Increased the moveto trigger radius of the cuttlefish...

...and saurian spawns and moved the chocobone spawns a bit further
away. Also changed Jevyan's "curse of darkness" to fog instead of
shroud, since the player has already seen the map.
This commit is contained in:
Lari Nieminen 2010-08-24 11:56:13 +00:00
parent 2440e65d18
commit bf5bc78d40

View file

@ -181,12 +181,6 @@
id=Commander Aethyr
[/recall]
[remove_shroud]
side=1
x=1-40
y=1-40
[/remove_shroud]
[objectives]
side=1
[objective]
@ -306,17 +300,16 @@
y=2,2,1
[/move_unit_fake]
{LOYAL_UNDEAD_UNIT 4 (Chocobone) 2 26}
{LOYAL_UNDEAD_UNIT 4 (Chocobone) 2 27}
{LOYAL_UNDEAD_UNIT 4 (Chocobone) 2 25}
{LOYAL_UNDEAD_UNIT 4 (Chocobone) 1 18}
{LOYAL_UNDEAD_UNIT 4 (Chocobone) 1 19}
{LOYAL_UNDEAD_UNIT 4 (Chocobone) 1 20}
#ifdef NORMAL
{LOYAL_UNDEAD_UNIT 3 (Chocobone) 2 28}
{LOYAL_UNDEAD_UNIT 3 (Chocobone) 2 24}
{LOYAL_UNDEAD_UNIT 3 (Chocobone) 1 21}
#endif
#ifdef HARD
{LOYAL_UNDEAD_UNIT 3 (Chocobone) 2 28}
{LOYAL_UNDEAD_UNIT 3 (Chocobone) 2 24}
{LOYAL_UNDEAD_UNIT 3 (Chocobone) 1 21}
{LOYAL_UNDEAD_UNIT 3 (Chocobone) 1 22}
#endif
[message]
@ -338,18 +331,12 @@
[modify_side]
side=1
shroud=yes
fog=yes
[/modify_side]
[place_shroud]
side=1
x=1-40
y=1-40
[/place_shroud]
[redraw]
side=1
[/redraw]
[scroll_to_unit]
id=Prince Haldric
[/scroll_to_unit]
[/event]
[event]
@ -388,15 +375,6 @@
[event]
name=turn 7
[set_variable]
name=jessica_store.x
value=14
[/set_variable]
[set_variable]
name=jessica_store.y
value=38
[/set_variable]
[move_unit_fake]
type=$jessica_store.type
side=1
@ -407,6 +385,7 @@
[unstore_unit]
variable=jessica_store
find_vacant=yes
x,y=14,38
[/unstore_unit]
{CLEAR_VARIABLE jessica_store}
@ -458,10 +437,14 @@
[event]
name=moveto
[filter]
side=1
x=1-25
y=13-20
[filter_location]
x,y=11,17
radius=10
[/filter_location]
[/filter]
#No campaign is complete without a cuttlefish
@ -474,6 +457,9 @@
{LOYAL_UNIT 3 (Cuttle Fish) 11 18}
{LOYAL_UNIT 3 (Cuttle Fish) 12 16}
#endif
{CLEAR_FOG 1 12 17 2}
[message]
type=Cuttle Fish
message= _ "<i>Slurp, click, click, click!</i>"
@ -482,17 +468,24 @@
speaker=Prince Haldric
message= _ "I don't know what that is, but it doesn't sound friendly."
[/message]
{UNCLEAR_FOG}
[/event]
[event]
name=moveto
[filter]
side=1
x=25-40
y=13-18
[filter_location]
x,y=34,15
radius=10
[/filter_location]
[/filter]
# wmllint: recognize Flixta
{NAMED_LOYAL_UNIT 4 (Saurian Flanker) 34 15 (Flixta) ( _ "Flixta")}
{NAMED_LOYAL_UNIT 4 (Saurian Flanker) 34 14 (Flixta) ( _ "Flixta")}
{LOYAL_UNIT 4 (Saurian Oracle) 34 16}
{LOYAL_UNIT 4 (Saurian Soothsayer) 33 16}
#ifdef NORMAL
@ -505,11 +498,16 @@
{LOYAL_UNIT 4 (Saurian Skirmisher) 34 16}
{LOYAL_UNIT 4 (Saurian Skirmisher) 33 15}
#endif
{CLEAR_FOG 1 34 15 2}
[message]
speaker=Flixta
message= _ "You again! You will sssuffer for your attack against my people! Shek'kahan, our Naga friendsss- Youll pay! We have new friends now." # wmllint: no spellcheck
[/message]
{UNCLEAR_FOG}
[allow_recruit]
type=Saurian Skirmisher
side=3,4
@ -517,7 +515,7 @@
#ifdef HARD
[allow_recruit]
type=Saurian Ambusher
type=Saurian Skirmisher,Saurian Ambusher
side=3,4
[/allow_recruit]
#endif