bi: Refactor report headers generation
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0d1571a0b2
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ba64a502e1
1 changed files with 9 additions and 6 deletions
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@ -21,6 +21,7 @@
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#include "filesystem.hpp"
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#include "formatter.hpp"
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#include "gettext.hpp"
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#include "serialization/unicode.hpp"
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#include "version.hpp"
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#include <algorithm>
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@ -337,6 +338,11 @@ std::size_t max_strlen(const std::vector<std::string>& strs)
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return it != strs.end() ? it->length() : 0;
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}
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std::string report_heading(const std::string& heading_text)
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{
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return heading_text + '\n' + std::string(utf8::size(heading_text), '=') + '\n';
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}
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} // end anonymous namespace 2
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std::string library_versions_report()
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@ -418,8 +424,7 @@ std::string full_build_report()
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o << "The Battle for Wesnoth version " << game_config::revision << '\n'
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<< "Running on " << desktop::os_version() << '\n'
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<< '\n'
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<< "Game paths\n"
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<< "==========\n"
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<< report_heading("Game paths")
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<< '\n'
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<< "Data dir: " << filesystem::sanitize_path(game_config::path) << '\n'
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<< "User config dir: " << filesystem::sanitize_path(filesystem::get_user_config_dir()) << '\n'
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@ -428,13 +433,11 @@ std::string full_build_report()
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<< "Add-ons dir: " << filesystem::sanitize_path(filesystem::get_addons_dir()) << '\n'
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<< "Cache dir: " << filesystem::sanitize_path(filesystem::get_cache_dir()) << '\n'
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<< '\n'
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<< "Libraries\n"
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<< "=========\n"
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<< report_heading("Libraries")
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<< '\n'
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<< game_config::library_versions_report()
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<< '\n'
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<< "Features\n"
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<< "========\n"
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<< report_heading("Features")
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<< '\n'
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<< game_config::optional_features_report();
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