Further tweaks to Heavy Infantryman attack animation

[ci skip]

* Adjusted timings
* Disabled automatic sliding
This commit is contained in:
Charles Dang 2018-03-15 19:45:09 +11:00
parent fb61666e96
commit c07063a85c

View file

@ -31,13 +31,15 @@
[filter_attack]
name=mace
[/filter_attack]
start_time=-480
start_time=-550
[frame]
image="units/human-loyalists/heavyinfantry-attack-[1~15].png:[60*5,40*3,100,75,50*5]"
image="units/human-loyalists/heavyinfantry-attack-[1~15].png:[70*5,50*4,100,75,50*4]"
offset=0.0
[/frame]
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
[frame]
image="units/human-loyalists/heavyinfantry.png:100"
offset=0.0
[/frame]
[/attack_anim]
[/unit_type]