Add two recent commits to changelog
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* Sidebar: In replays with "View: Full Map", show all enemy units in "Damage versus:" tooltip
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* Multiplayer Create Game screen now shows map previews for scenarios that use map_file=. (PR#4407)
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* Remember zoom level between play sessions (#1518) and add zoom options to context menu (#1213)
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* Sidebar shows number of attacks left, for units that can attack multiple times per turn (#2667)
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### Lua API
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* Accessing wesnoth.theme_items.unit_status no longer prevents the unit
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status (poisoned/slowed/etc) from being shown in the sidebar. (Issue#4079)
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* side.flag is now writable. `wesnoth.set_side_id` remains supported. (Issue#4396)
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* Units now have a `__tostring` method that shows their id and location.
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### WML engine
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* Ranges can now have upper limit "infinity" instead of using a big number like "99" or "99999"
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* Print a deprecation warning for `[terrain_type]`'s partly-implemented `vision_alias`
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