Fix Map size: 0x0 in multiplayer create game menu

This commit is contained in:
Galen Brooks 2019-12-19 21:46:14 -05:00
parent 165ed81613
commit bbc0eb81f6

View file

@ -712,6 +712,10 @@ void mp_create_game::update_details(window& win)
const std::string map_data = !current_scenario->data()["map_data"].empty()
? current_scenario->data()["map_data"]
: filesystem::read_map(current_scenario->data()["map_file"]);
if (current_scenario->data()["map_data"].empty()) {
current_scenario->data()["map_data"] = map_data;
current_scenario->set_metadata();
}
find_widget<minimap>(&win, "minimap", false).set_map_data(map_data);
players.set_label(std::to_string(current_scenario->num_players()));