updated changelog

This commit is contained in:
uid66289 2004-02-20 19:32:27 +00:00
parent 1593d1d361
commit bfc8fe1199

View file

@ -4,15 +4,28 @@ CVS HEAD:
* theme update
* more unit graphics, animations, attack icons
* resting implemented: units that don't do anything for a turn get few hitpoints back
* synced MANUAL with Wiki
* language fixes (english)
* new translations:
* brazilian
* sea creatures in Ford of Abez do not attack Li'sar
* you can now actually find the flaming sword
* fixed illegal memory access
* made 'Mage of Light' give an advantage at dawn
* made energy bars fade out when a unit is killed
* made circles disappear after a unit is killed
* made recruiting update fog of war and shroud
* made it so you can't create units that are off the map
* fixed missing race=elf for 'Elvish Captain'
* fixed flaming sword not being found
* fixed need to be able to escape opening conversation (#7798)
* fixed problem where some menus would have scroll buttons displayed in top-left corner
* fixed problem with textbox not processing properly
* fixed bug where Elf wouldn't do anything in 'Mages and Elves' scenario
* fixed illegal memory access
* fixed flop() to work properly
* workaround to SDL bug
* removed definition of log2 which clashes with some compilers
* removed use of auto_ptr to help with compilation on older compilers
* added a draw_wrapped_text method font.[ch]pp
Version 0.6.99.3:
* data compression for network games