added a turn_manager_ member to class ai_default
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@ -232,6 +232,7 @@ ai_default::ai_default(ai::default_ai_context &context) :
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units_(context.get_info().units),
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teams_(context.get_info().teams),
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state_(context.get_info().state),
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tod_manager_(context.get_info().tod_manager_),
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consider_combat_(true),
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additional_targets_(),
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unit_movement_scores_(),
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@ -324,6 +324,7 @@ protected:
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unit_map& units_;
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std::vector<team>& teams_;
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gamestatus& state_;
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tod_manager& tod_manager_;
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bool consider_combat_;
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std::vector<target> additional_targets_;
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