TSG S6b: modified enemy spawns

This commit is contained in:
nemaara 2018-11-06 02:30:23 -05:00 committed by pentarctagon
parent ca2687d146
commit bbea1767a4

View file

@ -346,7 +346,7 @@ _f, _f, Re, _f
# This places a bunch of lvl1 elves along the secret path, the player
# will probably bump into all of these.
{SCATTER_UNITS $num_of_ambushers "Elvish Fighter,Elvish Archer,Elvish Shaman,Elvish Scout,Elvish Fighter" 3 (
{SCATTER_UNITS $num_of_ambushers "Elvish Fighter,Elvish Archer,Elvish Scout,Elvish Fighter" 3 (
terrain=*^F*
x=3-34
y=13-31
@ -406,7 +406,7 @@ _f, _f, Re, _f
# player will mostly only bump into these if he wanders away from the
# path, although a few might occasionally be close enough to join an
# ambush by the lvl1 elves next to the path.
{SCATTER_UNITS 30 "Elvish Hero,Elvish Captain,Elvish Druid" 2 (
{SCATTER_UNITS 30 "Elvish Hero,Elvish Captain,Elvish Ranger" 2 (
terrain=*^F*
x=3-34
y=13-31