ANL: leaders take advantage of player's castles / villages

This commit is contained in:
Severin Glöckner 2019-06-09 15:36:56 +02:00 committed by sevu
parent f8b3846db8
commit bf7ee4e8fc

View file

@ -494,6 +494,7 @@
[/event]
# Make AI units destroy players buildings
# (AI leaders are excluded to not lower their defense)
# Villages
[event]
@ -501,6 +502,7 @@
first_time_only=no
[filter]
side=5,6,7,8
canrecruit=no
[filter_location]
terrain=Gg^Vh
[/filter_location]
@ -535,6 +537,7 @@
first_time_only=no
[filter]
side=5,6,7,8
canrecruit=no
[filter_location]
terrain=Gg^Ve,Gg^Vea,Ch,Ce,Cv,Chr,Chw,Chs,Ke,Kv,Kh,Khr
[/filter_location]
@ -555,6 +558,7 @@
first_time_only=no
[filter]
side=5,6,7,8
canrecruit=no
[filter_location]
terrain=Hh^Vhh
[/filter_location]
@ -574,6 +578,7 @@
first_time_only=no
[filter]
side=5,6,7,8
canrecruit=no
[filter_location]
terrain=Mm^Vhh
[/filter_location]