more manual into in-game help, fix terrain swamp

This commit is contained in:
András Salamon 2005-08-01 11:05:23 +00:00
parent 51d4c75d2e
commit ba64fab55d

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@ -13,7 +13,7 @@ topics=introduction_topic,about_game
[section]
id=gameplay
title= _ "Gameplay"
topics=fundamentals,recruit_and_recall,movement,combat,damage_types_and_resistance,time_of_day,experience_and_advancement,healing,income_and_upkeep,wrap_up
topics=fundamentals,recruit_and_recall,orbs,movement,combat,damage_types_and_resistance,time_of_day,experience_and_advancement,healing,income_and_upkeep,wrap_up
[/section]
[section]
@ -44,7 +44,7 @@ generator=weapon_specials
[section]
id=terrains
title= _ "Terrains"
topics=terrain_grassland,terrain_road,terrain_forest,terrain_hills,terrain_mountains,terrain_swamp,terrain_shallow_water,terrain_deep_water,terrain_tundra,terrain_ice,terrain_castle,terrain_sand,terrain_desert,terrain_cave,terrain_savanna,terrain_village
topics=terrain_grassland,terrain_road,terrain_forest,terrain_hills,terrain_mountains,terrain_swamp_water,terrain_shallow_water,terrain_deep_water,terrain_tundra,terrain_ice,terrain_castle,terrain_sand,terrain_desert,terrain_cave,terrain_savanna,terrain_village
[/section]
[topic]
@ -96,6 +96,21 @@ In later scenarios, you may also Recall survivors from earlier battles. Recallin
Units not only cost gold to Recruit or Recall, they also require money to support. See <ref>dst=income_and_upkeep text='Income and Upkeep'</ref> for more information."
[/topic]
[topic]
id=orbs
title= _ "Orbs"
text= _ "On the top of the energy bar shown next to each unit of yours is an orb.
This orb is:
* green if you control the unit and it hasn't moved this turn,
* yellow if you control the unit and it has moved this turn, but could
still move further or attack,
* red if you control the unit, but it has used all its movement this turn, or
* blue if the unit is an ally you do not control.
Enemy units have no orb on the top of their energy bar."
[/topic]
[topic]
id=movement
title= _ "Movement"