Temporary disable water animation under ford (not really visible)

This commit is contained in:
Ali El Gariani 2010-09-11 00:36:27 +00:00
parent 4cb09e3da2
commit c15aa1c5a4

View file

@ -405,7 +405,9 @@
# experimental macro using 1-hex rule to optimize water animation
{GENERIC_SINGLEHEX_PLFB (Wo) 100 -1000 base ANIMATION_15 water/ocean}
{GENERIC_SINGLEHEX_PLFB (Wot) 100 -1000 base ANIMATION_15 water/ocean-tropical}
{GENERIC_SINGLEHEX_PLFB (Ww,Wwf,Wwr) 100 -1000 base ANIMATION_15 water/coast}
{GENERIC_SINGLEHEX_PLFB (Ww,Wwr) 100 -1000 base ANIMATION_15 water/coast}
# water animation under ford is not really visible, so we disable it for now
{GENERIC_SINGLEHEX_PLFB (Wwf) 100 -1000 base ANIMATION_01 water/coast}
{GENERIC_SINGLEHEX_PLFB (Wwt) 100 -1000 base ANIMATION_15 water/coast-tropical}
{GENERIC_SINGLEHEX_PLFB (S*) 100 -1000 base ANIMATION_15 swamp/water}