update changelog
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* S12: empty sides are hidden
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* S13: allied leaders whose death causes defeat won't leave their keep and
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the lich brothers and Krash got more gold
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* Sceptre of Fire:
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* S4: a cave entrance has been added.
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* S5: Gryphon Riders are now available starting form S5 (formerly S3).
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* S7: it's now impossible to kill all pursuers.
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* Secrets of the Ancients:
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* Fix dialog said by wrong unit & revert previous fix (issue #3294)
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* The South Guard:
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* S4: bodyguards are never spawned next to other units, and always in forest.
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* S5: zombies have now one castle with two leaders.
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* S6a: mermen leave after this scenario and will no longer be available.
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* S7a & S8a: some heroes may now die.
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* S7a & S8a: a certain hero may now die.
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* Tutorial:
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* Added more information to the Status Table prompt about how to access it (issue #2883).
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* Under the Burning Suns:
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* New graphics for Eloh.
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### Multiplayer
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* A New Land: Fixed village gold being 1 instead of 2.
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### Language and i18n
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* Updated translations: British English, Chinese (Traditional), Czech, French,
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German, Italian, Japanese, Scottish Gaelic, Ukrainian
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