Increased the moveto trigger radius of the cuttlefish...
...and saurian spawns and moved the chocobone spawns a bit further away. Also changed Jevyan's "curse of darkness" to fog instead of shroud, since the player has already seen the map.
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2440e65d18
commit
bf5bc78d40
1 changed files with 36 additions and 38 deletions
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@ -181,12 +181,6 @@
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id=Commander Aethyr
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[/recall]
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[remove_shroud]
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side=1
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x=1-40
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y=1-40
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[/remove_shroud]
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[objectives]
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side=1
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[objective]
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@ -306,17 +300,16 @@
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y=2,2,1
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[/move_unit_fake]
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{LOYAL_UNDEAD_UNIT 4 (Chocobone) 2 26}
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{LOYAL_UNDEAD_UNIT 4 (Chocobone) 2 27}
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{LOYAL_UNDEAD_UNIT 4 (Chocobone) 2 25}
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{LOYAL_UNDEAD_UNIT 4 (Chocobone) 1 18}
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{LOYAL_UNDEAD_UNIT 4 (Chocobone) 1 19}
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{LOYAL_UNDEAD_UNIT 4 (Chocobone) 1 20}
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#ifdef NORMAL
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{LOYAL_UNDEAD_UNIT 3 (Chocobone) 2 28}
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{LOYAL_UNDEAD_UNIT 3 (Chocobone) 2 24}
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{LOYAL_UNDEAD_UNIT 3 (Chocobone) 1 21}
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#endif
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#ifdef HARD
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{LOYAL_UNDEAD_UNIT 3 (Chocobone) 2 28}
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{LOYAL_UNDEAD_UNIT 3 (Chocobone) 2 24}
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{LOYAL_UNDEAD_UNIT 3 (Chocobone) 1 21}
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{LOYAL_UNDEAD_UNIT 3 (Chocobone) 1 22}
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#endif
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[message]
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@ -338,18 +331,12 @@
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[modify_side]
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side=1
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shroud=yes
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fog=yes
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[/modify_side]
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[place_shroud]
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side=1
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x=1-40
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y=1-40
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[/place_shroud]
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[redraw]
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side=1
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[/redraw]
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[scroll_to_unit]
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id=Prince Haldric
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[/scroll_to_unit]
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[/event]
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[event]
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@ -388,15 +375,6 @@
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[event]
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name=turn 7
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[set_variable]
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name=jessica_store.x
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value=14
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[/set_variable]
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[set_variable]
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name=jessica_store.y
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value=38
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[/set_variable]
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[move_unit_fake]
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type=$jessica_store.type
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side=1
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@ -407,6 +385,7 @@
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[unstore_unit]
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variable=jessica_store
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find_vacant=yes
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x,y=14,38
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[/unstore_unit]
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{CLEAR_VARIABLE jessica_store}
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@ -458,10 +437,14 @@
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[event]
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name=moveto
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[filter]
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side=1
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x=1-25
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y=13-20
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[filter_location]
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x,y=11,17
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radius=10
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[/filter_location]
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[/filter]
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#No campaign is complete without a cuttlefish
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@ -474,6 +457,9 @@
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{LOYAL_UNIT 3 (Cuttle Fish) 11 18}
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{LOYAL_UNIT 3 (Cuttle Fish) 12 16}
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#endif
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{CLEAR_FOG 1 12 17 2}
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[message]
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type=Cuttle Fish
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message= _ "<i>Slurp, click, click, click!</i>"
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@ -482,17 +468,24 @@
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speaker=Prince Haldric
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message= _ "I don't know what that is, but it doesn't sound friendly."
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[/message]
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{UNCLEAR_FOG}
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[/event]
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[event]
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name=moveto
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[filter]
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side=1
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x=25-40
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y=13-18
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[filter_location]
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x,y=34,15
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radius=10
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[/filter_location]
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[/filter]
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# wmllint: recognize Flixta
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{NAMED_LOYAL_UNIT 4 (Saurian Flanker) 34 15 (Flixta) ( _ "Flixta")}
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{NAMED_LOYAL_UNIT 4 (Saurian Flanker) 34 14 (Flixta) ( _ "Flixta")}
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{LOYAL_UNIT 4 (Saurian Oracle) 34 16}
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{LOYAL_UNIT 4 (Saurian Soothsayer) 33 16}
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#ifdef NORMAL
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@ -505,11 +498,16 @@
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{LOYAL_UNIT 4 (Saurian Skirmisher) 34 16}
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{LOYAL_UNIT 4 (Saurian Skirmisher) 33 15}
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#endif
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{CLEAR_FOG 1 34 15 2}
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[message]
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speaker=Flixta
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message= _ "You again! You will sssuffer for your attack against my people! Shek'kahan, our Naga friendsss- You’ll pay! We have new friends now." # wmllint: no spellcheck
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[/message]
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{UNCLEAR_FOG}
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[allow_recruit]
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type=Saurian Skirmisher
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side=3,4
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@ -517,7 +515,7 @@
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#ifdef HARD
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[allow_recruit]
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type=Saurian Ambusher
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type=Saurian Skirmisher,Saurian Ambusher
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side=3,4
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[/allow_recruit]
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#endif
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