Draw fallback small images if large images not available for OVERLAY_COMPLETE.

Fixes unreported bug affecting reeds in swamp terrain.
This commit is contained in:
Simon Forsyth 2012-01-12 00:13:56 +00:00
parent f269f29b2e
commit be3115da85

View file

@ -26,7 +26,9 @@
#define GENERIC_COMPLETE_LFB TERRAIN ADJACENT LAYER FLAG BUILDER IMAGESTEM
{GENERIC_RESTRICTED3_RANDOM_LFB ({TERRAIN}) ({ADJACENT}) {LAYER} {FLAG} {BUILDER} {IMAGESTEM}-small (-@R0-@R1-@R2)}
{GENERIC_RESTRICTED3_RANDOM_LFB ({TERRAIN}) ({ADJACENT}) {LAYER} {FLAG} {BUILDER} {IMAGESTEM}-small ()}
{GENERIC_RESTRICTED2_RANDOM_LFB ({TERRAIN}) ({ADJACENT}) {LAYER} {FLAG} {BUILDER} {IMAGESTEM}-small (-@R0-@R1)}
{GENERIC_RESTRICTED2_RANDOM_LFB ({TERRAIN}) ({ADJACENT}) {LAYER} {FLAG} {BUILDER} {IMAGESTEM}-small ()}
{GENERIC_RESTRICTED_RANDOM_LFB ({TERRAIN}) ({ADJACENT}) {LAYER} {FLAG} {BUILDER} {IMAGESTEM}-small (-@R0)}
{GENERIC_RESTRICTED_RANDOM_LFB ({TERRAIN}) ({ADJACENT}) {LAYER} {FLAG} {BUILDER} {IMAGESTEM}-small ()}
{GENERIC_SINGLE_RANDOM_LFB ({TERRAIN}) {LAYER} {FLAG} {BUILDER} {IMAGESTEM}}