Moved some newlines around in the carryover report

Makes the minimal carryover report popups don't have excess newlines
This commit is contained in:
Charles Dang 2016-07-29 02:41:13 +11:00
parent 84dc059429
commit c18fbf90da

View file

@ -61,7 +61,7 @@ void campaign_controller::report_victory(
std::ostringstream &report, team& t,
int finishing_bonus_per_turn, int turns_left, int finishing_bonus)
{
report << "<small>" << _("Remaining gold: ") << utils::half_signed_value(t.gold()) << "</small>";
report << "<small>\n" << _("Remaining gold: ") << utils::half_signed_value(t.gold()) << "</small>";
if(t.carryover_bonus() != 0) {
if (turns_left > -1) {
@ -139,7 +139,7 @@ void campaign_controller::show_carryover_message(playsingle_controller& playcont
title = _("Scenario Report");
} else if (res == LEVEL_RESULT::VICTORY) {
title = _("Victory");
report << "<b>" << _("You have emerged victorious!") << "</b>\n\n";
report << "<b>" << _("You have emerged victorious!") << "</b>\n";
} else {
title = _("Defeat");
report << _("You have been defeated!") << "\n";
@ -174,7 +174,7 @@ void campaign_controller::show_carryover_message(playsingle_controller& playcont
continue;
}
if (persistent_teams > 1) {
report << "\n<b>" << t.side_name() << "</b>\n";
report << "\n<b>" << t.side_name() << "</b>";
}
report_victory(report, t, finishing_bonus_per_turn, turns_left, finishing_bonus);