Add and wire new Drake Fighter frames.

Remove old unused frames.  Update changelogs.
This commit is contained in:
Phil Barber 2009-08-12 19:17:48 +00:00
parent 5efa22b029
commit c13f8228e5
47 changed files with 331 additions and 70 deletions

View file

@ -25,7 +25,7 @@ Version 1.7.2+svn:
Cavalier, Direwolf Rider, Paladin, Deathblade, Thug, Bandit,
alternate Goblin Rouser.
* New unit graphics and animations for the Troll Hero, Drake Glider, Sky
Drake, Hurricane Drake, Drake Burner.
Drake, Hurricane Drake, Drake Burner, Drake Fighter.
* Language and i18n:
* Updated translations: Czech, Dutch, Estonian, French, German, Hungarian,
Polish, Slovak

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@ -6,6 +6,7 @@
image="units/drakes/fighter.png"
ellipse="misc/ellipse"
profile="portraits/drakes/fighter.png"
{MAGENTA_IS_THE_TEAM_COLOR}
hitpoints=39
movement_type=drakefly
movement=6
@ -18,53 +19,94 @@
usage=fighter
description= _ "Drake Fighters wield curved scimitars, and possess the fire-breathing skills of their ancestors. They can also fly, which is troubling to any foe. Their great strength, coupled with their hardened scales, is rightly frightening to swordsman of any other race."
die_sound=drake-die.ogg
{DRAKE_FLYING_ANIM "units/drakes/fighter.png" "units/drakes/fighter-flying.png"}
[death]
{DEFENSE_ANIM "units/drakes/fighter-defend-2.png" "units/drakes/fighter-defend-1.png" {SOUND_LIST:DRAKE_HIT} }
[portrait]
size=400
side="left"
mirror="false"
image="portraits/drakes/transparent/fighter.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="true"
image="portraits/drakes/transparent/fighter.png"
[/portrait]
[standing_anim]
start_time=0
layer=60
[frame]
begin=0
end=130
image="units/drakes/fighter-die-1.png"
duration=100
image="units/drakes/fighter-fly-1.png"
[/frame]
[frame]
begin=130
end=320
image="units/drakes/fighter-die-2.png"
duration=100
image="units/drakes/fighter-fly-2.png"
[/frame]
[frame]
begin=320
end=450
image="units/drakes/fighter-die-3.png"
duration=100
image="units/drakes/fighter-fly-3.png"
[/frame]
[frame]
begin=450
end=600
image="units/drakes/fighter-die-4.png"
duration=100
image="units/drakes/fighter-fly-4.png"
[/frame]
[frame]
begin=600
end=750
image="units/drakes/fighter-die-5.png"
duration=100
image="units/drakes/fighter-fly-5.png"
[/frame]
[frame]
begin=750
end=900
image="units/drakes/fighter-die-6.png"
duration=100
image="units/drakes/fighter-fly-4.png"
[/frame]
[frame]
begin=900
end=1050
image="units/drakes/fighter-die-7.png"
duration=100
image="units/drakes/fighter-fly-3-upstroke.png"
[/frame]
[frame]
begin=1050
end=1200
image="units/drakes/fighter-die-8.png"
duration=100
image="units/drakes/fighter-fly-2-upstroke.png"
[/frame]
[/death]
[/standing_anim]
[movement_anim]
start_time=0
[frame]
duration=100
image="units/drakes/fighter-fly-1.png"
[/frame]
[frame]
duration=100
image="units/drakes/fighter-fly-2.png"
[/frame]
[frame]
duration=100
image="units/drakes/fighter-fly-3.png"
[/frame]
[frame]
duration=100
image="units/drakes/fighter-fly-4.png"
[/frame]
[frame]
duration=100
image="units/drakes/fighter-fly-5.png"
[/frame]
[frame]
duration=100
image="units/drakes/fighter-fly-4.png"
[/frame]
[frame]
duration=100
image="units/drakes/fighter-fly-3-upstroke.png"
[/frame]
[frame]
duration=100
image="units/drakes/fighter-fly-2-upstroke.png"
[/frame]
[/movement_anim]
[attack]
name=scimitar
description=_"scimitar"
type=blade
type=impact
range=melee
damage=7
number=3
@ -79,27 +121,19 @@
damage=3
number=3
[/attack]
{DEFENSE_ANIM "units/drakes/fighter-defend.png" "units/drakes/fighter.png" {SOUND_LIST:DRAKE_HIT}}
[movement_anim]
[frame]
begin=0
end=150
image="units/drakes/fighter-flying.png"
[/frame]
[/movement_anim]
[attack_anim]
[filter_attack]
name=fire breath
[/filter_attack]
{MISSILE_FRAME_FIRE_BREATH 11,-34 11,15 24,-22 26,10}
direction=se,sw
{MISSILE_FRAME_FIRE_BREATH_S_DIAGONAL 35,40}
start_time=-900
[if]
hits=no
[frame]
begin=-400
end=-350
image="units/drakes/fighter-attack-ranged1.png"
duration=20
image="units/drakes/fighter.png"
sound=flame-big-miss.ogg
[/frame]
[/if]
@ -107,64 +141,291 @@
hits=yes
[frame]
begin=-400
end=-350
image="units/drakes/fighter-attack-ranged1.png"
duration=20
image="units/drakes/fighter.png"
sound=flame-big.ogg
[/frame]
[/else]
[frame]
begin=-350
end=-150
image="units/drakes/fighter-attack-ranged2.png"
duration=100
image="units/drakes/fighter-fire-inhale-1.png"
[/frame]
[frame]
begin=-150
end=0
image="units/drakes/fighter.png"
duration=100
image="units/drakes/fighter-fire-inhale-2.png"
[/frame]
[frame]
duration=100
image="units/drakes/fighter-fire-inhale-3.png"
[/frame]
[frame]
duration=100
image="units/drakes/fighter-fire-inhale-4.png"
[/frame]
[frame]
duration=100
image="units/drakes/fighter-fire-inhale-2.png"
[/frame]
[frame]
duration=100
image="units/drakes/fighter-fire-se-1.png"
[/frame]
[frame]
duration=100
image="units/drakes/fighter-fire-se-2.png"
[/frame]
[frame]
duration=100
image="units/drakes/fighter-fire-se-3.png"
[/frame]
[frame]
duration=100
image="units/drakes/fighter-fire-se-2.png"
[/frame]
[frame]
duration=100
image="units/drakes/fighter-fire-se-1.png"
[/frame]
[/attack_anim]
[attack_anim]
[filter_attack]
name=fire breath
[/filter_attack]
direction=ne,nw
{MISSILE_FRAME_FIRE_BREATH_N_DIAGONAL 35,-20}
start_time=-900
[if]
hits=no
[frame]
duration=20
image="units/drakes/fighter.png"
sound=flame-big-miss.ogg
[/frame]
[/if]
[else]
hits=yes
[frame]
duration=20
image="units/drakes/fighter.png"
sound=flame-big.ogg
[/frame]
[/else]
[frame]
duration=100
image="units/drakes/fighter-fire-inhale-1.png"
[/frame]
[frame]
duration=100
image="units/drakes/fighter-fire-inhale-2.png"
[/frame]
[frame]
duration=100
image="units/drakes/fighter-fire-inhale-3.png"
[/frame]
[frame]
duration=100
image="units/drakes/fighter-fire-inhale-4.png"
[/frame]
[frame]
duration=100
image="units/drakes/fighter-fire-inhale-2.png"
[/frame]
[frame]
duration=100
image="units/drakes/fighter-fire-se-1.png"
[/frame]
[frame]
duration=100
image="units/drakes/fighter-fire-se-2.png"
[/frame]
[frame]
duration=100
image="units/drakes/fighter-fire-se-3.png"
[/frame]
[frame]
duration=100
image="units/drakes/fighter-fire-se-2.png"
[/frame]
[frame]
duration=100
image="units/drakes/fighter-fire-se-1.png"
[/frame]
[/attack_anim]
[attack_anim]
[filter_attack]
name=fire breath
[/filter_attack]
direction=s
{MISSILE_FRAME_FIRE_BREATH_S 8,50}
start_time=-900
[if]
hits=no
[frame]
duration=20
image="units/drakes/fighter.png"
sound=flame-big-miss.ogg
[/frame]
[/if]
[else]
hits=yes
[frame]
duration=20
image="units/drakes/fighter.png"
sound=flame-big.ogg
[/frame]
[/else]
[frame]
duration=100
image="units/drakes/fighter-fire-inhale-1.png"
[/frame]
[frame]
duration=100
image="units/drakes/fighter-fire-inhale-2.png"
[/frame]
[frame]
duration=100
image="units/drakes/fighter-fire-inhale-3.png"
[/frame]
[frame]
duration=100
image="units/drakes/fighter-fire-inhale-4.png"
[/frame]
[frame]
duration=100
image="units/drakes/fighter-fire-inhale-2.png"
[/frame]
[frame]
duration=100
image="units/drakes/fighter-fire-s-1.png"
[/frame]
[frame]
duration=100
image="units/drakes/fighter-fire-s-2.png"
[/frame]
[frame]
duration=100
image="units/drakes/fighter-fire-s-3.png"
[/frame]
[frame]
duration=100
image="units/drakes/fighter-fire-s-2.png"
[/frame]
[frame]
duration=100
image="units/drakes/fighter-fire-s-1.png"
[/frame]
[/attack_anim]
[attack_anim]
[filter_attack]
name=fire breath
[/filter_attack]
direction=n
{MISSILE_FRAME_FIRE_BREATH_N 8,-50}
start_time=-900
[if]
hits=no
[frame]
duration=20
image="units/drakes/fighter.png"
sound=flame-big-miss.ogg
[/frame]
[/if]
[else]
hits=yes
[frame]
duration=20
image="units/drakes/fighter.png"
sound=flame-big.ogg
[/frame]
[/else]
[frame]
duration=100
image="units/drakes/fighter-fire-inhale-1.png"
[/frame]
[frame]
duration=100
image="units/drakes/fighter-fire-inhale-2.png"
[/frame]
[frame]
duration=100
image="units/drakes/fighter-fire-inhale-3.png"
[/frame]
[frame]
duration=100
image="units/drakes/fighter-fire-inhale-4.png"
[/frame]
[frame]
duration=100
image="units/drakes/fighter-fire-inhale-2.png"
[/frame]
[frame]
duration=100
image="units/drakes/fighter-fire-s-1.png"
[/frame]
[frame]
duration=100
image="units/drakes/fighter-fire-s-2.png"
[/frame]
[frame]
duration=100
image="units/drakes/fighter-fire-s-3.png"
[/frame]
[frame]
duration=100
image="units/drakes/fighter-fire-s-2.png"
[/frame]
[frame]
duration=100
image="units/drakes/fighter-fire-s-1.png"
[/frame]
[/attack_anim]
[attack_anim]
[filter_attack]
name=scimitar
[/filter_attack]
offset=0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0
start_time=-400
[frame]
begin=-200
end=-175
image="units/drakes/fighter.png"
duration=100
image="units/drakes/fighter-melee-1.png"
[/frame]
[frame]
begin=-175
end=-100
image="units/drakes/fighter-attack-close1.png"
duration=100
image="units/drakes/fighter-melee-2.png"
[/frame]
[frame]
duration=100
image="units/drakes/fighter-melee-3.png"
[/frame]
[if]
hits=yes
[frame]
begin=-100
end=75
image="units/drakes/fighter-attack-close2.png"
duration=100
image="units/drakes/fighter-melee-4.png"
sound={SOUND_LIST:SWORD_SWISH}
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-100
end=75
image="units/drakes/fighter-attack-close2.png"
duration=100
image="units/drakes/fighter-melee-4.png"
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=75
end=150
image="units/drakes/fighter-defend.png"
duration=100
image="units/drakes/fighter-melee-5.png"
[/frame]
[frame]
begin=150
end=175
image="units/drakes/fighter.png"
duration=100
image="units/drakes/fighter-melee-6.png"
[/frame]
[/attack_anim]
[/unit_type]

View file

@ -26,7 +26,7 @@ Version 1.7.2+svn:
Cavalier, Direwolf Rider, Paladin, Deathblade, Thug, Bandit,
alternate Goblin Rouser.
* New unit graphics and animations for the Troll Hero, Drake Glider, Sky
Drake, Hurricane Drake, Drake Burner.
Drake, Hurricane Drake, Drake Burner, Drake Fighter.
* Language and translations
* Updated translations: Czech, Dutch, Estonian, French, German, Hungarian,