Add and wire LordBob's Woodsman portrait, update changelogs, portrait credits.
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@ -1,4 +1,6 @@
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Version 1.5.12+svn:
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* Graphics:
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* New portrait for the Woodsman
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* Language and i18n:
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* updated translations: Chinese (Simplified), Czech, Hungarian, Polish,
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Russian, Slovak, Turkish
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@ -48,6 +48,7 @@ Human Loyalists:
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Lieutenant
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General
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Marshal 1 and 2
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Woodsman
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thespaceinvader/Philip Barber:
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BIN
data/core/images/portraits/humans/transparent/woodsman.png
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data/core/images/portraits/humans/transparent/woodsman.png
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data/core/images/portraits/humans/woodsman.png
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data/core/images/portraits/humans/woodsman.png
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race=human
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gender=male
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image="units/human-peasants/woodsman.png"
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profile="portraits/humans/woodsman.png"
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ellipse="misc/ellipse-nozoc"
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{MAGENTA_IS_THE_TEAM_COLOR}
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hitpoints=18
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@ -19,6 +20,18 @@
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description= _ "Woodsmen are hunters, woodcutters, charcoal-burners, and others who eke out a living where the human world verges on the wilderness. Wits and woodcraft often support them where weapons will not."
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die_sound={SOUND_LIST:HUMAN_DIE}
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{DEFENSE_ANIM "units/human-peasants/woodsman-defend.png" "units/human-peasants/woodsman.png" {SOUND_LIST:HUMAN_HIT} }
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[portrait]
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size=400
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side="left"
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mirror="false"
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image="portraits/humans/transparent/woodsman.png"
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[/portrait]
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[portrait]
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size=400
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side="right"
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mirror="true"
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image="portraits/humans/transparent/woodsman.png"
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[/portrait]
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[defense]
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forest=40
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swamp_water=50
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@ -3,6 +3,8 @@ changes may be omitted). For a complete list of changes, see the main
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changelog: http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog
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Version 1.5.12+svn
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* Graphics:
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* New portrait for the Woodsman
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* Language and translations
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* Updated translations: Chinese (Simplified), Czech, Hungarian, Polish,
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Russian, Slovak, Turkish.
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