NR S2: Avoid using filter_wml
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1 changed files with 14 additions and 13 deletions
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@ -124,11 +124,15 @@
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# will trigger afterwards the event which gives a big boost to the dwarves.
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# The second one suplements him, he hinders units to overcome his ZoC.
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# The Steelwart can't move; the Fighter is controlled by an Micro AI.
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{NOTRAIT_UNIT 4 "Dwarvish Steelclad" 31 28} {GUARDIAN} {NO_UPKEEP} {FACING se}
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{NOTRAIT_UNIT 4 "Dwarvish Fighter" 27 28} {NO_UPKEEP}
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{NOTRAIT_UNIT 4 "Dwarvish Stalwart" 28 21} {GUARDIAN} {NO_UPKEEP}
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{NOTRAIT_UNIT 4 "Dwarvish Stalwart" 32 21} {GUARDIAN} {NO_UPKEEP}
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{NOTRAIT_UNIT 4 "Dwarvish Stalwart" 24 25} {GUARDIAN} {NO_UPKEEP} {FACING se}
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{NOTRAIT_UNIT () "Dwarvish Steelclad" 31 28} {GUARDIAN} {NO_UPKEEP} {FACING se}
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{NOTRAIT_UNIT () "Dwarvish Fighter" 27 28} {NO_UPKEEP}
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[+unit]
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role=dwarvish_return_guard
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[/unit]
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{NOTRAIT_UNIT () "Dwarvish Stalwart" 28 21} {GUARDIAN} {NO_UPKEEP}
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{NOTRAIT_UNIT () "Dwarvish Stalwart" 32 21} {GUARDIAN} {NO_UPKEEP}
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{NOTRAIT_UNIT () "Dwarvish Stalwart" 24 25} {GUARDIAN} {NO_UPKEEP} {FACING se}
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[/side]
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[side]
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@ -209,6 +213,9 @@
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# controlled by Micro AI, more meatshield than guard
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{NOTRAIT_UNIT () "Skeleton Archer" 24 2} {NO_UPKEEP}
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[+unit]
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role=skeleton_return_guard
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[/unit]
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[/side]
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# And an empty side for the bat used in flavor event
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@ -828,10 +835,7 @@
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ai_type=return_guardian
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action=add
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[filter]
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[filter_wml]
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upkeep=loyal
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[/filter_wml]
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type=Dwarvish Fighter
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role=dwarvish_return_guard
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[/filter]
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return_x,return_y=27,28
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[/micro_ai]
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@ -847,10 +851,7 @@
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ai_type=return_guardian
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action=add
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[filter]
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[filter_wml]
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upkeep=loyal
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[/filter_wml]
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type=Skeleton Archer
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role=skeleton_return_guard
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[/filter]
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return_x,return_y=24,2
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[/micro_ai]
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