updated changelog
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17
changelog
17
changelog
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@ -4,15 +4,28 @@ CVS HEAD:
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* theme update
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* more unit graphics, animations, attack icons
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* resting implemented: units that don't do anything for a turn get few hitpoints back
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* synced MANUAL with Wiki
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* language fixes (english)
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* new translations:
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* brazilian
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* sea creatures in Ford of Abez do not attack Li'sar
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* you can now actually find the flaming sword
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* fixed illegal memory access
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* made 'Mage of Light' give an advantage at dawn
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* made energy bars fade out when a unit is killed
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* made circles disappear after a unit is killed
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* made recruiting update fog of war and shroud
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* made it so you can't create units that are off the map
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* fixed missing race=elf for 'Elvish Captain'
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* fixed flaming sword not being found
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* fixed need to be able to escape opening conversation (#7798)
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* fixed problem where some menus would have scroll buttons displayed in top-left corner
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* fixed problem with textbox not processing properly
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* fixed bug where Elf wouldn't do anything in 'Mages and Elves' scenario
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* fixed illegal memory access
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* fixed flop() to work properly
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* workaround to SDL bug
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* removed definition of log2 which clashes with some compilers
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* removed use of auto_ptr to help with compilation on older compilers
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* added a draw_wrapped_text method font.[ch]pp
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Version 0.6.99.3:
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* data compression for network games
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