Added Elvish Fighter to the initial recruit list,
...then remove it again in prestart (probable fix for bug #8791).
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@ -74,6 +74,7 @@ usage=map
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canrecruit=1
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side=1
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controller=human
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recruit="Elvish Fighter"
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[/side]
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[side]
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@ -119,6 +120,11 @@ usage=map
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{IS_HERO}
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[/unit]
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{LABEL Delfador {DELFADOR_LOC}}
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[disallow_recruit]
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side=1
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type="Elvish Fighter"
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[/disallow_recruit]
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[objectives]
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side=1
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