Repair severe damage to aOI storyline text.

This commit is contained in:
Eric S. Raymond 2008-10-03 22:38:10 +00:00
parent 3ba5bdd610
commit bb7929df95
7 changed files with 157 additions and 85 deletions

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@ -1,5 +1,10 @@
#textdomain wesnoth-aoi
# Warning: If you are not a native and literate English speaker, do
# not try to modify the storyline text. It is deliberately written
# in a somewhat archaic and poetic form of English, and some previous
# attempts to "fix" it inflicted damage that was difficult to undo.
[scenario]
name=_ "Defend the Forest"
id="1_Defend_the_Forest"
@ -54,19 +59,19 @@
[story]
[part]
background=maps/wesnoth.png
story= _ "The arrival of humans and orcs sent shock waves through the nations of the Great Continent. Elves, previously in uneasy balance with dwarves and others, having for centuries fought nothing more than an occasional skirmish, suddenly found themselves facing conflict of long forgotten intensity."
story= _ "The arrival of humans and orcs sent shock waves through the nations of the Great Continent. Elves, previously in uneasy balance with dwarves and others, had for centuries fought nothing more than an occasional skirmish. They were to find themselves facing conflicts of a long-forgotten intensity."
[/part]
[part]
background=maps/wesnoth.png
story= _ "Their first encounters with the newcomers went... well, let's say less favorably than either side might have wished."
story= _ "Their first encounter with the newcomers went less well than either side might have wished."
[/part]
[part]
background=maps/wesnoth.png
story= _ "But humans, though crude and rash, at least had in them a creative spark which elves could recognize as akin to their own nature. Orcs seemed completely alien."
story= _ "But humans, though crude and brash, at least had in them a creative spark which elves could recognize as akin to their own nature. Orcs seemed completely alien."
[/part]
[part]
background=maps/wesnoth.png
story= _ "For a score of years after Haldrics people landed, orcs remained scarce more than a rumor to trouble the green fastnesses of the elves. That was, until the day that an elvish noble of ancient line, Erlornas by name, encountered a foe he never faced before."
story= _ "For a score of years after Haldric's people landed, orcs remained scarce more than a rumor to trouble the green fastnesses of the elves. That remained so until the day that an elvish noble of ancient line, Erlornas by name, faced an enemy unlike any he had ever met before."
[image]
x=929
y=146
@ -75,7 +80,7 @@
[/image]
[/part]
[part]
story=_ "The orcs were sighted at the marshes north of the great forests of Wesmere."
story=_ "The orcs were sighted from the north marches of the great forest of Wesmere."
[/part]
[part]
background="map.jpg"
@ -150,26 +155,22 @@ Elves can move quickly and safely among the trees. Pick off the enemy grunts wit
name=start
[message]
id=Lomarfel
message=_ "My lord! A party of aliens set a camp to the north and lays waste to the forest. Scouts..."
[/message]
[message]
id=Lomarfel
message=_ "They believe it's a band of orcs."
id=Lomarfel
message=_ "My lord! A party of aliens has made camp to the north and lays waste to the forest. Our scouts believe it's a band of orcs."
[/message]
[message]
id=Erlornas
message=_ "Orcs? Impossible. That human, Haldric, crushed them when they landed on these shores and since then they've been no more than a bogey mothers use to scare the children."
message=_ "Orcs? It seems unlikely. The human king, Haldric, crushed them when they landed on these shores, and since then they've been no more than a bogey mothers use to scare the children."
[/message]
[message]
id=Lomarfel
message=_ "So it seemed my lord. Yet there is a band of them in the north cutting healthy trees by dozens and making great fires from the wood. They trample the greensward into mud and do not even bury their foul dung. I can smell the stench even here."
message=_ "So it seemed, my lord. Yet there is a band of them in the north cutting down healthy trees by the dozen, and making great fires from the wood. They trample the greensward into mud and do not even bury their foul dung. I believe I can smell the stench even here."
[/message]
[message]
id=Erlornas
message=_ "So the stories are proved true in the end. They must not be allowed to continue, we must remove this blight from our forests.Go to the capital; tell the Council I shall marshal the wardens and drive off the orcs. Request reinforcements, and make haste."
message=_ "So the grim tales of them prove true. They must not be allowed to continue; we must banish this blight from our forests. I shall marshal the wardens and drive them off. And the Council needs to hear of this; take the message and return with reinforcements, there might be more of them."
[/message]
[message]
[message]
id=Lomarfel
message=_ "Yes, my lord!"
[/message]
@ -201,20 +202,20 @@ Elves can move quickly and safely among the trees. Pick off the enemy grunts wit
[/message]
[message]
id=Urugha
message=_ "Forward, you worthless bunch of wimps! Look at them, they're tired and afraid! You killed their will to fight, now go and finish the job!"
message=_ "Forward, you worthless worms! Look at them, they're tired and afraid! You killed their will to fight, now go and finish the job!"
[/message]
[message]
id=Erlornas
message=_ "That cloud of dust on the horizon... flee! There's more of the abominations heading this way! Fall back before we're outnumbered."
message=_ "That cloud of dust on the horizon... flee! There's more of the abominations heading this way! Fall back before we're outnumbered and crushed."
[/message]
[message]
speaker=narrator
message=_ "Lord Erlonas didn't drive the orcs back, although he and his warriors tried their absolute best. When another war band arrived elvish resistance crumbled and there was no one left to stop the invasion."
message=_ "Lord Erlonas didn't drive the orcs back, although he and his warriors tried their absolute best. When another war band arrived, elvish resistance crumbled."
image=wesnoth-icon.png
[/message]
[message]
speaker=narrator
message=_ "Of the ensuing events little is known since much was lost in the chaos and confusion, but one thing is painfully sure. Elves have lost the campaign."
message=_ "Of the ensuing events little is known, since much was lost in the chaos and confusion, but one thing is painfully sure. Elves lost the campaign."
image=wesnoth-icon.png
[/message]
[/event]
@ -246,7 +247,7 @@ Elves can move quickly and safely among the trees. Pick off the enemy grunts wit
[/message]
[message]
speaker=narrator
message=_ "Lord Erlornas died the day he first fought the orcs and never saw the end of the war. Given its final outcome, this was probably for the best."
message=_ "Lord Erlornas died the day he first fought the orcs and never saw the end of the war. Given its final outcome, this was perhaps for the best."
image=wesnoth-icon.png
[/message]
[/event]

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@ -1,4 +1,10 @@
#textdomain wesnoth-aoi
# Warning: If you are not a native and literate English speaker, do
# not try to modify the storyline text. It is deliberately written
# in a somewhat archaic and poetic form of English, and some previous
# attempts to "fix" it inflicted damage that was difficult to undo.
[scenario]
name=_ "Assassins"
id=2_Assassins
@ -64,7 +70,7 @@
[/part]
[part]
background=maps/wesnoth.png
story=_ "Soon they arrived at the region where forest was cut trough by many streams only to find something unexpected."
story=_ "Soon they arrived at a region where the forest was cut through by many streams, only to find something unexpected."
[/part]
[part]
background="map.jpg"
@ -211,15 +217,15 @@ Assassins are hard to hit, and their poison is insidious. Stay close to the vill
[/message]
[message]
id=Erlornas
message=_ "There is a keep ahead of us, how come I don't know anything of it? I thought our borders were watched carefully."
message=_ "There is a keep ahead of us. How comes it that we know nothing of it? I thought our borders were watched more carefully."
[/message]
[message]
role=Adviser
message=_ "I... I know not, my lord. For ages there was no one here capable of building such a thing save us; maybe this gave us a false sense of security...and hurt the vigilance of our scouts."
message=_ "I... I know not, my lord. For ages there was no one in these lands that could build such a thing save us. I fear we have fallen prey a false sense of security that has injured the vigilance of our scouts."
[/message]
[message]
id=Erlornas
message=_ "When the fighting ends I'll have some answers. But for now..."
message=_ "When the fighting ends, I'll have some answers. But for now..."
[/message]
[message]
id=Gharlsa
@ -231,7 +237,7 @@ Assassins are hard to hit, and their poison is insidious. Stay close to the vill
[/message]
[message]
role=Adviser
message=_ "Does that demented creature really think he can kill us?"
message=_ "Does that demented creature truly believe he can kill us?"
[/message]
[message]
id=Erlornas
@ -265,7 +271,7 @@ Assassins are hard to hit, and their poison is insidious. Stay close to the vill
[/message]
[message]
id=Erlornas
message=_ "Destroy this place and let the forest take the ruins. We don't want any more...undesirables to use it."
message=_ "Destroy this place and let the forest take the ruins. We don't want any more undesirables to use it."
[/message]
[/event]
[/scenario]

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@ -1,4 +1,10 @@
#textdomain wesnoth-aoi
# Warning: If you are not a native and literate English speaker, do
# not try to modify the storyline text. It is deliberately written
# in a somewhat archaic and poetic form of English, and some previous
# attempts to "fix" it inflicted damage that was difficult to undo.
[scenario]
name=_ "Wasteland"
id=3_Wasteland
@ -49,19 +55,19 @@
[story]
[part]
background=maps/wesnoth.png
story= _ "As they fared further north the green forest thinned around them slowly fading into a barren and fallow country. The signs were obvious and unmistakable - tree stumps, an occasional half-rotten tree felled long ago and dead wood around them in scarce grass. This had been forest once, just as the one they called home. It has been murdered."
story= _ "As they fared further north the green forest thinned around them, slowly fading into a barren and fallow country. The signs were obvious and unmistakable - tree stumps, an occasional half-rotten tree felled long ago, and dead wood around them in scarce grass. This had been forest once, like the woods they called home. It has been murdered."
[/part]
[part]
background=maps/wesnoth.png
story= _ "There was no trail to be found here, wind and rain took care of that well enough as always on an open ground, but fortunately there was no need of one. There was smoke on the horizon, whoever did this was settled not far away."
story= _ "There was no trail to be found here; wind and rain had erased the spoor. Fortunately, there was no need of a trail; smoke on the horizon betrayed the presence of their enemies."
[/part]
[part]
background=maps/wesnoth.png
story= _ "Erlornas was fairly sure he was going to find orcs there. No dwarf tribe would break the ancient treaty in this way and humans weren't this... methodical and did not travel in sufficiently large numbers to the north they found to cold and damp for comfort. The big question was, would he find Rualsha here?"
story= _ "Erlornas was near-certain would find orcs there. No clan of dwarves would break their ancient treaties with the elves in this way; humans were never so...methodical in their destruction, and did not travel in sufficiently large numbers in a north country they found too cold and damp for comfort. The great question remained - would he find Rualsha?"
[/part]
[part]
background=maps/wesnoth.png
story= _ "As it soon proved, he wouldn't. True, it was an orcish camp, but the tribe it housed was by far to small to impress fear on other orcs. Come next morning, the elves were prepared for battle."
story= _ "Perhaps, but not here. The tribe this camp housed was too small to impress fear on other orcs. Come next morning, the elves were prepared for battle."
[/part]
[part]
background="map.jpg"
@ -210,11 +216,11 @@ There are no villages in this scenario - you must use healers instead. Use hit a
[message]
role=Adviser
message=_ "Lord... I'm... I'm full of grief. This senseless destruction is... overwhelming."
message=_ "Lord... I'm... I am filled with grief. This senseless destruction is... overwhelming."
[/message]
[message]
id=Erlornas
message=_ "Yes. And this is the threat we were blind to and are now facing. This tribe is small, yet we must drive them back to the north. They must have no footholds south of the hills."
message=_ "Yes. And this is the threat we were blind to but are now facing. This tribe is small, yet we must drive them back to the north. They must have no footholds south of the hills."
[/message]
[message]
id=Gnargha
@ -222,11 +228,11 @@ There are no villages in this scenario - you must use healers instead. Use hit a
[/message]
[message]
id=Gnargha
message=_ "Rise grunts! We have great fight upon us! Let your rage flow freely! Let your blades slay all! First one to draw blood will feast by my fire this night!"
message=_ "Rise up, grunts! We have a great fight upon us! Let your rage flow freely! Let your blades slay all! First one to draw blood will feast by my fire this night!"
[/message]
[message]
id=Erlornas
message=_ "Aim true men, with wit and courage the day will be ours. And spare no-one, there can be no orc south of the hills less we'll never have peace again."
message=_ "Aim true, men, with wit and courage the day will be ours. And spare no-one, there can be no orc south of the hills, else we'll never have peace again."
[/message]
[/event]
@ -250,7 +256,7 @@ There are no villages in this scenario - you must use healers instead. Use hit a
[/message]
[message]
speaker=narrator
message=_ "At that point orcish chieftain finally fell overcame by his wounds. Elves found themselves in half ruined camp littered with bodies of both sides, there was not an orc in sight, neither of them asked for mercy. Elves didn't take prisoners."
message=_ "The orcish chieftain finally fell, overcome by his wounds. The elves found themselves in a half-ruined camp littered with the bodies of both sides, there was no hale orc in sight, nor did any of the wounded beg mercy. The elves took no prisoners."
image=wesnoth-icon.png
[/message]
[/event]
@ -260,19 +266,19 @@ There are no villages in this scenario - you must use healers instead. Use hit a
[message]
role=Adviser
message=_ "It's done lord. No-one escaped. No-one tried to escape. I'm... disturbed."
message=_ "It's done, lord. No-one escaped. No-one tried to escape. I'm... disturbed."
[/message]
[message]
id=Erlornas
message=_ "Good. But their disregard for self-perseverance is astounding. As is the ferocity when defending what they claim as own. Have the scouts found others this side of the hills?"
message=_ "Good. But their disregard for self-prervation is astounding. As is their ferocity when defending what they claim as their own. Have the scouts found others this side of the hills?"
[/message]
[message]
role=Adviser
message=_ "No lord. But trolls were spotted in the hills ahead. Do we really need to cross north?"
message=_ "No, lord. But trolls were spotted in the hills ahead. Do we really need to cross them to the north?"
[/message]
[message]
id=Erlornas
message=_ "Yes. The council has spoken to me in the dreams. They are troubled. Reinforcements have been sent after us, but we need to press on. Tell the men to rest, we'll move out at dawn."
message=_ "Yes. The council has spoken to me through a dream-sending. They are troubled. Reinforcements have been sent after us, but we need to press on. Tell the men to rest, we'll move out at dawn."
[/message]
[if]
[variable]
@ -286,7 +292,7 @@ There are no villages in this scenario - you must use healers instead. Use hit a
[/message]
[message]
id=Erlornas
message=_ "Distribute some among the men, save rest for the road. This country is a wasteland now and we won't find much on the road."
message=_ "Distribute some among the men, save the rest for the road. This country is a wasteland now; we won't find much forage on the march."
[/message]
[/then]
[/if]
@ -306,7 +312,7 @@ There are no villages in this scenario - you must use healers instead. Use hit a
[/message]
[message]
id=Erlornas
message=_ "Save it for the road. There is little to be found in this now barren country."
message=_ "Save it for the march north. There is little to be found in this barren country."
[/message]
[/then]
[/if]
@ -334,12 +340,12 @@ There are no villages in this scenario - you must use healers instead. Use hit a
[message]
speaker=narrator
message=_ "Lord Erlornas never saw the blade that hit him. He died on the spot without a chance to issue last commands or farewells, without him his wardens soon fell into confusion and loosing hart withdrew from the battle."
message=_ "Lord Erlornas never saw the blade that felled him. He died on the spot, with no a chance to issue last commands or farewells. Without him his wardens soon fell into confusion, and losing heart withdrew from the battle."
image=wesnoth-icon.png
[/message]
[message]
speaker=narrator
message=_ "When reinforcements finally arrived, elves managed to dislodge the orcish tribe. But threat from the north still remained unresolved and loomed large over their future."
message=_ "When reinforcements finally arrived, elves managed to dislodge the orcish tribe. But the threat from the north remained unresolved and loomed large over their future."
image=wesnoth-icon.png
[/message]
[/event]
@ -357,7 +363,7 @@ There are no villages in this scenario - you must use healers instead. Use hit a
[/message]
[message]
speaker=narrator
message=_ "They waited next few days before expected relief caught up with them. Next morning they took the field and couldn't notice that the number of orcs was far greater than on previous occasion. The battle ended in a draw, the war raged on for years..."
message=_ "They waited next few days before the expected relief caught up with them. Next morning they took the field against a far larger host of orcs. The battle ended in a draw; the war raged on for years..."
image=wesnoth-icon.png
[/message]
[/event]

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@ -1,4 +1,10 @@
#textdomain wesnoth-aoi
# Warning: If you are not a native and literate English speaker, do
# not try to modify the storyline text. It is deliberately written
# in a somewhat archaic and poetic form of English, and some previous
# attempts to "fix" it inflicted damage that was difficult to undo.
[scenario]
name=_ "Valley of Trolls"
id=4_Valley_of_Trolls
@ -84,18 +90,18 @@
[/side]
[story]
[part]
background=maps/wesnoth.png
story=_ "Next morning, after a short rest, the elves set off again, increasingly wearied by the hardships of the campaign and longing for the shadows of the forest. The land was barren and rugged, nothing shielded them from biting northern wind as they traveled towards the mountains looming large in front of them."
[/part]
[part]
background=maps/wesnoth.png
story=_ "At dusk they arrived at the mouth of a valley cutting allmost straight trough the range and set camp, as scouts warned that the area was hostile and road ahead treacherous in dark. There were no songs or music that night and most of the elves slept uneasily with few unlucky keeping cautious watch."
[/part]
[part]
background=maps/wesnoth.png
story=_ "When sunrise came battle formations were asembled, whatever waited in the slopes ahead, it would not find them unprepared."
[/part]
[part]
background=maps/wesnoth.png
story=_ "Next morning, after a short rest, the elves set off again, increasingly wearied by the hardships of the campaign and longing for the green comfort of their home forests. This land was barren and rugged; nothing shielded them from biting northern wind as they traveled towards the mountains looming large in front of them."
[/part]
[part]
background=maps/wesnoth.png
story=_ "At dusk they arrived at the mouth of a valley cutting allmost straight trough the range and set camp, as scouts warned that the area was hostile and the road ahead treacherous in darkness. There were no songs or music that night and most of the elves slept uneasily. An unlucky few kept a cautious watch."
[/part]
[part]
background=maps/wesnoth.png
story=_ "When sunrise came, the elves moved into battle formations. Whatever waited in the slopes ahead, it would not find them unprepared."
[/part]
[part]
background="map.jpg"
show_title=yes
@ -182,7 +188,7 @@
[objectives]
#ifdef EASY
note=_ "Hint:
Trolls are poor fighters when not on a rugged terrain and fare even worse during the daytime. Lure them out of the hills and attack in the sunlight."
Trolls are poor fighters when not on rugged terrain and fare even worse during the daytime. Lure them out of the hills and attack in the sunlight."
#endif
[objective]
description=_ "Defeat all enemy leaders"
@ -215,11 +221,11 @@ Trolls are poor fighters when not on a rugged terrain and fare even worse during
[message]
role=Advisor
message=_ "I smell trolls ahead... Eh, forgive me for asking the question again my lord, but... Why do we do it?"
message=_ "I smell trolls ahead... Forgive me for asking the question again my lord, but... Why do we do it?"
[/message]
[message]
speaker=Erlornas
message=_ "You know well enough... Rualsha. That name sounds everywhere we go since all this started. That orc is much more than a mere marauding bandit in search of a plunder. And he wants this land. *Our* land. We can't just ignore that, we need information and we need it now."
message=_ "You know well enough... Rualsha. That name sounds everywhere we go since the incursion began. That orc is much more than a mere marauding bandit in search of a plunder. And he wants this land. *Our* land. We can't just ignore that; we need information and we need it now."
[/message]
[message]
speaker=Erlornas
@ -227,11 +233,11 @@ Trolls are poor fighters when not on a rugged terrain and fare even worse during
[/message]
[message]
role=Advisor
message=_ "How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares I didn't recognise."
message=_ "How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares."
[/message]
[message]
speaker=Erlornas
message=_ "That's the other reason. Something nearby saps the magic and taints the bridges to the dreamland. What if it's also hostile?"
message=_ "That's the other reason. Something nearby saps our magic and taints the bridges to the dreamland. What if it's also hostile?"
[/message]
[message]
role=Advisor
@ -239,7 +245,7 @@ Trolls are poor fighters when not on a rugged terrain and fare even worse during
[/message]
[message]
speaker=Erlornas
message=_ "Enough. Sun's fully over the horizon. Give orders to advance."
message=_ "Enough. The sun's fully over the horizon. Give the order to advance."
[/message]
[/event]
@ -248,11 +254,11 @@ Trolls are poor fighters when not on a rugged terrain and fare even worse during
[message]
role=Advisor
message=_ "That was the last of the chieftains, lord. Lesser trolls seem to be retreating now."
message=_ "That was the last of the chieftains, lord. The lesser trolls seem to be retreating now."
[/message]
[message]
id=Erlornas
message=_ "Good. Break the camp and move everything trough the pass before they get back, we'll rest a bit on the other side. Everyone deserved it."
message=_ "It is well. Break camp and move everyone through the pass before they get back, we'll rest a bit on the other side. We have earned it."
[/message]
[message]
role=Advisor
@ -260,7 +266,7 @@ Trolls are poor fighters when not on a rugged terrain and fare even worse during
[/message]
[message]
id=Erlornas
message=_ "A day maybe. We fought two clans today, they won't take long to rally. We have to be gone by sunset after the one approaching."
message=_ "A day, perhaps. We fought two clans today; they won't take long to rally. We need to be gone from here by sunset next."
[/message]
[/event]
@ -273,7 +279,7 @@ Trolls are poor fighters when not on a rugged terrain and fare even worse during
[message]
id=Erlornas
message=_ "We slain a chieftain! Take heart! This battle is allmost won!"
message=_ "We have slain a chieftain! Take heart! This battle is allmost won!"
[/message]
[/event]
@ -304,12 +310,12 @@ Trolls are poor fighters when not on a rugged terrain and fare even worse during
[/message]
[message]
speaker=narrator
message=_ "Soon after Erlornas died, elven party lacking a leader and pressed from all sides scattered and fled. It took time before they reasembled and joined the reinforcements waiting on the outskirts of the forest."
message=_ "Soon after Erlornas died the elven party, lacking a leader and pressed from all sides, scattered and fled. Their retreat to Wesmere was arduous and long"
image=wesnoth-icon.png
[/message]
[message]
speaker=narrator
message=_ "In the meanwhile the feral pass was crosed by another army, but in the opposite direction. Orcs were back south of the pass, and this time they were to stay for a long, long time."
message=_ "During their retreat, the pass was crossed by another army moving in the opposite direction. Orcs were back south of the pass, and this time they were to stay for a long, long time."
image=wesnoth-icon.png
[/message]
[/event]
@ -319,28 +325,28 @@ Trolls are poor fighters when not on a rugged terrain and fare even worse during
[message]
id=Advisor
message=_ "We can't get trough lord. These whelps may not be very dangerous but there is a huge number of them."
message=_ "We can't get through lord. These whelps are not individually very dangerous, but there are huge number of them."
[/message]
[message]
id=Erlornas
message=_ "Four days of combat and nothing to show for it. How does it feel?"
message=_ "Four days of combat and nothing to show for it. How does it feel to you?"
[/message]
[message]
id=Advisor
message=_ "Awful sire. Never in my life have I tought I'd be bested by a ragged bunch of trolls. What are your orders?"
message=_ "Terrible, my lord. Never in my life did I dream I'd be bested by mere trolls. What are your orders?"
[/message]
[message]
id=Erlornas
message=_ "Withdraw and set camp safe distance from the hills. No point in smashing our head against the trollish wall. We'll wait for reinforcements."
message=_ "Withdraw and make camp a safe distance from the hills. There is no further point in this fight. We'll wait for reinforcements."
[/message]
[message]
speaker=narrator
message=_ "The reinforcements arrived after next few days, a crack force of rangers with some cavalry support. When they attempted the pass again they found no trolls but an orcish army approaching from the north."
message=_ "The reinforcements arrived a few days later, a crack force of rangers with some cavalry support. When they attempted the pass again, they found not trolls but something worse - an orcish army approaching from the north."
image=wesnoth-icon.png
[/message]
[message]
speaker=narrator
message=_ "The battle was bloody and inconclusive, but elven losses proved much more painful over the course of war raging in the following years."
message=_ "The battle that ensued was bloody and inconclusive, and the elven losses were only the beginning of the mournful toll in a war that would rage for many years after."
image=wesnoth-icon.png
[/message]
[/event]

View file

@ -1,4 +1,10 @@
#textdomain wesnoth-aoi
# Warning: If you are not a native and literate English speaker, do
# not try to modify the storyline text. It is deliberately written
# in a somewhat archaic and poetic form of English, and some previous
# attempts to "fix" it inflicted damage that was difficult to undo.
[scenario]
name=_ "Linaera the Quick"
id=5_Linaera_the_Quick
@ -13,15 +19,15 @@
[story]
[part]
background=maps/wesnoth.png
story=_ "After a day of hard earned rest the elves were on the move again, but now they traveled mostly during the night choosing their way carefully and sending out a lot of scouts. This, after all what happened, was no longer friendly territory and it couldn't be called known anymore. It had been long time since someone from Wesmere visited these parts."
story=_ "After a day of hard-earned rest the elves marched north again. This was unknown country, not frequented even by Wesmere's furtherest-faring scouts."
[/part]
[part]
background=maps/wesnoth.png
story=_ "They didn't have to wait long for developments though. Two nights after they hit the road again forward scouts reported another orcish warband laying a siege to a human-built tower."
story=_ "Two days' travel later, the forward scouts reported another orcish warband laying siege to a tower."
[/part]
[part]
background=maps/wesnoth.png
story=_ "And about time that, Erlornas was increasingly weary from lack of sleep. That night on the top of small tree-covered hill overlooking the tower valley..."
story=_ "Erlornas surveyed the siege from atop a small tree-covered hill overlooking the tower valley..."
[/part]
[part]
background=map.jpg
@ -197,19 +203,31 @@ This enemy is too strong for you to defeat alone. Use mounted units, and Linaera
[/message]
[message]
role=Advisor
message=_ "A warband of orcs, no women or children, besieges a strongpoint. It's of human design and surrounded by a deep chasm, we noticed no bridge."
message=_ "A warband of orcs, no women or children among them, besieges a tower. It's of human design...but we are far from the lands granted to humans by treaty, my lord Erlornas."
[/message]
[message]
id=Erlornas
message=_ "Pulled down by defenders?"
message=_ "Under the letter of the treaty, it is so. But this country is too cold and barren for us. I wonder, what manner of human would choose to live here, far from its kind? Hmmm..."
[/message]
[message]
role="Advisor"
message=_"It trespasses, and should be driven out!"
[/message]
[message]
speaker="Erlornas"
message=_"Hold. It is only one human, or a few of them at most. Time enough to speak of driving it out when we have no enemies in common."
[/message]
[message]
role=Erlornas
message=_ "Tell me: I see no bridge over the chasm around that keep. Is there any sign that one has been withdrawn by the defenders?"
[/message]
[message]
role=Advisor
message=_ "No lord. No traces of any construction, looks like it never existed. There have to be other means to get to that tower."
message=_ "No, lord. No traces of any construction. It looks like no bridge has ever existed there. There must be other, hidden means of access to the tower."
[/message]
[message]
id=Erlornas
message=_ "Interesting...I'd like you to organise a bottle of wine somehow. And a couple of glasses."
message=_ "Interesting...Go to my personal stores and bring me a bottle of wine. And a couple of glasses."
[/message]
[message]
role=Advisor
@ -217,11 +235,11 @@ This enemy is too strong for you to defeat alone. Use mounted units, and Linaera
[/message]
[message]
id=Erlornas
message=_ "Go on already, we'll have a guest soon."
message=_ "Do it. We'll have a guest soon."
[/message]
[message]
speaker=narrator
message=_ "Erlornas closed his eyes and brought his hands forward, joined palms forming a cup directed towards the sky. Soon they began to glow, then burn like a brazier with the fire of Faerie casting cold, blue shine all around the elf. A wisp of light emerged from the eerie flames, and catching few hardly audible words flew away towards the tower below. The light suddenly died and everything became dark once more."
message=_ "Erlornas closed his eyes and brought his hands forward, joined palms forming a cup open to the sky. Soon they began to glow, then to flare like a brazier with the fire of Faerie, casting a cold, blue light all around the elf-lord. A wisp of light emerged from the eerie flames, and at a few murmured words from the elf-lord flew away towards the tower below. Then the light around Erlornas faded and all was seemingly as before."
image=wesnoth-icon.png
[/message]
[delay]
@ -279,7 +297,20 @@ This enemy is too strong for you to defeat alone. Use mounted units, and Linaera
{GENERIC_UNIT 3 Horseman 16 18}
[message]
id=Erlornas
message=_ "So you decided to accept the invitation. Good. Welcome shifter, I am lord Erlornas of Wesmere. I must say I find your presence here...suprising."
message=_ "So you decided to accept the invitation. Good. Welcome, I am lord Erlornas of Wesmere. I find your presence here...surprising."
[/message]
[message]
speaker="Linaera"
message=_"Scarcely less than I find yours, my lord elf, but I would welcome your aid against these orcs. They have been besieging my tower for weeks."
sound=""
[/message]
[message]
id=Erlornas
message=_ "I wish their foul kind driven as far as possible from my borders.not to return. It would be no bad thing if an ally of the elves kept watch over this country."
[/message]
[message]
speaker="Linaera"
message=_"Count me an ally, then, lord Erlornas. We can ddefeat them together."
[/message]
[store_unit]
variable=linaeras_side
@ -304,6 +335,16 @@ This enemy is too strong for you to defeat alone. Use mounted units, and Linaera
variable=linaeras_side[$i]
[/unstore_unit]
{NEXT i}
[message]
role="Advisor"
message=_"My lord... humans cannot be trusted! They shift their allegiances with the changing of the wind!"
sound=""
[/message]
[message]
speaker="Erlornas"
message=_"That may be, but I do not think this one will betray us to the orcs. And we may need her assistance, too: that is a powerful force of orcs ahead."
sound=""
[/message]
[/event]
[event]

View file

@ -1,4 +1,10 @@
#textdomain wesnoth-aoi
# Warning: If you are not a native and literate English speaker, do
# not try to modify the storyline text. It is deliberately written
# in a somewhat archaic and poetic form of English, and some previous
# attempts to "fix" it inflicted damage that was difficult to undo.
[scenario]
name=_"A Detour through the Swamp"
id="6_A_Detour_through_the_Swamp"
@ -131,7 +137,7 @@ Undead are resistant to physical attack. Use mages to attack the undead, and elv
[/message]
[message]
role="mage"
message=_"I have always wished to see elves, and now I have fought alongside them! May I please come with you?"
message=_"I have always wished to see elves, and now I have fought alongside them! May I please travel with you?"
sound=""
[/message]
[message]

View file

@ -1,4 +1,10 @@
#textdomain wesnoth-aoi
# Warning: If you are not a native and literate English speaker, do
# not try to modify the storyline text. It is deliberately written
# in a somewhat archaic and poetic form of English, and some previous
# attempts to "fix" it inflicted damage that was difficult to undo.
[scenario]
name=_"Showdown"
id="7_Showdown"