
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static std::string filename = "filename";
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static std::string message = "message";
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return new gui2::tgame_save_oos(ignore_all, title, filename, message);
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}
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@ -664,17 +667,15 @@ struct twrapper<gui2::tgame_save_oos>
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template<>
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struct twrapper<gui2::tgamestate_inspector>
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{
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static config vars;
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static game_events::manager events;
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static gui2::tgamestate_inspector* create()
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config vars;
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game_events::manager events;
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gui2::tgamestate_inspector* create()
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{
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const display_context* dc = editor::get_dummy_display_context();
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return new gui2::tgamestate_inspector(vars, events, *dc, "Unit Test");
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}
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};
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config twrapper<gui2::tgamestate_inspector>::vars;
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game_events::manager twrapper<gui2::tgamestate_inspector>::events;
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struct twesnothd_connection_init
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{
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@ -693,15 +694,19 @@ struct twesnothd_connection_init
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}
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}
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};
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template<>
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struct twrapper<gui2::tlobby_main>
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{
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static gui2::tlobby_main* create()
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config game_config;
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twesnothd_connection wesnothd_connection;
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twesnothd_connection_init wesnothd_connection_init;
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lobby_info li;
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twrapper() : wesnothd_connection("", ""), wesnothd_connection_init(wesnothd_connection), li(game_config, wesnothd_connection)
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{
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}
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gui2::tlobby_main* create()
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{
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static config game_config;
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static twesnothd_connection wesnothd_connection("", "");
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static twesnothd_connection_init wesnothd_connection_init(wesnothd_connection);
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static lobby_info li(game_config, wesnothd_connection);
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return new gui2::tlobby_main(game_config, li, wesnothd_connection);
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}
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};
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@ -717,14 +722,19 @@ class fake_chat_handler : public events::chat_handler {
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template<>
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struct twrapper<gui2::tlobby_player_info>
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{
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static gui2::tlobby_player_info* create()
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config c;
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fake_chat_handler ch;
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user_info ui;
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twesnothd_connection wesnothd_connection;
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twesnothd_connection_init wesnothd_connection_init;
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lobby_info li;
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twrapper()
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: wesnothd_connection("", ""), wesnothd_connection_init(wesnothd_connection)
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, ui(c), li(c, wesnothd_connection)
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{
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}
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gui2::tlobby_player_info* create()
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{
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static config c;
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static fake_chat_handler ch;
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static user_info ui(c);
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static twesnothd_connection wesnothd_connection("", "");
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static twesnothd_connection_init wesnothd_connection_init(wesnothd_connection);
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static lobby_info li(c, wesnothd_connection);
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return new gui2::tlobby_player_info(ch, ui, li);
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}
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};
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@ -732,7 +742,7 @@ struct twrapper<gui2::tlobby_player_info>
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template<>
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struct twrapper<gui2::tlogging>
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{
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static gui2::tlogging* create()
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gui2::tlogging* create()
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{
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return new gui2::tlogging();
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}
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@ -741,7 +751,7 @@ struct twrapper<gui2::tlogging>
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template<>
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struct twrapper<gui2::tmessage>
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{
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static gui2::tmessage* create()
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gui2::tmessage* create()
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{
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return new gui2::tmessage("Title", "Message", false, false);
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}
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@ -750,7 +760,7 @@ struct twrapper<gui2::tmessage>
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template<>
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struct twrapper<gui2::tmp_change_control>
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{
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static gui2::tmp_change_control* create()
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gui2::tmp_change_control* create()
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{
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return new gui2::tmp_change_control(nullptr);
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}
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@ -759,7 +769,7 @@ struct twrapper<gui2::tmp_change_control>
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template<>
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struct twrapper<gui2::tmp_cmd_wrapper>
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{
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static gui2::tmp_cmd_wrapper* create()
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gui2::tmp_cmd_wrapper* create()
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{
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return new gui2::tmp_cmd_wrapper("foo");
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}
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@ -768,10 +778,13 @@ struct twrapper<gui2::tmp_cmd_wrapper>
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template<>
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struct twrapper<gui2::tmp_create_game>
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{
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static gui2::tmp_create_game* create()
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saved_game state;
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ng::create_engine engine;
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twrapper() : state(config_of("campaign_type", "multiplayer")), engine(test_utils::get_fake_display(-1, -1).video(), state)
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{
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}
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gui2::tmp_create_game* create()
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{
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saved_game state;
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ng::create_engine engine(test_utils::get_fake_display(1024, 768).video(), state);
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return new gui2::tmp_create_game(main_config, engine);
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}
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};
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@ -779,9 +792,9 @@ struct twrapper<gui2::tmp_create_game>
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template<>
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struct twrapper<gui2::tmp_create_game_set_password>
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{
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static gui2::tmp_create_game_set_password* create()
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std::string password;
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gui2::tmp_create_game_set_password* create()
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{
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static std::string password;
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return new gui2::tmp_create_game_set_password(password);
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}
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};
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@ -789,9 +802,9 @@ struct twrapper<gui2::tmp_create_game_set_password>
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template<>
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struct twrapper<gui2::tmp_join_game_password_prompt>
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{
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static gui2::tmp_join_game_password_prompt* create()
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std::string password;
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gui2::tmp_join_game_password_prompt* create()
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{
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static std::string password;
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return new gui2::tmp_join_game_password_prompt(password);
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}
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};
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@ -799,9 +812,9 @@ struct twrapper<gui2::tmp_join_game_password_prompt>
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template<>
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struct twrapper<gui2::tdepcheck_confirm_change>
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{
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static gui2::tdepcheck_confirm_change* create()
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std::vector<std::string> mods = {"mod_one", "some other", "more"};
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gui2::tdepcheck_confirm_change* create()
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{
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static std::vector<std::string> mods = {"mod_one", "some other", "more"};
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return new gui2::tdepcheck_confirm_change(true, mods, "requester");
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}
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};
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@ -809,9 +822,9 @@ struct twrapper<gui2::tdepcheck_confirm_change>
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template<>
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struct twrapper<gui2::tdepcheck_select_new>
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{
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static gui2::tdepcheck_select_new* create()
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std::vector<std::string> mods = {"mod_one", "some other", "more"};
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gui2::tdepcheck_select_new* create()
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{
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static std::vector<std::string> mods = {"mod_one", "some other", "more"};
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return new gui2::tdepcheck_select_new(ng::depcheck::MODIFICATION, mods);
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}
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};
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@ -819,7 +832,7 @@ struct twrapper<gui2::tdepcheck_select_new>
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template<>
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struct twrapper<gui2::tmp_login>
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{
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static gui2::tmp_login* create()
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gui2::tmp_login* create()
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{
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return new gui2::tmp_login("label", true);
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}
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@ -828,38 +841,25 @@ struct twrapper<gui2::tmp_login>
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template<>
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struct twrapper<gui2::tsimple_item_selector>
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{
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static gui2::tsimple_item_selector* create()
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gui2::tsimple_item_selector* create()
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{
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return new gui2::tsimple_item_selector("title"
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, "message"
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, std::vector<std::string>()
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, false
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, false);
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return new gui2::tsimple_item_selector("title", "message", std::vector<std::string>(), false, false);
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}
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};
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template<>
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struct twrapper<gui2::tscreenshot_notification>
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{
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static gui2::tscreenshot_notification* create()
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gui2::tscreenshot_notification* create()
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{
|
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return new gui2::tscreenshot_notification("path");
|
||||
}
|
||||
};
|
||||
|
||||
template<>
|
||||
struct twrapper<gui2::tselect_orb_colors>
|
||||
{
|
||||
static gui2::tselect_orb_colors* create()
|
||||
{
|
||||
return new gui2::tselect_orb_colors();
|
||||
}
|
||||
};
|
||||
|
||||
template<>
|
||||
struct twrapper<gui2::ttheme_list>
|
||||
{
|
||||
static theme_info make_theme(std::string name)
|
||||
theme_info make_theme(std::string name)
|
||||
{
|
||||
theme_info ti;
|
||||
ti.id = name;
|
||||
|
@ -867,10 +867,9 @@ struct twrapper<gui2::ttheme_list>
|
|||
ti.description = name + " this is a description";
|
||||
return ti;
|
||||
}
|
||||
static gui2::ttheme_list* create()
|
||||
std::vector<theme_info> themes = {make_theme("classic"), make_theme("new"), make_theme("more"), make_theme("themes")};
|
||||
gui2::ttheme_list* create()
|
||||
{
|
||||
static std::vector<theme_info> themes = {make_theme("classic"),
|
||||
make_theme("new"), make_theme("more"), make_theme("themes")};
|
||||
return new gui2::ttheme_list(themes, 0);
|
||||
}
|
||||
};
|
||||
|
@ -878,7 +877,7 @@ struct twrapper<gui2::ttheme_list>
|
|||
template<>
|
||||
struct twrapper<gui2::teditor_generate_map>
|
||||
{
|
||||
static gui2::teditor_generate_map* create()
|
||||
gui2::teditor_generate_map* create()
|
||||
{
|
||||
gui2::teditor_generate_map* result = new gui2::teditor_generate_map();
|
||||
BOOST_REQUIRE_MESSAGE(result, "Failed to create a dialog.");
|
||||
|
@ -902,10 +901,10 @@ struct twrapper<gui2::teditor_generate_map>
|
|||
template<>
|
||||
struct twrapper<gui2::teditor_new_map>
|
||||
{
|
||||
static gui2::teditor_new_map* create()
|
||||
int width;
|
||||
int height;
|
||||
gui2::teditor_new_map* create()
|
||||
{
|
||||
static int width;
|
||||
static int height;
|
||||
return new gui2::teditor_new_map(width, height);
|
||||
}
|
||||
};
|
||||
|
@ -913,10 +912,9 @@ struct twrapper<gui2::teditor_new_map>
|
|||
template<>
|
||||
struct twrapper<gui2::teditor_set_starting_position>
|
||||
{
|
||||
static gui2::teditor_set_starting_position* create()
|
||||
std::vector<map_location> locations;
|
||||
gui2::teditor_set_starting_position* create()
|
||||
{
|
||||
static std::vector<map_location> locations;
|
||||
|
||||
return new gui2::teditor_set_starting_position(0, 0, locations);
|
||||
}
|
||||
};
|
||||
|
@ -924,27 +922,22 @@ struct twrapper<gui2::teditor_set_starting_position>
|
|||
template<>
|
||||
struct twrapper<gui2::teditor_resize_map>
|
||||
{
|
||||
static gui2::teditor_resize_map* create()
|
||||
int width = 0;
|
||||
int height = 0;
|
||||
gui2::teditor_resize_map::EXPAND_DIRECTION expand_direction = gui2::teditor_resize_map::EXPAND_TOP;
|
||||
bool copy = false;
|
||||
gui2::teditor_resize_map* create()
|
||||
{
|
||||
static int width = 0;
|
||||
static int height = 0;
|
||||
static gui2::teditor_resize_map::EXPAND_DIRECTION expand_direction =
|
||||
gui2::teditor_resize_map::EXPAND_TOP;
|
||||
static bool copy = false;
|
||||
return new gui2::teditor_resize_map(
|
||||
width
|
||||
, height
|
||||
, expand_direction
|
||||
, copy);
|
||||
return new gui2::teditor_resize_map(width, height, expand_direction, copy);
|
||||
}
|
||||
};
|
||||
|
||||
template<>
|
||||
struct twrapper<gui2::tfolder_create>
|
||||
{
|
||||
static gui2::tfolder_create* create()
|
||||
std::string folder_name;
|
||||
gui2::tfolder_create* create()
|
||||
{
|
||||
static std::string folder_name;
|
||||
return new gui2::tfolder_create(folder_name);
|
||||
}
|
||||
};
|
||||
|
@ -961,7 +954,7 @@ struct twrapper<gui2::tmp_server_list>
|
|||
template<>
|
||||
struct twrapper<gui2::ttransient_message>
|
||||
{
|
||||
static gui2::ttransient_message* create()
|
||||
gui2::ttransient_message* create()
|
||||
{
|
||||
return new gui2::ttransient_message("Title", false, "Message", false, "");
|
||||
}
|
||||
|
@ -970,9 +963,9 @@ struct twrapper<gui2::ttransient_message>
|
|||
template<>
|
||||
struct twrapper<gui2::twml_error>
|
||||
{
|
||||
static gui2::twml_error* create()
|
||||
std::vector<std::string> files = {"some", "files", "here"};
|
||||
gui2::twml_error* create()
|
||||
{
|
||||
static std::vector<std::string> files = {"some", "files", "here"};
|
||||
return new gui2::twml_error("Summary", "Post summary", files, "Details");
|
||||
}
|
||||
};
|
||||
|
@ -980,7 +973,7 @@ struct twrapper<gui2::twml_error>
|
|||
template<>
|
||||
struct twrapper<gui2::twml_message_left>
|
||||
{
|
||||
static gui2::twml_message_left* create()
|
||||
gui2::twml_message_left* create()
|
||||
{
|
||||
return new gui2::twml_message_left("Title", "Message", "", false);
|
||||
}
|
||||
|
@ -989,7 +982,7 @@ struct twrapper<gui2::twml_message_left>
|
|||
template<>
|
||||
struct twrapper<gui2::twml_message_right>
|
||||
{
|
||||
static gui2::twml_message_right* create()
|
||||
gui2::twml_message_right* create()
|
||||
{
|
||||
return new gui2::twml_message_right("Title", "Message", "", false);
|
||||
}
|
||||
|
|
Loading…
Add table
Reference in a new issue