Tweak a few more L3/L4 unit costs (suggested by The_Gnat)
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5 changed files with 5 additions and 5 deletions
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@ -19,7 +19,7 @@
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[/advancefrom]
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#endif
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{AMLA_DEFAULT}
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cost=100
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cost=85
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usage=archer
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# wmllint: local spelling Armageddon
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description= _ "Were it not for the armor they wear, certain drakes might be indistinguishable from true dragons, at least to the lesser races for whom dragons are but legend. The creatures known as ‘Armageddon Drakes’ are towering things, both immune to and possessed of a tremendous fire."
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@ -13,7 +13,7 @@
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alignment=lawful
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advances_to=null
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{AMLA_DEFAULT}
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cost=40
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cost=44
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usage=fighter
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profile=portraits/drakes/enforcer.png
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description= _ "Not for Enforcers are the tactics of maneuver and deception; rather, they charge in wherever the melee is the fiercest. At close range, it matters little that their armor prevents them from spouting flame; all that matters is the power they’ve learned to focus in each strike. Drake leaders are careful not to besmirch the honor of the Enforcers, and generally call upon them to combat only the most pernicious of enemies."
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@ -13,7 +13,7 @@
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alignment=lawful
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advances_to=null
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{AMLA_DEFAULT}
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cost=40
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cost=43
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usage=scout
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description= _ "Hurricane Drakes have moved above the menial hunting and gathering to which the lower members of their caste are relegated. They are an integral part of the drakes’ military, scouting ahead of the main forces, carrying messages across the battlefield, and falling upon the enemy where it’s least expected. Being allowed—grudgingly—to train with the newcomers from other castes has increased their skill in combat, but their greatest strength still lies in their speed and flight."+{SPECIAL_NOTES}+{SPECIAL_NOTES_MARKSMAN}
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die_sound=drake-die.ogg
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@ -14,7 +14,7 @@
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alignment=neutral
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advances_to=null
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{AMLA_DEFAULT}
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cost=41
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cost=44
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usage=fighter
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description= _ "Champions among their fellow troops, the dwarven sentinels form the bulwark of their battle lines. Leading a direct assault against a line that they fortify, is often out of the question; it tends toward being suicidal, rather than merely ineffectual. These dwarves are masters of the melee, and can hold a patch of earth with the singleminded tenacity of an oak."+{SPECIAL_NOTES}+{SPECIAL_NOTES_STEADFAST}
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die_sound={SOUND_LIST:DWARF_DIE}
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@ -14,7 +14,7 @@
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alignment=chaotic
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advances_to=null
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{AMLA_DEFAULT}
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cost=41
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cost=43
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usage=fighter
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description= _ "The ghast is a creature taken from humankind’s most primal nightmares. Unlike their lesser cousins, ghouls and necrophages, ghasts are not patient enough to wait for their victim to die from poison before consuming the body. They attack directly with their enormous mouths, trying to rip the flesh straight from their foes. Once their enemy is defeated, they eat the rest of the body, gaining strength in the process."+{SPECIAL_NOTES}+{SPECIAL_NOTES_POISON}+{SPECIAL_NOTES_FEEDING}
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die_sound=ghoul-hit.wav
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