Change unit id's of dwarvish rune lord & variation

This commit is contained in:
aquileia 2015-01-30 15:10:32 +01:00
parent 6ca3e95a7e
commit c0025c6a8d
2 changed files with 5 additions and 6 deletions

View file

@ -2,7 +2,7 @@
# Version that lacks stuff that screams "LICH!"
# This is meant to be used before it is revealed that Karrag is a lich
[unit_type]
id=Dwarvish Rune Lord prerevelation
id=Dwarvish Rune Lord
#textdomain wesnoth-units
name= _ "Dwarvish Runemaster"
race=dwarf
@ -65,9 +65,9 @@
# attack like the L3 Lich, and its own animations.
[unit_type]
[base_unit]
id=Dwarvish Rune Lord prerevelation
id=Dwarvish Rune Lord
[/base_unit]
id=Dwarvish Rune Lord
id=Undead Dwarvish Rune Lord
hide_help=no
do_not_list=no
{DEFENSE_ANIM "units/karrag-defend.png" "units/karrag.png" {SOUND_LIST:LICH_HIT} }

View file

@ -57,9 +57,8 @@
unrenamable=yes
#enddef
# FIXME: dispense with 'preverelation'
#define CHARACTER_STATS_KARRAG_PREREV
type=Dwarvish Rune Lord prerevelation
type=Dwarvish Rune Lord
id=Karrag
name= _ "Karrag"
profile="portraits/karrag.png~RIGHT()"
@ -68,7 +67,7 @@
#enddef
#define CHARACTER_STATS_KARRAG
type=Dwarvish Rune Lord
type=Undead Dwarvish Rune Lord
id=Karrag
name= _ "Karrag"
profile="portraits/karrag.png~RIGHT()"