ON_DIFFICULTY shouldn't be used foor recruitment patterns,
...it confuses wmllint.
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819d2cd4bc
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2 changed files with 25 additions and 8 deletions
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@ -48,7 +48,15 @@
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fog=yes
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team_name=bandits
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user_team_name=_"Bandits"
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recruit={ON_DIFFICULTY (Thug,Bandit,Poacher,Trapper,Footpad) (Bandit,Thug,Poacher,Footpad,Outlaw) (Bandit,Thug,Trapper,Poacher,Footpad,Outlaw)}
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#ifdef EASY
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recruit=Thug,Bandit,Poacher,Trapper,Footpad
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#endif
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#ifdef MEDIUM
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recruit=Bandit,Thug,Poacher,Footpad,Outlaw
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#endif
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#ifdef HARD
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recruit=Bandit,Thug,Trapper,Poacher,Footpad,Outlaw
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#endif
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#
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# AI config
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#
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@ -55,10 +55,15 @@
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fog=no
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team_name=evil
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user_team_name=_"Evil"
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recruit={ON_DIFFICULTY (Orcish Grunt,Wolf Rider,Goblin Spearman,Orcish Archer)
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(Orcish Grunt,Wolf Rider,Goblin Impaler,Orcish Archer,Goblin Knight)
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(Orcish Warrior,Wolf Rider,Goblin Impaler,Orcish Crossbowman,Goblin Knight)}
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#ifdef EASY
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recruit=Orcish Grunt,Wolf Rider,Goblin Spearman,Orcish Archer
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#ifdef MEDIUM
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recruit=Orcish Grunt,Wolf Rider,Goblin Impaler,Orcish Archer,Goblin Knight
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#endif
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#ifdef HARD
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recruit=Orcish Warrior,Wolf Rider,Goblin Impaler,Orcish Crossbowman,Goblin Knight
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#endif
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# AI will attack a weak unit with a max of 3,4,5 units
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# depending on the difficulty (default=5)
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{ATTACK_DEPTH 3 4 5}
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@ -102,10 +107,14 @@
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fog=no
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team_name=evil
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user_team_name=_"Evil"
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recruit={ON_DIFFICULTY (Orcish Grunt,Wolf Rider,Orcish Archer,Orcish Assassin,Orcish Crossbowman)
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(Orcish Grunt,Wolf Rider,Orcish Archer,Orcish Crossbowman,Orcish Slayer,Orcish Warrior)
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(Orcish Warrior,Wolf Rider,Orcish Crossbowman,Orcish Slayer)}
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#ifdef EASY
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recruit=Orcish Grunt,Wolf Rider,Orcish Archer,Orcish Assassin,Orcish Crossbowman
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#ifdef MEDIUM
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recruit=Orcish Grunt,Wolf Rider,Orcish Archer,Orcish Crossbowman,Orcish Slayer,Orcish Warrior
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#endif
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#ifdef HARD
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recruit=Orcish Warrior,Wolf Rider,Orcish Crossbowman,Orcish Slayer
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#endif
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# AI will attack a weak unit with a max of 3,4,5 units
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# depending on the difficulty (default=5)
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{ATTACK_DEPTH 2 3 4}
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